message.h
来自「网络游戏通用架构, 这是基于boost和libevent写的一个程序」· C头文件 代码 · 共 24 行
H
24 行
#ifndef MESSAGE_H
#define MESSAGE_H
#include "common.h"
#include "connection.h"
#include "remote.h"
#include "world.h"
class EXPORT Message
{
public:
Message();
virtual ~Message();
public:
virtual int getType(void) const =0;
virtual int value_size(void) =0;
virtual bool load( Buffer& __buffer ) =0;//return true for successed
virtual bool save( Buffer& __buffer ) const =0;//return true for successed
virtual bool preProcess( Connection* __conn, Remote* __remote, World* __world, shared_ptr<Message>& __this ) =0;//return true to be queued
virtual bool process( shared_ptr<Message>& __this ) =0;//return true to be removed from the queue
};
#endif
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