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📄 flashdlg.cpp

📁 加载flash的一个程序
💻 CPP
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// flashDlg.cpp : implementation file
//

#include "stdafx.h"
#include "flash.h"
#include "flashDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CFlashDlg dialog

CFlashDlg::CFlashDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CFlashDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CFlashDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CFlashDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CFlashDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CFlashDlg, CDialog)
	//{{AFX_MSG_MAP(CFlashDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_LBUTTONDOWN()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_CHECK1, OnCheck1)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CFlashDlg message handlers

BOOL CFlashDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here

		#define LWA_COLORKEY 0x00000001 
#define WS_EX_LAYERED 0x00080000 

	typedef BOOL (WINAPI *lpfnSetLayeredWindowAttributes)(HWND hWnd, COLORREF crKey, BYTE bAlpha, DWORD dwFlags); 
		lpfnSetLayeredWindowAttributes SetLayeredWindowAttributes; 

	///设置成边缘透明 
	COLORREF maskColor=RGB(255,255,255); 
	HMODULE hUser32 = GetModuleHandle("user32.dll"); 
	SetLayeredWindowAttributes = (lpfnSetLayeredWindowAttributes)GetProcAddress(hUser32,"SetLayeredWindowAttributes"); 
	SetWindowLong(GetSafeHwnd(), GWL_EXSTYLE, GetWindowLong(GetSafeHwnd(), GWL_EXSTYLE) | WS_EX_LAYERED); 
	SetLayeredWindowAttributes(GetSafeHwnd(), maskColor,200, LWA_COLORKEY); 
	FreeLibrary(hUser32);

	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CFlashDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CFlashDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CFlashDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

BOOL CFlashDlg::PreTranslateMessage(MSG* pMsg) 
{
	// TODO: Add your specialized code here and/or call the base class

	//截取右键按下消息
	ScreenToClient(&pMsg->pt);
	if(pMsg->message == WM_RBUTTONDOWN)
	{
		return TRUE;
	}
	//截取左键按下消息
 	if(pMsg->message == WM_LBUTTONDOWN && pMsg->pt.x>21 && pMsg->pt.y>12 && pMsg->pt.x<213 && pMsg->pt.y< 202)
 	{
 		//PostMessage(WM_NCLBUTTONDOWN, HTCAPTION,
 		//MAKELPARAM(pMsg->pt.x,pMsg->pt.y));	
		//return TRUE;
		SendMessage(pMsg->message,pMsg->wParam,pMsg->lParam);
 	}

	return CDialog::PreTranslateMessage(pMsg);
}

void CFlashDlg::OnLButtonDown(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	cpoint=point;
	
	CDialog::OnLButtonDown(nFlags, point);
}

void CFlashDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here

}

void CFlashDlg::OnCheck1() 
{
	// TODO: Add your control notification handler code here
		CRect rect;
	GetWindowRect(rect);
	ClientToScreen(rect);
}

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