📄 qg_dlginitial.ui.h
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/****************************************************************************** ui.h extension file, included from the uic-generated form implementation.**** If you wish to add, delete or rename functions or slots use** Qt Designer which will update this file, preserving your code. Create an** init() function in place of a constructor, and a destroy() function in** place of a destructor.*****************************************************************************/void QG_DlgInitial::init() { // Fill combobox with languages: QStringList languageList = RS_SYSTEM->getLanguageList(); for (RS_StringList::Iterator it = languageList.begin(); it!=languageList.end(); it++) { QString l = RS_SYSTEM->symbolToLanguage(*it); cbLanguage->insertItem(l); cbLanguageCmd->insertItem(l); } // units: for (int i=RS2::None; i<RS2::LastUnit; i++) { cbUnit->insertItem(RS_Units::unitToString((RS2::Unit)i)); } cbUnit->setCurrentText("Millimeter"); cbLanguage->setCurrentText("English"); cbLanguageCmd->setCurrentText("English");}void QG_DlgInitial::setText(const QString& t) { lWelcome->setText(t);}void QG_DlgInitial::setPixmap(const QPixmap& p) { lImage->setPixmap(p);}void QG_DlgInitial::ok() { RS_SETTINGS->beginGroup("/Appearance"); RS_SETTINGS->writeEntry("/Language", RS_SYSTEM->languageToSymbol(cbLanguage->currentText())); RS_SETTINGS->writeEntry("/LanguageCmd", RS_SYSTEM->languageToSymbol(cbLanguageCmd->currentText())); RS_SETTINGS->endGroup(); RS_SETTINGS->beginGroup("/Defaults"); RS_SETTINGS->writeEntry("/Unit", cbUnit->currentText()); RS_SETTINGS->endGroup(); accept();}
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