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📄 swfdec_morphshape.c

📁 Swfdec still is development software, but has also followed a rigid no-crashes-allowed policy. I b
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/* Swfdec * Copyright (C) 2003-2006 David Schleef <ds@schleef.org> *		 2005-2006 Eric Anholt <eric@anholt.net> *		      2006 Benjamin Otte <otte@gnome.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. *  * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor,  * Boston, MA  02110-1301  USA */#ifdef HAVE_CONFIG_H#include "config.h"#endif#include "swfdec_morphshape.h"#include "swfdec_debug.h"#include "swfdec_image.h"#include "swfdec_morph_movie.h"G_DEFINE_TYPE (SwfdecMorphShape, swfdec_morph_shape, SWFDEC_TYPE_SHAPE)static SwfdecMovie *swfdec_graphic_create_movie (SwfdecGraphic *graphic){  guint i;  SwfdecMorphShape *morph = SWFDEC_MORPH_SHAPE (graphic);  SwfdecMorphMovie *movie = g_object_new (SWFDEC_TYPE_MORPH_MOVIE, NULL);  movie->morph = morph;  g_object_ref (morph);  movie->paths = g_new0 (cairo_path_t, morph->end_vecs->len);  for (i = 0; i < morph->end_vecs->len; i++) {    movie->paths[i].num_data = g_array_index (morph->end_vecs, SwfdecShapeVec, i).path.num_data;    movie->paths[i].data = g_new (cairo_path_data_t, movie->paths[i].num_data);  }  return SWFDEC_MOVIE (movie);}static voidswfdec_morph_shape_dispose (GObject *object){  SwfdecMorphShape *shape = SWFDEC_MORPH_SHAPE (object);  g_array_free (shape->end_vecs, TRUE);  G_OBJECT_CLASS (swfdec_morph_shape_parent_class)->dispose (object);}static voidswfdec_morph_shape_class_init (SwfdecMorphShapeClass * g_class){  GObjectClass *object_class = G_OBJECT_CLASS (g_class);  SwfdecGraphicClass *graphic_class = SWFDEC_GRAPHIC_CLASS (g_class);    object_class->dispose = swfdec_morph_shape_dispose;  graphic_class->create_movie = swfdec_graphic_create_movie;}static voidswfdec_morph_shape_init (SwfdecMorphShape * morph){  morph->end_vecs = g_array_new (FALSE, TRUE, sizeof (SwfdecShapeVec));}

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