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📄 swfdec_graphic_movie.c

📁 Swfdec still is development software, but has also followed a rigid no-crashes-allowed policy. I b
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/* Swfdec * Copyright (C) 2006 Benjamin Otte <otte@gnome.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. *  * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor,  * Boston, MA  02110-1301  USA */#ifdef HAVE_CONFIG_H#include "config.h"#endif#include "swfdec_graphic_movie.h"G_DEFINE_TYPE (SwfdecGraphicMovie, swfdec_graphic_movie, SWFDEC_TYPE_MOVIE)static voidswfdec_graphic_movie_update_extents (SwfdecMovie *movie,    SwfdecRect *extents){  swfdec_rect_union (extents, extents,       &SWFDEC_GRAPHIC_MOVIE (movie)->graphic->extents);}static voidswfdec_graphic_movie_render (SwfdecMovie *movie, cairo_t *cr,     const SwfdecColorTransform *trans, const SwfdecRect *inval, gboolean fill){  SwfdecGraphic *graphic = SWFDEC_GRAPHIC_MOVIE (movie)->graphic;  swfdec_graphic_render (graphic, cr, trans, inval, fill);}static gbooleanswfdec_graphic_movie_mouse_in (SwfdecMovie *movie, double x, double y){  SwfdecGraphic *graphic = SWFDEC_GRAPHIC_MOVIE (movie)->graphic;  return swfdec_graphic_mouse_in (graphic, x, y);}static voidswfdec_graphic_movie_dispose (GObject *object){  SwfdecGraphicMovie *movie = SWFDEC_GRAPHIC_MOVIE (object);  g_object_unref (movie->graphic);  G_OBJECT_CLASS (swfdec_graphic_movie_parent_class)->dispose (object);}static voidswfdec_graphic_movie_class_init (SwfdecGraphicMovieClass * g_class){  GObjectClass *object_class = G_OBJECT_CLASS (g_class);  SwfdecMovieClass *movie_class = SWFDEC_MOVIE_CLASS (g_class);  object_class->dispose = swfdec_graphic_movie_dispose;  movie_class->update_extents = swfdec_graphic_movie_update_extents;  movie_class->render = swfdec_graphic_movie_render;  movie_class->mouse_in = swfdec_graphic_movie_mouse_in;}static voidswfdec_graphic_movie_init (SwfdecGraphicMovie * graphic_movie){}

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