📄 gsocket.c
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GSocket *connection = NULL ;
assert(socket != NULL);
/* Reenable CONNECTION events */
socket->m_detected &= ~GSOCK_CONNECTION_FLAG;
/* If the socket has already been created, we exit immediately */
if (socket->m_endpoint == kOTInvalidEndpointRef || !socket->m_server)
{
socket->m_error = GSOCK_INVSOCK;
return NULL;
}
/* Create a GSocket object for the new connection */
connection = GSocket_new();
if (!connection)
{
socket->m_error = GSOCK_MEMERR;
return NULL;
}
/* Wait for a connection (with timeout) */
if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
{
GSocket_destroy(connection);
/* socket->m_error set by _GSocket_Input_Timeout */
return NULL;
}
// TODO
#if 0
connection->m_endpoint = accept(socket->m_endpoint, &from, (WX_SOCKLEN_T *) &fromlen);
#endif
if (connection->m_endpoint == kOTInvalidEndpointRef )
{
if (errno == EWOULDBLOCK)
socket->m_error = GSOCK_WOULDBLOCK;
else
socket->m_error = GSOCK_IOERR;
GSocket_destroy(connection);
return NULL;
}
/* Initialize all fields */
connection->m_server = FALSE;
connection->m_stream = TRUE;
connection->m_oriented = TRUE;
/* Setup the peer address field */
connection->m_peer = GAddress_new();
if (!connection->m_peer)
{
GSocket_destroy(connection);
socket->m_error = GSOCK_MEMERR;
return NULL;
}
// TODO
#if 0
err = _GAddress_translate_from(connection->m_peer, &from, fromlen);
if (err != GSOCK_NOERROR)
{
GAddress_destroy(connection->m_peer);
GSocket_destroy(connection);
socket->m_error = err;
return NULL;
}
ioctl(connection->m_endpoint, FIONBIO, &arg);
#endif
_GSocket_Enable_Events(connection);
return connection;
}
/* Datagram sockets */
/* GSocket_SetNonOriented:
* Sets up this socket as a non-connection oriented (datagram) socket.
* Before using this function, the local address must have been set
* with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR
* on success, or one of the following otherwise.
*
* Error codes:
* GSOCK_INVSOCK - the socket is in use.
* GSOCK_INVADDR - the local address has not been set.
* GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_SetNonOriented(GSocket *sck)
{
assert(sck != NULL);
if (sck->m_endpoint != kOTInvalidEndpointRef )
{
sck->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
if (!sck->m_local)
{
sck->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
/* Initialize all fields */
sck->m_stream = FALSE;
sck->m_server = FALSE;
sck->m_oriented = FALSE;
/* Create the socket */
// TODO
#if 0
sck->m_endpoint = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
socket_set_ref( sck->m_endpoint , (unsigned long) &gMacNetEvents , (unsigned long) sck ) ;
#endif
if (sck->m_endpoint == kOTInvalidEndpointRef )
{
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
// TODO
#if 0
ioctl(sck->m_endpoint, FIONBIO, &arg);
#endif
_GSocket_Enable_Events(sck);
/* Bind to the local address,
* and retrieve the actual address bound.
*/
// TODO
#if 0
if ((bind(sck->m_endpoint, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
(getsockname(sck->m_endpoint,
sck->m_local->m_addr,
(WX_SOCKLEN_T *) &sck->m_local->m_len) != 0))
{
close(sck->m_endpoint);
sck->m_endpoint = -1;
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
#endif
return GSOCK_NOERROR;
}
/* Client specific parts */
/* GSocket_Connect:
* For stream (connection oriented) sockets, GSocket_Connect() tries
* to establish a client connection to a server using the peer address
* as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the
* connection has been successfully established, or one of the error
* codes listed below. Note that for nonblocking sockets, a return
* value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection
* request can be completed later; you should use GSocket_Select()
* to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the
* corresponding asynchronous events.
*
* For datagram (non connection oriented) sockets, GSocket_Connect()
* just sets the peer address established with GSocket_SetPeer() as
* default destination.
*
* Error codes:
* GSOCK_INVSOCK - the socket is in use or not valid.
* GSOCK_INVADDR - the peer address has not been established.
* GSOCK_TIMEDOUT - timeout, the connection failed.
* GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
* GSOCK_MEMERR - couldn't allocate memory.
* GSOCK_IOERR - low-level error.
*/
GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
{
InetAddress addr ;
TEndpointInfo info;
OSStatus err = kOTNoError;
TCall peer ;
assert(sck != NULL);
/* Enable CONNECTION events (needed for nonblocking connections) */
sck->m_detected &= ~GSOCK_CONNECTION_FLAG;
if (sck->m_endpoint != kOTInvalidEndpointRef )
{
sck->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
if (!sck->m_peer)
{
sck->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
/* Streamed or dgram socket? */
sck->m_stream = (stream == GSOCK_STREAMED);
sck->m_oriented = TRUE;
sck->m_server = FALSE;
/* Create the socket */
#if TARGET_CARBON
sck->m_endpoint =
OTOpenEndpointInContext( OTCreateConfiguration( kTCPName) , 0 , &info , &err , NULL ) ;
#else
sck->m_endpoint =
OTOpenEndpoint( OTCreateConfiguration( kTCPName) , 0 , &info , &err ) ;
#endif
if ( sck->m_endpoint == kOTInvalidEndpointRef || err != kOTNoError )
{
sck->m_endpoint = kOTInvalidEndpointRef ;
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
err = OTBind( sck->m_endpoint , nil , nil ) ;
if ( err != kOTNoError )
{
return GSOCK_IOERR;
}
SetDefaultEndpointModes( sck->m_endpoint , sck ) ;
// TODO
#if 0
ioctl(sck->m_endpoint, FIONBIO, &arg);
#endif
_GSocket_Enable_Events(sck);
_GAddress_translate_to( sck->m_peer , &addr ) ;
memset( &peer , 0 , sizeof( TCall ) ) ;
peer.addr.len = sizeof( InetAddress ) ;
peer.addr.buf = (unsigned char*) &addr ;
err = OTConnect( sck->m_endpoint , &peer , nil ) ;
if ( err != noErr )
{
/* If connect failed with EINPROGRESS and the GSocket object
* is in blocking mode, we select() for the specified timeout
* checking for writability to see if the connection request
* completes.
*/
if ((err == kOTNoDataErr ) && (!sck->m_non_blocking))
{
if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT)
{
OTSndOrderlyDisconnect( sck->m_endpoint ) ;
sck->m_endpoint = kOTInvalidEndpointRef ;
/* sck->m_error is set in _GSocket_Output_Timeout */
return GSOCK_TIMEDOUT;
}
else
{
/*
int error;
WX_SOCKLEN_T len = sizeof(error);
getsockopt(sck->m_endpoint, SOL_SOCKET, SO_ERROR, (void*) &error, &len);
if (!error)
*/
return GSOCK_NOERROR;
}
}
/* If connect failed with EINPROGRESS and the GSocket object
* is set to nonblocking, we set m_error to GSOCK_WOULDBLOCK
* (and return GSOCK_WOULDBLOCK) but we don't close the socket;
* this way if the connection completes, a GSOCK_CONNECTION
* event will be generated, if enabled.
*/
if ((err == kOTNoDataErr) && (sck->m_non_blocking))
{
sck->m_error = GSOCK_WOULDBLOCK;
return GSOCK_WOULDBLOCK;
}
/* If connect failed with an error other than EINPROGRESS,
* then the call to GSocket_Connect has failed.
*/
OTSndOrderlyDisconnect( sck->m_endpoint ) ;
sck->m_endpoint = kOTInvalidEndpointRef ;
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
// OTInetEventHandler(sck, T_CONNECT , kOTNoError , NULL ) ;
return GSOCK_NOERROR;
}
/* Generic IO */
/* Like recv(), send(), ... */
int GSocket_Read(GSocket *socket, char *buffer, int size)
{
int ret = 0 ;
assert(socket != NULL);
/* Reenable INPUT events */
socket->m_detected &= ~GSOCK_INPUT_FLAG;
if (socket->m_endpoint == kOTInvalidEndpointRef || socket->m_server)
{
socket->m_error = GSOCK_INVSOCK;
return -1;
}
/* If the socket is blocking, wait for data (with a timeout) */
if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
return -1;
/* Read the data */
if (socket->m_stream)
ret = _GSocket_Recv_Stream(socket, buffer, size);
else
ret = _GSocket_Recv_Dgram(socket, buffer, size);
if (ret == -1)
{
if (errno == EWOULDBLOCK)
socket->m_error = GSOCK_WOULDBLOCK;
else
socket->m_error = GSOCK_IOERR;
}
return ret;
}
int GSocket_Write(GSocket *socket, const char *buffer, int size)
{
int ret;
assert(socket != NULL);
if (socket->m_endpoint == kOTInvalidEndpointRef || socket->m_server)
{
socket->m_error = GSOCK_INVSOCK;
return -1;
}
/* If the socket is blocking, wait for writability (with a timeout) */
if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
return -1;
/* Write the data */
if (socket->m_stream)
ret = _GSocket_Send_Stream(socket, buffer, size);
else
ret = _GSocket_Send_Dgram(socket, buffer, size);
if (ret == -1)
{
if (errno == EWOULDBLOCK)
socket->m_error = GSOCK_WOULDBLOCK;
else
socket->m_error = GSOCK_IOERR;
/* Only reenable OUTPUT events after an error (just like WSAAsyncSelect
* in MSW). Once the first OUTPUT event is received, users can assume
* that the socket is writable until a read operation fails. Only then
* will further OUTPUT events be posted.
*/
socket->m_detected &= ~GSOCK_OUTPUT_FLAG;
return -1;
}
return ret;
}
/* GSocket_Select:
* Polls the socket to determine its status. This function will
* check for the events specified in the 'flags' parameter, and
* it will return a mask indicating which operations can be
* performed. This function won't block, regardless of the
* mode (blocking | nonblocking) of the socket.
*/
GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
{
assert(socket != NULL);
wxMacProcessNotifierEvents() ;
/*
state = OTGetEndpointState(socket->m_endpoint);
if ( ( flags & GSOCK_INPUT_FLAG ) && ! ( socket->m_detected & GSOCK_INPUT_FLAG ) )
{
size_t sz = 0 ;
OTCountDataBytes( socket->m_endpoint , &sz ) ;
if ( state == T_INCON || sz > 0 )
{
socket->m_detected |= GSOCK_INPUT_FLAG ;
(socket->m_cbacks[GSOCK_INPUT])(socket, GSOCK_INPUT, socket->m_data[GSOCK_INPUT]);
}
}
if ( ( flags & GSOCK_INPUT_FLAG ) && ! ( socket->m_detected & GSOCK_OUTPUT_FLAG ) )
{
if ( state == T_DATAXFER || state == T_INREL )
{
socket->m_detected |=GSOCK_OUTPUT_FLAG ;
(socket->m_cbacks[GSOCK_OUTPUT])(socket, GSOCK_OUTPUT, socket->m_data[GSOCK_OUTPUT]);
}
}
*/
return ( flags & socket->m_detected ) ;
}
/* Flags */
/* GSocket_SetNonBlocking:
* Sets the socket to non-blocking mode. All IO calls will return
* immediately.
*/
void GSocket_SetNonBlocking(GSocket *socket, int non_block)
{
assert(socket != NULL);
socket->m_non_blocking = non_block;
}
/* GSocket_SetTimeout:
* Sets the timeout for blocking calls. Time is expressed in
* milliseconds.
*/
void GSocket_SetTimeout(GSocket *socket, unsigned long millisec)
{
assert(socket != NULL);
// this is usually set too high and we have not yet been able to detect a closed
// stream, thus we leave the 10 sec timeout
// socket->m_timeout = millisec;
}
/* GSocket_GetError:
* Returns the last error which occurred for this socket. Note that successful
* operations do not clear this back to GSOCK_NOERROR, so use it only
* after an error.
*/
GSocketError GSocket_GetError(GSocket *socket)
{
assert(socket != NULL);
return socket->m_error;
}
/* Callbacks */
/* GSOCK_INPUT:
* There is data to be read in the input buffer. If, after a read
* operation, there is still data available, the callback function will
* be called again.
* GSOCK_OUTPUT:
* The socket is available for writing. That is, the next write call
* won't block. This event is generated only once, when the connection is
* first established, and then only if a call failed with GSOCK_WOULDBLOCK,
* when the output buffer empties again. This means that the app should
* assume that it can write since the first OUTPUT event, and no more
* OUTPUT events will be generated unless an error occurs.
* GSOCK_CONNECTION:
* Connection successfully established, for client sockets, or incoming
* client connection, for server sockets. Wait for this event (also watch
* out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
* GSOCK_LOST:
* The connection is lost (or a connection request failed); this could
* be due to a failure, or due to the peer closing it gracefully.
*/
/* GSocket_SetCallback:
* Enables the callbacks specified by 'flags'. Note that 'flags'
* may be a combination of flags OR'ed toghether, so the same
* callback function can be made to accept different events.
* The callback function must have the following prototype:
*
* void function(GSocket *socket, GSocketEvent event, char *cdata)
*/
void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
GSocketCallback callback, char *cdata)
{
int count;
assert(socket != NULL);
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
if ((flags & (1 << count)) != 0)
{
socket->m_cbacks[count] = callback;
socket->m_data[count] = cdata;
}
}
}
/* GSocket_UnsetCallback:
* Disables all callbacks specified by 'flags', which may be a
* combination of flags OR'ed toghether.
*/
void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags)
{
int count;
assert(socket != NULL);
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
if ((flags & (1 << count)) != 0)
{
socket->m_cbacks[count] = NULL;
socket->m_data[count] = NULL;
}
}
}
#define CALL_CALLBACK(socket, event) { \
_GSocket_Disable(socket, event); \
if (socket->m_cbacks[event]) \
socket->m_cbacks[event](socket, event, socket->m_data[event]); \
}
int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
{
OTFlags flags ;
OTResult res ;
OTByteCount sz = 0 ;
OTCountDataBytes( socket->m_endpoint , &sz ) ;
if ( size > (int)sz )
size = sz ;
res = OTRcv( socket->m_endpoint , buffer , size , &flags ) ;
if ( res < 0 )
{
return -1 ;
}
// we simulate another read event if there are still bytes
if ( socket->m_takesEvents )
{
OTByteCount sz = 0 ;
OTCountDataBytes( socket->m_endpoint , &sz ) ;
if ( sz > 0 )
{
socket->m_detected |= GSOCK_INPUT_FLAG ;
(socket->m_cbacks[GSOCK_INPUT])(socket, GSOCK_INPUT, socket->m_data[GSOCK_INPUT]);
}
}
return res ;
}
int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
{
// TODO
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