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📄 stdafx.h

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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__53E7D298_5DDB_42E7_80C4_3E48A54336B0__INCLUDED_)
#define AFX_STDAFX_H__53E7D298_5DDB_42E7_80C4_3E48A54336B0__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#define NORMAL 1
#define ALWAYSON 2
#define ALWAYSOFF 3

#define TIMER1 10

#define WM_DECODESUCC WM_USER+101
#define WM_SHOWINFO   WM_DECODESUCC+1

extern int g_IsContinuous;
extern int g_BuzzState;
extern int g_FouceState;
extern int g_LightState;
extern int g_KeyPressed;
extern int g_StartDecode;
extern int g_Space;
extern int g_Totle;
extern int g_Succ;
extern unsigned char g_PicBuff[640*480];

void CaptureLight(int foc, int lec);

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions

#if defined(_WIN32_WCE) && (_WIN32_WCE >= 211) && (_AFXDLL)
#include <afxdtctl.h>		// MFC support for Internet Explorer 4 Common Controls
#endif

#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT

//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__53E7D298_5DDB_42E7_80C4_3E48A54336B0__INCLUDED_)

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