📄 dispsimple.h
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#if !defined(AFX_DISPSIMPLE_H__BF99ECAD_9A01_4D80_A672_EAD081CC38A8__INCLUDED_)
#define AFX_DISPSIMPLE_H__BF99ECAD_9A01_4D80_A672_EAD081CC38A8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DispSimple.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDispSimple command target
class CDispSimple : public CCmdTarget
{
DECLARE_DYNCREATE(CDispSimple)
CDispSimple(); // protected constructor used by dynamic creation
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDispSimple)
public:
virtual void OnFinalRelease();
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CDispSimple();
// Generated message map functions
//{{AFX_MSG(CDispSimple)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
DECLARE_OLECREATE(CDispSimple)
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(CDispSimple)
afx_msg long Add(long n1, long n2);
afx_msg BSTR Upper(LPCTSTR str);
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DISPSIMPLE_H__BF99ECAD_9A01_4D80_A672_EAD081CC38A8__INCLUDED_)
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