📄 dispsimple.cpp
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// DispSimple.cpp : implementation file
//
#include "stdafx.h"
#include "Simple5.h"
#include "DispSimple.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDispSimple
IMPLEMENT_DYNCREATE(CDispSimple, CCmdTarget)
CDispSimple::CDispSimple()
{
EnableAutomation();
// To keep the application running as long as an OLE automation
// object is active, the constructor calls AfxOleLockApp.
AfxOleLockApp();
}
CDispSimple::~CDispSimple()
{
// To terminate the application when all objects created with
// with OLE automation, the destructor calls AfxOleUnlockApp.
AfxOleUnlockApp();
}
void CDispSimple::OnFinalRelease()
{
// When the last reference for an automation object is released
// OnFinalRelease is called. The base class will automatically
// deletes the object. Add additional cleanup required for your
// object before calling the base class.
CCmdTarget::OnFinalRelease();
}
BEGIN_MESSAGE_MAP(CDispSimple, CCmdTarget)
//{{AFX_MSG_MAP(CDispSimple)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
BEGIN_DISPATCH_MAP(CDispSimple, CCmdTarget)
//{{AFX_DISPATCH_MAP(CDispSimple)
DISP_FUNCTION(CDispSimple, "Add", Add, VT_I4, VTS_I4 VTS_I4)
DISP_FUNCTION(CDispSimple, "Upper", Upper, VT_BSTR, VTS_BSTR)
//}}AFX_DISPATCH_MAP
END_DISPATCH_MAP()
// Note: we add support for IID_IDispSimple to support typesafe binding
// from VBA. This IID must match the GUID that is attached to the
// dispinterface in the .ODL file.
// {F5B5509F-946E-49C7-A9A6-305758CD5EA1}
static const IID IID_IDispSimple =
{ 0xf5b5509f, 0x946e, 0x49c7, { 0xa9, 0xa6, 0x30, 0x57, 0x58, 0xcd, 0x5e, 0xa1 } };
BEGIN_INTERFACE_MAP(CDispSimple, CCmdTarget)
INTERFACE_PART(CDispSimple, IID_IDispSimple, Dispatch)
END_INTERFACE_MAP()
// {E7EB0655-974A-47A5-B66A-10D3D321E45D}
IMPLEMENT_OLECREATE(CDispSimple, "Simple5.DispSimple", 0xe7eb0655, 0x974a, 0x47a5, 0xb6, 0x6a, 0x10, 0xd3, 0xd3, 0x21, 0xe4, 0x5d)
/////////////////////////////////////////////////////////////////////////////
// CDispSimple message handlers
long CDispSimple::Add(long n1, long n2)
{
return n1 + n2;
}
BSTR CDispSimple::Upper(LPCTSTR str)
{
CString strResult(str);
strResult.MakeUpper();
return strResult.AllocSysString();
}
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