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📄 unit1.h

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//---------------------------------------------------------------------------
#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <vcl\Classes.hpp>
#include <vcl\Controls.hpp>
#include <vcl\StdCtrls.hpp>
#include <vcl\Forms.hpp>
#include <vcl\DBCtrls.hpp>
#include <vcl\ExtCtrls.hpp>
#include <vcl\Mask.hpp>
#include "DBRV.hpp"
#include "RichView.hpp"
#include "RVScroll.hpp"
#include <vcl\DBTables.hpp>
#include <vcl\DB.hpp>
#include "RVStyle.hpp"
#include <Db.hpp>
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published:	// IDE-managed Components
    TLabel *Label1;
    TLabel *Label2;
    TLabel *Label3;
    TDBNavigator *DBNavigator1;
    TDBEdit *DBEdit1;
    TDBRichView *DBRichView1;
    TButton *Button1;
    TTable *Table1;
    TDataSource *DataSource1;
    TRVStyle *RVStyle1;
    void __fastcall FormCreate(TObject *Sender);
    void __fastcall DataSource1DataChange(TObject *Sender, TField *Field);
    void __fastcall Button1Click(TObject *Sender);
private:	// User declarations
    void UpdateStatusLabel();
public:		// User declarations
    __fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern TForm1 *Form1;
//---------------------------------------------------------------------------
#endif

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