📄 scrollimage.java
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import java.awt.*;
import java.applet.*;
public final class ScrollImage extends Applet
{
private int width,height;
private Image offI,img;
private Graphics offG;
private MediaTracker imageTracker;
private Point pointInitial = new Point(0, 0);
private int posImageX = 0, posImageY = 0;
int tailleImageX = 540;
int tailleImageY = 380;
int positionInitialeX = 0;
int positionInitialeY = 0;
Object frame;
public void init()
{
setBackground(new Color(255, 200, 50));
Integer intObj;
String s = new String("");
s = getParameter("Image");
System.out.println(s);
img = getImage(getCodeBase(),s);
imageTracker = new MediaTracker(this);
imageTracker.addImage(img,0);
try
{
imageTracker.waitForID(0);
}
catch(InterruptedException e){}
tailleImageX = img.getWidth(this);
tailleImageY = img.getHeight(this);
System.out.println(tailleImageX + "," + tailleImageY);
try
{
intObj = new Integer(getParameter("width"));
width = intObj.intValue();
}
catch (Exception e)
{
width = 200;
}
try
{
intObj = new Integer(getParameter("height"));
height = intObj.intValue();
}
catch (Exception e)
{
height = 200;
}
offI = createImage(tailleImageX, tailleImageY);
offG = offI.getGraphics();
frame = getParent();
while(! (frame instanceof Frame))
frame = ((Component) frame).getParent ();
repaint();
}
public void start()
{
offG.drawImage(img,0,0,this);
repaint();
}
public final boolean mouseDown(Event evt, int x, int y)
{
pointInitial = new Point(x, y);
((Frame) frame).setCursor(Frame.HAND_CURSOR);
positionInitialeX = posImageX;
positionInitialeY = posImageY;
return true;
}
public final boolean mouseDrag(Event evt, int x, int y)
{
posImageX = positionInitialeX - (pointInitial.x - x);
posImageY = positionInitialeY - (pointInitial.y - y);
repaint();
return true;
}
public final boolean mouseUp(Event evt, int x, int y)
{
((Frame) frame).setCursor(Frame.DEFAULT_CURSOR);
return true;
}
public final void update(Graphics g)
{
paint(g);
}
public final void paint(Graphics g)
{
if (posImageX < width - tailleImageX) posImageX = width - tailleImageX;
if (posImageY < height - tailleImageY) posImageY = height - tailleImageY;
if (posImageX > 0) posImageX = 0;
if (posImageY > 0) posImageY = 0;
g.drawImage(offI,posImageX,posImageY,this);
}
}
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