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📁 Swfdec still is development software, but has also followed a rigid no-crashes-allowed policy. I b
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 0.4.3 ("Your tube")This release can play Youtube video. While this alone is enough for a release, this was needed to make it possible:- add lots of new features to the script interpreter, in particular   support for inheritance and the Object.registerClass function.- rework the streaming and implement the NetStream, NetConnection and  XML script objects partially- support passing variables to movies- improvements to the JPEG decoder- improvements to the debugging framework and the debugger- support some more Flash 8 tags (in particular DefineFont3) 0.4.2 ("Two completely different numbers")The main change for this release is changing script execution from compiling to SpiderMonkey bytecode to executiong it manually. This madeit far easier and a lot more stable to run scripts. Other changes:- Implement color transformations on images.- Support some more ActionScript codes.- Added swfdec_loader_get_filename() function to exported API.- Allow compiling tests and tools without ALSA support- Lots of bugfixes.- Lots of new tests and debugging tools. 0.4.1 ("Dragostea din tei")This release introduces video features. Quite a bit of internal restructuring was necessary to achieve this. The API has been changed from 0.4.0. Changes:- swfdec_player_iterate has been replaced by swfdec_player_advance- some functions (like swfdec_player_set_audio_advance) have been   completely removed. The same effect can be achieved by using   swfdec_player_advance.- Add support for video playback. This does not include scripting   video.- Add native FLV support to swfdec.- Fix the caching layer. So SWF files with lots of images no longer   crash swfdec.- Lots of bugfixes. 0.4.0 ("festivally plump")This is the result of 3 months of refactoring, testing stuff and generally playing around with swfdec. I'll try to list the big changes:- rip out support for outdated libart- rip out included glib- rework the object system to have a lot more objects- split objects into "live" (SwfdecMovie, SwfdfecAudio), "static"  (SwfdecCharacter) and Javascript (JSObjects)- compile Flash Actionscript codes into SpiderMonkey bytecode- add testsuite- reverse engineer script execution order- reverse engineer seeking in sprite movies- implement lots of other Actionscript functions- documentation for public API- removal of all plugins (the Mozilla plugin exists as a seperate   package now)- new small test application (not installed)- slightly bigger script debugging application (not installed) 0.3.6 ("5.11d")This is less of a release and more of a "toss a bunch of code intothe air".  You're not going to like this release, really.  So don'tbother compiling it.  Don't even bother downloading it.  It reallyjust differently buggy than the last release.  Certain parts mayfeel more solid, like the mozilla plugin, but the entire experiencewill probably just be slower and less featureful.  I already knowthere are problems, don't bother reporting them, since it willsimply remind me of how crappy this release is.  The only redeemingfactor of this release is that it doesn't crash.  Ever.  Well,except for the bugs.  Backtraces and media files welcome.  Youcould even use the handy new pop-up menu in the Mozilla plugin toreport a bug, except that I don't have the website backend runningyet.

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