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📄 jstypes.h

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- *//* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): *   IBM Corp. * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** *//*** File:                jstypes.h** Description: Definitions of NSPR's basic types**** Prototypes and macros used to make up for deficiencies in ANSI environments** that we have found.**** Since we do not wrap <stdlib.h> and all the other standard headers, authors** of portable code will not know in general that they need these definitions.** Instead of requiring these authors to find the dependent uses in their code** and take the following steps only in those C files, we take steps once here** for all C files.**/#ifndef jstypes_h___#define jstypes_h___#include <stddef.h>/************************************************************************* MACROS:      JS_EXTERN_API**              JS_EXPORT_API** DESCRIPTION:**      These are only for externally visible routines and globals.  For**      internal routines, just use "extern" for type checking and that**      will not export internal cross-file or forward-declared symbols.**      Define a macro for declaring procedures return types. We use this to**      deal with windoze specific type hackery for DLL definitions. Use**      JS_EXTERN_API when the prototype for the method is declared. Use**      JS_EXPORT_API for the implementation of the method.**** Example:**   in dowhim.h**     JS_EXTERN_API( void ) DoWhatIMean( void );**   in dowhim.c**     JS_EXPORT_API( void ) DoWhatIMean( void ) { return; }***************************************************************************/#ifdef WIN32/* These also work for __MWERKS__ */#define JS_EXTERN_API(__type) extern __declspec(dllexport) __type#define JS_EXPORT_API(__type) __declspec(dllexport) __type#define JS_EXTERN_DATA(__type) extern __declspec(dllexport) __type#define JS_EXPORT_DATA(__type) __declspec(dllexport) __type#define JS_DLL_CALLBACK#define JS_STATIC_DLL_CALLBACK(__x) static __x#elif defined(WIN16)#ifdef _WINDLL#define JS_EXTERN_API(__type) extern __type _cdecl _export _loadds#define JS_EXPORT_API(__type) __type _cdecl _export _loadds#define JS_EXTERN_DATA(__type) extern __type _export#define JS_EXPORT_DATA(__type) __type _export#define JS_DLL_CALLBACK             __cdecl __loadds#define JS_STATIC_DLL_CALLBACK(__x) static __x CALLBACK#else /* this must be .EXE */#define JS_EXTERN_API(__type) extern __type _cdecl _export#define JS_EXPORT_API(__type) __type _cdecl _export#define JS_EXTERN_DATA(__type) extern __type _export#define JS_EXPORT_DATA(__type) __type _export#define JS_DLL_CALLBACK             __cdecl __loadds#define JS_STATIC_DLL_CALLBACK(__x) __x JS_DLL_CALLBACK#endif /* _WINDLL */#elif defined(XP_MAC)#define JS_EXTERN_API(__type) extern __declspec(export) __type#define JS_EXPORT_API(__type) __declspec(export) __type#define JS_EXTERN_DATA(__type) extern __declspec(export) __type#define JS_EXPORT_DATA(__type) __declspec(export) __type#define JS_DLL_CALLBACK#define JS_STATIC_DLL_CALLBACK(__x) static __x#else /* Unix */#define JS_EXTERN_API(__type) extern __type#define JS_EXPORT_API(__type) __type#define JS_EXTERN_DATA(__type) extern __type#define JS_EXPORT_DATA(__type) __type#define JS_DLL_CALLBACK#define JS_STATIC_DLL_CALLBACK(__x) static __x#endif#ifdef _WIN32#  if defined(__MWERKS__) || defined(__GNUC__)#    define JS_IMPORT_API(__x)      __x#  else#    define JS_IMPORT_API(__x)      __declspec(dllimport) __x#  endif#else#    define JS_IMPORT_API(__x)      JS_EXPORT_API (__x)#endif#if defined(_WIN32) && !defined(__MWERKS__)#    define JS_IMPORT_DATA(__x)      __declspec(dllimport) __x#else#    define JS_IMPORT_DATA(__x)     __x#endif/* * The linkage of JS API functions differs depending on whether the file is * used within the JS library or not.  Any source file within the JS * interpreter should define EXPORT_JS_API whereas any client of the library * should not. */#ifdef EXPORT_JS_API#define JS_PUBLIC_API(t)    JS_EXPORT_API(t)#define JS_PUBLIC_DATA(t)   JS_EXPORT_DATA(t)#else#define JS_PUBLIC_API(t)    JS_IMPORT_API(t)#define JS_PUBLIC_DATA(t)   JS_IMPORT_DATA(t)#endif#define JS_FRIEND_API(t)    JS_PUBLIC_API(t)#define JS_FRIEND_DATA(t)   JS_PUBLIC_DATA(t)#ifdef _WIN32#   define JS_INLINE __inline#elif defined(__GNUC__)#   define JS_INLINE#else#   define JS_INLINE#endif/************************************************************************* MACROS:      JS_BEGIN_MACRO**              JS_END_MACRO** DESCRIPTION:**      Macro body brackets so that macros with compound statement definitions**      behave syntactically more like functions when called.***********************************************************************/#define JS_BEGIN_MACRO  do {#define JS_END_MACRO    } while (0)/************************************************************************* MACROS:      JS_BEGIN_EXTERN_C**              JS_END_EXTERN_C** DESCRIPTION:**      Macro shorthands for conditional C++ extern block delimiters.***********************************************************************/#ifdef __cplusplus#define JS_BEGIN_EXTERN_C       extern "C" {#define JS_END_EXTERN_C         }#else#define JS_BEGIN_EXTERN_C#define JS_END_EXTERN_C#endif/************************************************************************* MACROS:      JS_BIT**              JS_BITMASK** DESCRIPTION:** Bit masking macros.  XXX n must be <= 31 to be portable***********************************************************************/#define JS_BIT(n)       ((JSUint32)1 << (n))#define JS_BITMASK(n)   (JS_BIT(n) - 1)/************************************************************************* MACROS:      JS_PTR_TO_INT32**              JS_PTR_TO_UINT32**              JS_INT32_TO_PTR**              JS_UINT32_TO_PTR** DESCRIPTION:** Integer to pointer and pointer to integer conversion macros.***********************************************************************/#define JS_PTR_TO_INT32(x)  ((jsint)((char *)(x) - (char *)0))#define JS_PTR_TO_UINT32(x) ((jsuint)((char *)(x) - (char *)0))#define JS_INT32_TO_PTR(x)  ((void *)((char *)0 + (jsint)(x)))#define JS_UINT32_TO_PTR(x) ((void *)((char *)0 + (jsuint)(x)))/************************************************************************* MACROS:      JS_HOWMANY**              JS_ROUNDUP**              JS_MIN**              JS_MAX** DESCRIPTION:**      Commonly used macros for operations on compatible types.***********************************************************************/#define JS_HOWMANY(x,y) (((x)+(y)-1)/(y))#define JS_ROUNDUP(x,y) (JS_HOWMANY(x,y)*(y))#define JS_MIN(x,y)     ((x)<(y)?(x):(y))#define JS_MAX(x,y)     ((x)>(y)?(x):(y))#if (defined(XP_MAC) || defined(XP_WIN)) && !defined(CROSS_COMPILE)#    include "jscpucfg.h"        /* Use standard Mac or Windows configuration */#elif defined(XP_UNIX) || defined(XP_BEOS) || defined(XP_OS2) || defined(CROSS_COMPILE)#    include "jsautocfg.h"       /* Use auto-detected configuration */#    include "jsosdep.h"         /* ...and platform-specific flags */#else#    error "Must define one of XP_BEOS, XP_MAC, XP_OS2, XP_WIN or XP_UNIX"#endifJS_BEGIN_EXTERN_C/************************************************************************** TYPES:       JSUint8**              JSInt8** DESCRIPTION:**  The int8 types are known to be 8 bits each. There is no type that**      is equivalent to a plain "char". ************************************************************************/#if JS_BYTES_PER_BYTE == 1typedef unsigned char JSUint8;typedef signed char JSInt8;#else#error No suitable type for JSInt8/JSUint8#endif/************************************************************************** TYPES:       JSUint16**              JSInt16** DESCRIPTION:**  The int16 types are known to be 16 bits each. ************************************************************************/#if JS_BYTES_PER_SHORT == 2typedef unsigned short JSUint16;typedef short JSInt16;#else#error No suitable type for JSInt16/JSUint16#endif/************************************************************************** TYPES:       JSUint32**              JSInt32** DESCRIPTION:**  The int32 types are known to be 32 bits each. ************************************************************************/#if JS_BYTES_PER_INT == 4typedef unsigned int JSUint32;typedef int JSInt32;#define JS_INT32(x)  x#define JS_UINT32(x) x ## U#elif JS_BYTES_PER_LONG == 4typedef unsigned long JSUint32;typedef long JSInt32;#define JS_INT32(x)  x ## L#define JS_UINT32(x) x ## UL#else#error No suitable type for JSInt32/JSUint32#endif/************************************************************************** TYPES:       JSUint64**              JSInt64** DESCRIPTION:**  The int64 types are known to be 64 bits each. Care must be used when**      declaring variables of type JSUint64 or JSInt64. Different hardware**      architectures and even different compilers have varying support for**      64 bit values. The only guaranteed portability requires the use of**      the JSLL_ macros (see jslong.h).************************************************************************/#ifdef JS_HAVE_LONG_LONG#if JS_BYTES_PER_LONG == 8typedef long JSInt64;typedef unsigned long JSUint64;#elif defined(WIN16)typedef __int64 JSInt64;typedef unsigned __int64 JSUint64;#elif defined(WIN32) && !defined(__GNUC__)typedef __int64  JSInt64;typedef unsigned __int64 JSUint64;#elsetypedef long long JSInt64;typedef unsigned long long JSUint64;#endif /* JS_BYTES_PER_LONG == 8 */#else  /* !JS_HAVE_LONG_LONG */typedef struct {#ifdef IS_LITTLE_ENDIAN    JSUint32 lo, hi;#else    JSUint32 hi, lo;#endif} JSInt64;typedef JSInt64 JSUint64;#endif /* !JS_HAVE_LONG_LONG *//************************************************************************** TYPES:       JSUintn**              JSIntn** DESCRIPTION:**  The JSIntn types are most appropriate for automatic variables. They are**      guaranteed to be at least 16 bits, though various architectures may**      define them to be wider (e.g., 32 or even 64 bits). These types are**      never valid for fields of a structure. ************************************************************************/#if JS_BYTES_PER_INT >= 2typedef int JSIntn;typedef unsigned int JSUintn;#else#error 'sizeof(int)' not sufficient for platform use#endif/************************************************************************** TYPES:       JSFloat64** DESCRIPTION:**  NSPR's floating point type is always 64 bits. ************************************************************************/typedef double          JSFloat64;/************************************************************************** TYPES:       JSSize** DESCRIPTION:**  A type for representing the size of objects. ************************************************************************/typedef size_t JSSize;/************************************************************************** TYPES:       JSPtrDiff** DESCRIPTION:**  A type for pointer difference. Variables of this type are suitable**      for storing a pointer or pointer sutraction. ************************************************************************/typedef ptrdiff_t JSPtrdiff;/************************************************************************** TYPES:       JSUptrdiff** DESCRIPTION:**  A type for pointer difference. Variables of this type are suitable**      for storing a pointer or pointer sutraction. ************************************************************************/typedef unsigned long JSUptrdiff;/************************************************************************** TYPES:       JSBool** DESCRIPTION:**  Use JSBool for variables and parameter types. Use JS_FALSE and JS_TRUE**      for clarity of target type in assignments and actual arguments. Use**      'if (bool)', 'while (!bool)', '(bool) ? x : y' etc., to test booleans**      just as you would C int-valued conditions. ************************************************************************/typedef JSIntn JSBool;#define JS_TRUE (JSIntn)1#define JS_FALSE (JSIntn)0/************************************************************************** TYPES:       JSPackedBool** DESCRIPTION:**  Use JSPackedBool within structs where bitfields are not desireable**      but minimum and consistant overhead matters.************************************************************************/typedef JSUint8 JSPackedBool;/*** A JSWord is an integer that is the same size as a void**/typedef long JSWord;typedef unsigned long JSUword;#include "jsotypes.h"JS_END_EXTERN_C#endif /* jstypes_h___ */

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