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📄 imgconvert.c

📁 现在关于h.264的源码很多
💻 C
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                              int width, int height){    int w, h;    uint8_t *line1, *line2, *linesrc = dst->data[0];    uint8_t *lum1, *lum2, *lumsrc = src->data[0];    uint8_t *cb1, *cb2 = src->data[1];    uint8_t *cr1, *cr2 = src->data[2];    for(h = height / 2; h--;) {        line1 = linesrc;        line2 = linesrc + dst->linesize[0];        lum1 = lumsrc;        lum2 = lumsrc + src->linesize[0];        cb1 = cb2;        cr1 = cr2;        for(w = width / 2; w--;) {                *line1++ =          *line2++ = *cb1++;                *line1++ = *lum1++; *line2++ = *lum2++;                *line1++ =          *line2++ = *cr1++;                *line1++ = *lum1++; *line2++ = *lum2++;        }        linesrc += dst->linesize[0] * 2;        lumsrc += src->linesize[0] * 2;        cb2 += src->linesize[1];        cr2 += src->linesize[2];    }}#define SCALEBITS 10#define ONE_HALF  (1 << (SCALEBITS - 1))#define FIX(x)    ((int) ((x) * (1<<SCALEBITS) + 0.5))#define YUV_TO_RGB1_CCIR(cb1, cr1)\{\    cb = (cb1) - 128;\    cr = (cr1) - 128;\    r_add = FIX(1.40200*255.0/224.0) * cr + ONE_HALF;\    g_add = - FIX(0.34414*255.0/224.0) * cb - FIX(0.71414*255.0/224.0) * cr + \            ONE_HALF;\    b_add = FIX(1.77200*255.0/224.0) * cb + ONE_HALF;\}#define YUV_TO_RGB2_CCIR(r, g, b, y1)\{\    y = ((y1) - 16) * FIX(255.0/219.0);\    r = cm[(y + r_add) >> SCALEBITS];\    g = cm[(y + g_add) >> SCALEBITS];\    b = cm[(y + b_add) >> SCALEBITS];\}#define YUV_TO_RGB1(cb1, cr1)\{\    cb = (cb1) - 128;\    cr = (cr1) - 128;\    r_add = FIX(1.40200) * cr + ONE_HALF;\    g_add = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF;\    b_add = FIX(1.77200) * cb + ONE_HALF;\}#define YUV_TO_RGB2(r, g, b, y1)\{\    y = (y1) << SCALEBITS;\    r = cm[(y + r_add) >> SCALEBITS];\    g = cm[(y + g_add) >> SCALEBITS];\    b = cm[(y + b_add) >> SCALEBITS];\}#define Y_CCIR_TO_JPEG(y)\ cm[((y) * FIX(255.0/219.0) + (ONE_HALF - 16 * FIX(255.0/219.0))) >> SCALEBITS]#define Y_JPEG_TO_CCIR(y)\ (((y) * FIX(219.0/255.0) + (ONE_HALF + (16 << SCALEBITS))) >> SCALEBITS)#define C_CCIR_TO_JPEG(y)\ cm[(((y) - 128) * FIX(127.0/112.0) + (ONE_HALF + (128 << SCALEBITS))) >> SCALEBITS]/* NOTE: the clamp is really necessary! */static inline int C_JPEG_TO_CCIR(int y) {    y = (((y - 128) * FIX(112.0/127.0) + (ONE_HALF + (128 << SCALEBITS))) >> SCALEBITS);    if (y < 16)        y = 16;    return y;}#define RGB_TO_Y(r, g, b) \((FIX(0.29900) * (r) + FIX(0.58700) * (g) + \  FIX(0.11400) * (b) + ONE_HALF) >> SCALEBITS)#define RGB_TO_U(r1, g1, b1, shift)\(((- FIX(0.16874) * r1 - FIX(0.33126) * g1 +         \     FIX(0.50000) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)#define RGB_TO_V(r1, g1, b1, shift)\(((FIX(0.50000) * r1 - FIX(0.41869) * g1 -           \   FIX(0.08131) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)#define RGB_TO_Y_CCIR(r, g, b) \((FIX(0.29900*219.0/255.0) * (r) + FIX(0.58700*219.0/255.0) * (g) + \  FIX(0.11400*219.0/255.0) * (b) + (ONE_HALF + (16 << SCALEBITS))) >> SCALEBITS)#define RGB_TO_U_CCIR(r1, g1, b1, shift)\(((- FIX(0.16874*224.0/255.0) * r1 - FIX(0.33126*224.0/255.0) * g1 +         \     FIX(0.50000*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)#define RGB_TO_V_CCIR(r1, g1, b1, shift)\(((FIX(0.50000*224.0/255.0) * r1 - FIX(0.41869*224.0/255.0) * g1 -           \   FIX(0.08131*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)static uint8_t y_ccir_to_jpeg[256];static uint8_t y_jpeg_to_ccir[256];static uint8_t c_ccir_to_jpeg[256];static uint8_t c_jpeg_to_ccir[256];/* init various conversion tables */static void img_convert_init(void){    int i;    uint8_t *cm = cropTbl + MAX_NEG_CROP;    for(i = 0;i < 256; i++) {        y_ccir_to_jpeg[i] = Y_CCIR_TO_JPEG(i);        y_jpeg_to_ccir[i] = Y_JPEG_TO_CCIR(i);        c_ccir_to_jpeg[i] = C_CCIR_TO_JPEG(i);        c_jpeg_to_ccir[i] = C_JPEG_TO_CCIR(i);    }}/* apply to each pixel the given table */static void img_apply_table(uint8_t *dst, int dst_wrap,                            const uint8_t *src, int src_wrap,                            int width, int height, const uint8_t *table1){    int n;    const uint8_t *s;    uint8_t *d;    const uint8_t *table;    table = table1;    for(;height > 0; height--) {        s = src;        d = dst;        n = width;        while (n >= 4) {            d[0] = table[s[0]];            d[1] = table[s[1]];            d[2] = table[s[2]];            d[3] = table[s[3]];            d += 4;            s += 4;            n -= 4;        }        while (n > 0) {            d[0] = table[s[0]];            d++;            s++;            n--;        }        dst += dst_wrap;        src += src_wrap;    }}/* XXX: use generic filter ? *//* XXX: in most cases, the sampling position is incorrect *//* 4x1 -> 1x1 */static void shrink41(uint8_t *dst, int dst_wrap,                     const uint8_t *src, int src_wrap,                     int width, int height){    int w;    const uint8_t *s;    uint8_t *d;    for(;height > 0; height--) {        s = src;        d = dst;        for(w = width;w > 0; w--) {            d[0] = (s[0] + s[1] + s[2] + s[3] + 2) >> 2;            s += 4;            d++;        }        src += src_wrap;        dst += dst_wrap;    }}/* 2x1 -> 1x1 */static void shrink21(uint8_t *dst, int dst_wrap,                     const uint8_t *src, int src_wrap,                     int width, int height){    int w;    const uint8_t *s;    uint8_t *d;    for(;height > 0; height--) {        s = src;        d = dst;        for(w = width;w > 0; w--) {            d[0] = (s[0] + s[1]) >> 1;            s += 2;            d++;        }        src += src_wrap;        dst += dst_wrap;    }}/* 1x2 -> 1x1 */static void shrink12(uint8_t *dst, int dst_wrap,                     const uint8_t *src, int src_wrap,                     int width, int height){    int w;    uint8_t *d;    const uint8_t *s1, *s2;    for(;height > 0; height--) {        s1 = src;        s2 = s1 + src_wrap;        d = dst;        for(w = width;w >= 4; w-=4) {            d[0] = (s1[0] + s2[0]) >> 1;            d[1] = (s1[1] + s2[1]) >> 1;            d[2] = (s1[2] + s2[2]) >> 1;            d[3] = (s1[3] + s2[3]) >> 1;            s1 += 4;            s2 += 4;            d += 4;        }        for(;w > 0; w--) {            d[0] = (s1[0] + s2[0]) >> 1;            s1++;            s2++;            d++;        }        src += 2 * src_wrap;        dst += dst_wrap;    }}/* 2x2 -> 1x1 */void ff_shrink22(uint8_t *dst, int dst_wrap,                     const uint8_t *src, int src_wrap,                     int width, int height){    int w;    const uint8_t *s1, *s2;    uint8_t *d;    for(;height > 0; height--) {        s1 = src;        s2 = s1 + src_wrap;        d = dst;        for(w = width;w >= 4; w-=4) {            d[0] = (s1[0] + s1[1] + s2[0] + s2[1] + 2) >> 2;            d[1] = (s1[2] + s1[3] + s2[2] + s2[3] + 2) >> 2;            d[2] = (s1[4] + s1[5] + s2[4] + s2[5] + 2) >> 2;            d[3] = (s1[6] + s1[7] + s2[6] + s2[7] + 2) >> 2;            s1 += 8;            s2 += 8;            d += 4;        }        for(;w > 0; w--) {            d[0] = (s1[0] + s1[1] + s2[0] + s2[1] + 2) >> 2;            s1 += 2;            s2 += 2;            d++;        }        src += 2 * src_wrap;        dst += dst_wrap;    }}/* 4x4 -> 1x1 */void ff_shrink44(uint8_t *dst, int dst_wrap,                     const uint8_t *src, int src_wrap,                     int width, int height){    int w;    const uint8_t *s1, *s2, *s3, *s4;    uint8_t *d;    for(;height > 0; height--) {        s1 = src;        s2 = s1 + src_wrap;        s3 = s2 + src_wrap;        s4 = s3 + src_wrap;        d = dst;        for(w = width;w > 0; w--) {            d[0] = (s1[0] + s1[1] + s1[2] + s1[3] +                    s2[0] + s2[1] + s2[2] + s2[3] +                    s3[0] + s3[1] + s3[2] + s3[3] +                    s4[0] + s4[1] + s4[2] + s4[3] + 8) >> 4;            s1 += 4;            s2 += 4;            s3 += 4;            s4 += 4;            d++;        }        src += 4 * src_wrap;        dst += dst_wrap;    }}/* 8x8 -> 1x1 */void ff_shrink88(uint8_t *dst, int dst_wrap,                     const uint8_t *src, int src_wrap,                     int width, int height){    int w, i;    for(;height > 0; height--) {        for(w = width;w > 0; w--) {            int tmp=0;            for(i=0; i<8; i++){                tmp += src[0] + src[1] + src[2] + src[3] + src[4] + src[5] + src[6] + src[7];                src += src_wrap;            }            *(dst++) = (tmp + 32)>>6;            src += 8 - 8*src_wrap;        }        src += 8*src_wrap - 8*width;        dst += dst_wrap - width;    }}static void grow21_line(uint8_t *dst, const uint8_t *src,                        int width){    int w;    const uint8_t *s1;    uint8_t *d;    s1 = src;    d = dst;    for(w = width;w >= 4; w-=4) {        d[1] = d[0] = s1[0];        d[3] = d[2] = s1[1];        s1 += 2;        d += 4;    }    for(;w >= 2; w -= 2) {        d[1] = d[0] = s1[0];        s1 ++;        d += 2;    }    /* only needed if width is not a multiple of two */    /* XXX: veryfy that */    if (w) {        d[0] = s1[0];    }}static void grow41_line(uint8_t *dst, const uint8_t *src,                        int width){    int w, v;    const uint8_t *s1;    uint8_t *d;    s1 = src;    d = dst;    for(w = width;w >= 4; w-=4) {        v = s1[0];        d[0] = v;        d[1] = v;        d[2] = v;        d[3] = v;        s1 ++;        d += 4;    }}/* 1x1 -> 2x1 */static void grow21(uint8_t *dst, int dst_wrap,                   const uint8_t *src, int src_wrap,                   int width, int height){    for(;height > 0; height--) {        grow21_line(dst, src, width);        src += src_wrap;        dst += dst_wrap;    }}/* 1x1 -> 2x2 */static void grow22(uint8_t *dst, int dst_wrap,                   const uint8_t *src, int src_wrap,                   int width, int height){    for(;height > 0; height--) {        grow21_line(dst, src, width);        if (height%2)            src += src_wrap;        dst += dst_wrap;    }}/* 1x1 -> 4x1 */static void grow41(uint8_t *dst, int dst_wrap,                   const uint8_t *src, int src_wrap,                   int width, int height){    for(;height > 0; height--) {        grow41_line(dst, src, width);        src += src_wrap;        dst += dst_wrap;    }}/* 1x1 -> 4x4 */static void grow44(uint8_t *dst, int dst_wrap,                   const uint8_t *src, int src_wrap,                   int width, int height){    for(;height > 0; height--) {        grow41_line(dst, src, width);        if ((height & 3) == 1)            src += src_wrap;        dst += dst_wrap;    }}/* 1x2 -> 2x1 */static void conv411(uint8_t *dst, int dst_wrap,                    const uint8_t *src, int src_wrap,                    int width, int height){    int w, c;    const uint8_t *s1, *s2;    uint8_t *d;    width>>=1;    for(;height > 0; height--) {        s1 = src;        s2 = src + src_wrap;        d = dst;        for(w = width;w > 0; w--) {            c = (s1[0] + s2[0]) >> 1;            d[0] = c;            d[1] = c;            s1++;            s2++;            d += 2;        }        src += src_wrap * 2;        dst += dst_wrap;    }}/* XXX: add jpeg quantize code */#define TRANSP_INDEX (6*6*6)/* this is maybe slow, but allows for extensions */static inline unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b){    return ((((r)/47)%6)*6*6+(((g)/47)%6)*6+(((b)/47)%6));}static void build_rgb_palette(uint8_t *palette, int has_alpha){    uint32_t *pal;    static const uint8_t pal_value[6] = { 0x00, 0x33, 0x66, 0x99, 0xcc, 0xff };    int i, r, g, b;    pal = (uint32_t *)palette;    i = 0;    for(r = 0; r < 6; r++) {        for(g = 0; g < 6; g++) {            for(b = 0; b < 6; b++) {                pal[i++] = (0xff << 24) | (pal_value[r] << 16) |                    (pal_value[g] << 8) | pal_value[b];            }

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