📄 rdsterminal.cpp
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// RDSTerminal.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "RDSTerminal.h"
#include "RDSTerminalDlg.h"
#include "InitSys.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
//=========================================================================
// 全局变量
//=========================================================================
TCHAR g_CurDir[MAX_PATH] = {0};
CBlueTooth_WM *m_pBlueTooth_WM = NULL;
t_ProgramSetting g_Setting;
// CRDSTerminalApp
BEGIN_MESSAGE_MAP(CRDSTerminalApp, CWinApp)
END_MESSAGE_MAP()
// CRDSTerminalApp construction
CRDSTerminalApp::CRDSTerminalApp()
: CWinApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
// The one and only CRDSTerminalApp object
CRDSTerminalApp theApp;
// CRDSTerminalApp initialization
BOOL CRDSTerminalApp::InitInstance()
{
#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
// SHInitExtraControls should be called once during your application's initialization to initialize any
// of the Windows Mobile specific controls such as CAPEDIT and SIPPREF.
SHInitExtraControls();
#endif // WIN32_PLATFORM_PSPC || WIN32_PLATFORM_WFSP
if (!AfxSocketInit())
{
AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
WSADATA wsd;
WSAStartup (MAKEWORD(2,2), &wsd);
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
if ( !Init_System () )
{
AfxMessageBox ( L"Initialize system failed" );
return FALSE;
}
CRDSTerminalDlg dlg;
m_pMainWnd = &dlg;
INT_PTR nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
int CRDSTerminalApp::ExitInstance()
{
Uninit_System ();
WSACleanup();
return CWinApp::ExitInstance();
}
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