dev_fb.h
来自「gxemul仿真器对于MIPS、X86等的仿真速度快、硬件齐全」· C头文件 代码 · 共 60 行
H
60 行
#ifndef TESTMACHINE_FB_H#define TESTMACHINE_FB_H/* * Definitions used by the framebuffer device in GXemul. * * $Id: dev_fb.h,v 1.6 2006/07/16 08:11:43 debug Exp $ * This file is in the public domain. *//* Physical base address for linear framebuffer memory: */#define DEV_FB_ADDRESS 0x12000000/* Physical base address for the framebuffer controller: */#define DEV_FBCTRL_ADDRESS 0x12f00000#define DEV_FBCTRL_LENGTH 0x20/* * First choose the port by writing the port index to DEV_FBCTRL_PORT, * then read or write DEV_FBCTRL_DATA. */#define DEV_FBCTRL_PORT 0x00#define DEV_FBCTRL_DATA 0x10#define DEV_FBCTRL_PORT_COMMAND 0#define DEV_FBCTRL_PORT_X1 1#define DEV_FBCTRL_PORT_Y1 2#define DEV_FBCTRL_PORT_X2 3#define DEV_FBCTRL_PORT_Y2 4#define DEV_FBCTRL_PORT_COLOR_R 5#define DEV_FBCTRL_PORT_COLOR_G 6#define DEV_FBCTRL_PORT_COLOR_B 7#define DEV_FBCTRL_NPORTS 8/* * Controller commands: *//* Do nothing. */#define DEV_FBCTRL_COMMAND_NOP 0/* Set resolution to X1 x Y1. */#define DEV_FBCTRL_COMMAND_SET_RESOLUTION 1/* Get current resolution into X1, Y1. */#define DEV_FBCTRL_COMMAND_GET_RESOLUTION 2/* TODO: */#define DEV_FBCTRL_COMMAND_FILL 3#define DEV_FBCTRL_COMMAND_COPY 4#define DEV_FBCTRL_MAXY(x) (((DEV_FBCTRL_ADDRESS-DEV_FB_ADDRESS) / 3) / x)#endif /* TESTMACHINE_FB_H */
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