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📄 separator.java

📁 JaNet: Java Neural Network Toolkit resume: A well documented toolkit for designing and training, a
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////////////////////////////////////////////////////////////////////////////////////  //  //  Copyright (C) 1996 L.  Patocchi & W.Gander////  This program is free  software;  you can  redistribute  it and/or  modify it//  under the terms of the GNU General  Public  License as published by the Free//  Software  Foundation;  either  version 2 of the License, or (at your option)//  any later version.////  This program is  distributed in the hope that it will be useful, but WITHOUT//  ANY  WARRANTY;  without  even the implied  warranty  of  MERCHANTABILITY  or//  FITNESS FOR A PARTICULAR  PURPOSE.  See the GNU General  Public  License for//  more details.////  You should have received a copy of the GNU General Public License along with//  this program; if not, write to the Free Software  Foundation, Inc., 675 Mass//  Ave, Cambridge, MA 02139, USA.////  Contacts://  //    Project Supervisor//      W.Hett       hew@info.isbiel.ch//  //    Authors//      W.Gander     gandw@info.isbiel.ch//      L.Patocchi   patol@info.isbiel.ch////  Documentation can be found at:////      http://www.isbiel.ch/Projects/janet/index.html////////////////////////////////////////////////////////////////////////////////////////// File : Separator.java//package jaNet.backprop.gui;

import java.awt.*;

public class Separator extends Canvas{

    public static final int VERTICAL = 0;
    public static final int HORIZONTAL = 1;
    public static final int LOOK3D = 0;
    public static final int LOOK1D = 1;
    public static final int IN = 0;
    public static final int OUT = 1;

    private int sense;
    public int perSide;
    public int look;
    public int rise;

    public Separator(int dir){
        super();
        sense = dir;
        perSide = 5;
        look = LOOK3D;
        rise = IN;
    }

    public void paint(Graphics g){
        Dimension d = this.size();
        int w = d.width;
        int h = d.height;
        Color c1,c2;

        if(look == LOOK3D){
            if(rise == OUT){
                c1 = Color.white;
                c2 = Color.gray;
            }else{
                c2 = Color.white;
                c1 = Color.gray;
            }
            if(sense == HORIZONTAL){
                g.setColor(c1);
                g.fillRect(perSide,h/2-1,w-perSide*2,3);
                g.setColor(c2);
                g.fillRect(perSide+1,h/2,w-perSide*2-1,2);
                g.setColor(Color.lightGray);
                g.fillRect(perSide+1,h/2,w-perSide*2-2,1);
            }else{
                g.setColor(c1);
                g.fillRect(w/2-1,perSide-1,3,h-perSide*2);
                g.setColor(c2);
                g.fillRect(w/2,perSide,2,h-perSide*2);
                g.setColor(Color.lightGray);
                g.fillRect(w/2,perSide,1,h-perSide*2-1);
            }
        }else{
            if(sense == HORIZONTAL){
                g.setColor(Color.black);
                g.fillRect(perSide,h/2,w-perSide*2-1,1);
            }else{
                g.setColor(Color.black);
                g.fillRect(w/2,perSide,1,h-perSide*2-1);
            }

        }
    }
}

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