📄 sockets.c
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/* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "apr_arch_networkio.h"
#include "apr_network_io.h"
#include "apr_general.h"
#include "apr_lib.h"
#include "apr_portable.h"
#include "apr_strings.h"
#include <string.h>
#include "apr_arch_inherit.h"
#include "apr_arch_misc.h"
static char generic_inaddr_any[16] = {0}; /* big enough for IPv4 or IPv6 */
static apr_status_t socket_cleanup(void *sock)
{
apr_socket_t *thesocket = sock;
if (thesocket->socketdes != INVALID_SOCKET) {
if (closesocket(thesocket->socketdes) == SOCKET_ERROR) {
return apr_get_netos_error();
}
thesocket->socketdes = INVALID_SOCKET;
}
#if APR_HAS_SENDFILE
if (thesocket->overlapped) {
CloseHandle(thesocket->overlapped->hEvent);
thesocket->overlapped = NULL;
}
#endif
return APR_SUCCESS;
}
static void set_socket_vars(apr_socket_t *sock, int family, int type, int protocol)
{
sock->type = type;
sock->protocol = protocol;
apr_sockaddr_vars_set(sock->local_addr, family, 0);
apr_sockaddr_vars_set(sock->remote_addr, family, 0);
}
static void alloc_socket(apr_socket_t **new, apr_pool_t *p)
{
*new = (apr_socket_t *)apr_pcalloc(p, sizeof(apr_socket_t));
(*new)->cntxt = p;
(*new)->local_addr = (apr_sockaddr_t *)apr_pcalloc((*new)->cntxt,
sizeof(apr_sockaddr_t));
(*new)->local_addr->pool = p;
(*new)->remote_addr = (apr_sockaddr_t *)apr_pcalloc((*new)->cntxt,
sizeof(apr_sockaddr_t));
(*new)->remote_addr->pool = p;
}
APR_DECLARE(apr_status_t) apr_socket_protocol_get(apr_socket_t *sock,
int *protocol)
{
*protocol = sock->protocol;
return APR_SUCCESS;
}
APR_DECLARE(apr_status_t) apr_socket_create_ex(apr_socket_t **new, int family,
int type, int protocol,
apr_pool_t *cont)
{
int downgrade = (family == AF_UNSPEC);
if (family == AF_UNSPEC) {
#if APR_HAVE_IPV6
family = AF_INET6;
#else
family = AF_INET;
#endif
}
alloc_socket(new, cont);
/* For right now, we are not using socket groups. We may later.
* No flags to use when creating a socket, so use 0 for that parameter as well.
*/
(*new)->socketdes = socket(family, type, protocol);
#if APR_HAVE_IPV6
if ((*new)->socketdes == INVALID_SOCKET && downgrade) {
family = AF_INET;
(*new)->socketdes = socket(family, type, protocol);
}
#endif
if ((*new)->socketdes == INVALID_SOCKET) {
return apr_get_netos_error();
}
#ifdef WIN32
/* Socket handles are never truly inheritable, there are too many
* bugs associated. WSADuplicateSocket will copy them, but for our
* purposes, always transform the socket() created as a non-inherited
* handle
*/
#if APR_HAS_UNICODE_FS && !defined(_WIN32_WCE)
IF_WIN_OS_IS_UNICODE {
/* A different approach. Many users report errors such as
* (32538)An operation was attempted on something that is not
* a socket. : Parent: WSADuplicateSocket failed...
*
* This appears that the duplicated handle is no longer recognized
* as a socket handle. SetHandleInformation should overcome that
* problem by not altering the handle identifier. But this won't
* work on 9x - it's unsupported.
*/
SetHandleInformation((HANDLE) (*new)->socketdes,
HANDLE_FLAG_INHERIT, 0);
}
#endif
#if APR_HAS_ANSI_FS || defined(_WIN32_WCE)
ELSE_WIN_OS_IS_ANSI {
HANDLE hProcess = GetCurrentProcess();
HANDLE dup;
if (DuplicateHandle(hProcess, (HANDLE) (*new)->socketdes, hProcess,
&dup, 0, FALSE, DUPLICATE_SAME_ACCESS)) {
closesocket((*new)->socketdes);
(*new)->socketdes = (SOCKET) dup;
}
}
#endif
#endif /* def WIN32 */
set_socket_vars(*new, family, type, protocol);
(*new)->timeout = -1;
(*new)->disconnected = 0;
apr_pool_cleanup_register((*new)->cntxt, (void *)(*new),
socket_cleanup, apr_pool_cleanup_null);
return APR_SUCCESS;
}
APR_DECLARE(apr_status_t) apr_socket_create(apr_socket_t **new, int family,
int type, apr_pool_t *cont)
{
return apr_socket_create_ex(new, family, type, 0, cont);
}
APR_DECLARE(apr_status_t) apr_socket_shutdown(apr_socket_t *thesocket,
apr_shutdown_how_e how)
{
int winhow = 0;
#ifdef SD_RECEIVE
switch (how) {
case APR_SHUTDOWN_READ: {
winhow = SD_RECEIVE;
break;
}
case APR_SHUTDOWN_WRITE: {
winhow = SD_SEND;
break;
}
case APR_SHUTDOWN_READWRITE: {
winhow = SD_BOTH;
break;
}
default:
return APR_BADARG;
}
#endif
if (shutdown(thesocket->socketdes, winhow) == 0) {
return APR_SUCCESS;
}
else {
return apr_get_netos_error();
}
}
APR_DECLARE(apr_status_t) apr_socket_close(apr_socket_t *thesocket)
{
apr_pool_cleanup_kill(thesocket->cntxt, thesocket, socket_cleanup);
return socket_cleanup(thesocket);
}
APR_DECLARE(apr_status_t) apr_socket_bind(apr_socket_t *sock,
apr_sockaddr_t *sa)
{
if (bind(sock->socketdes,
(struct sockaddr *)&sa->sa,
sa->salen) == -1) {
return apr_get_netos_error();
}
else {
sock->local_addr = sa;
if (sock->local_addr->sa.sin.sin_port == 0) {
sock->local_port_unknown = 1; /* ephemeral port */
}
return APR_SUCCESS;
}
}
APR_DECLARE(apr_status_t) apr_socket_listen(apr_socket_t *sock,
apr_int32_t backlog)
{
if (listen(sock->socketdes, backlog) == SOCKET_ERROR)
return apr_get_netos_error();
else
return APR_SUCCESS;
}
APR_DECLARE(apr_status_t) apr_socket_accept(apr_socket_t **new,
apr_socket_t *sock, apr_pool_t *p)
{
SOCKET s;
struct sockaddr sa;
int salen = sizeof(sock->remote_addr->sa);
/* Don't allocate the memory until after we call accept. This allows
us to work with nonblocking sockets. */
s = accept(sock->socketdes, (struct sockaddr *)&sa, &salen);
if (s == INVALID_SOCKET) {
return apr_get_netos_error();
}
alloc_socket(new, p);
set_socket_vars(*new, sock->local_addr->sa.sin.sin_family, SOCK_STREAM,
sock->protocol);
(*new)->timeout = -1;
(*new)->disconnected = 0;
(*new)->socketdes = s;
/* XXX next line looks bogus w.r.t. AF_INET6 support */
(*new)->remote_addr->salen = sizeof((*new)->remote_addr->sa);
memcpy (&(*new)->remote_addr->sa, &sa, salen);
*(*new)->local_addr = *sock->local_addr;
/* The above assignment just overwrote the pool entry. Setting the local_addr
pool for the accepted socket back to what it should be. Otherwise all
allocations for this socket will come from a server pool that is not
freed until the process goes down.*/
(*new)->local_addr->pool = p;
/* fix up any pointers which are no longer valid */
if (sock->local_addr->sa.sin.sin_family == AF_INET) {
(*new)->local_addr->ipaddr_ptr = &(*new)->local_addr->sa.sin.sin_addr;
}
#if APR_HAVE_IPV6
else if (sock->local_addr->sa.sin.sin_family == AF_INET6) {
(*new)->local_addr->ipaddr_ptr = &(*new)->local_addr->sa.sin6.sin6_addr;
}
#endif
(*new)->remote_addr->port = ntohs((*new)->remote_addr->sa.sin.sin_port);
if (sock->local_port_unknown) {
/* not likely for a listening socket, but theoretically possible :) */
(*new)->local_port_unknown = 1;
}
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