📄 toplevel.cpp
字号:
#if 0 // having problems right now with that
if (HasFlag(wxSTAY_ON_TOP))
wclass = kUtilityWindowClass;
#endif
#endif
//this setup lets us have compositing and non-compositing
//windows in the same application.
#if UNIVERSAL_INTERFACES_VERSION >= 0x0400
if ( wxTopLevelWindowMac::s_macWindowCompositing )
{
attr |= kWindowCompositingAttribute;
m_macUsesCompositing = true;
}
else
#endif
{
m_macUsesCompositing = false;
}
#if TARGET_CARBON
if ( HasFlag(wxFRAME_SHAPED) )
{
WindowDefSpec customWindowDefSpec;
customWindowDefSpec.defType = kWindowDefProcPtr;
customWindowDefSpec.u.defProc = NewWindowDefUPP(wxShapedMacWindowDef);
err = ::CreateCustomWindow( &customWindowDefSpec, wclass,
attr, &theBoundsRect,
(WindowRef*) &m_macWindow);
}
else
#endif
{
err = ::CreateNewWindow( wclass , attr , &theBoundsRect , (WindowRef*)&m_macWindow ) ;
}
wxCHECK_RET( err == noErr, wxT("Mac OS error when trying to create new window") );
wxAssociateWinWithMacWindow( (WindowRef) m_macWindow , this ) ;
UMASetWTitle( (WindowRef)m_macWindow , title , m_font.GetEncoding() ) ;
if ( wxTopLevelWindowMac::s_macWindowCompositing )
{
::GetRootControl( (WindowRef)m_macWindow, (ControlHandle*)&m_macRootControl ) ;
}
else
{
::CreateRootControl( (WindowRef)m_macWindow , (ControlHandle*)&m_macRootControl ) ;
}
#if TARGET_CARBON
InstallStandardEventHandler( GetWindowEventTarget(MAC_WXHWND(m_macWindow)) ) ;
InstallWindowEventHandler(MAC_WXHWND(m_macWindow), GetwxMacWindowEventHandlerUPP(),
GetEventTypeCount(eventList), eventList, this, (EventHandlerRef *)&m_macEventHandler);
#endif
m_macFocus = NULL ;
#if TARGET_CARBON
if ( HasFlag(wxFRAME_SHAPED) )
{
// default shape matches the window size
wxRegion rgn(0, 0, m_width, m_height);
SetShape(rgn);
}
#endif
wxWindowCreateEvent event(this);
GetEventHandler()->ProcessEvent(event);
}
bool wxTopLevelWindowMac::MacEnableCompositing( bool useCompositing )
{
bool oldval = s_macWindowCompositing;
s_macWindowCompositing = useCompositing;
return oldval;
}
void wxTopLevelWindowMac::MacGetPortParams(WXPOINTPTR localOrigin, WXRECTPTR clipRect, WXWindow *window , wxWindowMac** rootwin)
{
((Point*)localOrigin)->h = 0;
((Point*)localOrigin)->v = 0;
((Rect*)clipRect)->left = 0;
((Rect*)clipRect)->top = 0;
((Rect*)clipRect)->right = m_width;
((Rect*)clipRect)->bottom = m_height;
*window = m_macWindow ;
*rootwin = this ;
}
void wxTopLevelWindowMac::ClearBackground()
{
wxWindow::ClearBackground() ;
}
WXWidget wxTopLevelWindowMac::MacGetContainerForEmbedding()
{
return m_macRootControl ;
}
void wxTopLevelWindowMac::MacUpdate( long timestamp)
{
wxMacPortStateHelper help( (GrafPtr) GetWindowPort( (WindowRef) m_macWindow) ) ;
RgnHandle visRgn = NewRgn() ;
GetPortVisibleRegion( GetWindowPort( (WindowRef)m_macWindow ), visRgn );
BeginUpdate( (WindowRef)m_macWindow ) ;
RgnHandle updateRgn = NewRgn();
RgnHandle diffRgn = NewRgn() ;
if ( updateRgn && diffRgn )
{
#if 1
// macos internal control redraws clean up areas we'd like to redraw ourselves
// therefore we pick the boundary rect and make sure we can redraw it
// this has to be intersected by the visRgn in order to avoid drawing over its own
// boundaries
RgnHandle trueUpdateRgn = NewRgn() ;
Rect trueUpdateRgnBoundary ;
GetPortVisibleRegion( GetWindowPort( (WindowRef)m_macWindow ), trueUpdateRgn );
GetRegionBounds( trueUpdateRgn , &trueUpdateRgnBoundary ) ;
RectRgn( updateRgn , &trueUpdateRgnBoundary ) ;
SectRgn( updateRgn , visRgn , updateRgn ) ;
if ( trueUpdateRgn )
DisposeRgn( trueUpdateRgn ) ;
SetPortVisibleRegion( GetWindowPort( (WindowRef)m_macWindow ), updateRgn ) ;
#else
GetPortVisibleRegion( GetWindowPort( (WindowRef)m_macWindow ), updateRgn );
#endif
DiffRgn( updateRgn , (RgnHandle) m_macNoEraseUpdateRgn , diffRgn ) ;
if ( !EmptyRgn( updateRgn ) )
{
MacRedraw( updateRgn , timestamp , m_macNeedsErasing || !EmptyRgn( diffRgn ) ) ;
}
}
if ( updateRgn )
DisposeRgn( updateRgn );
if ( diffRgn )
DisposeRgn( diffRgn );
if ( visRgn )
DisposeRgn( visRgn ) ;
EndUpdate( (WindowRef)m_macWindow ) ;
SetEmptyRgn( (RgnHandle) m_macNoEraseUpdateRgn ) ;
m_macNeedsErasing = false ;
}
// Raise the window to the top of the Z order
void wxTopLevelWindowMac::Raise()
{
::SelectWindow( (WindowRef)m_macWindow ) ;
}
// Lower the window to the bottom of the Z order
void wxTopLevelWindowMac::Lower()
{
::SendBehind( (WindowRef)m_macWindow , NULL ) ;
}
void wxTopLevelWindowMac::MacFireMouseEvent(
wxUint16 kind , wxInt32 x , wxInt32 y ,wxUint32 modifiers , long timestamp )
{
wxMouseEvent event(wxEVT_LEFT_DOWN);
bool isDown = !(modifiers & btnState) ; // 1 is for up
bool controlDown = modifiers & controlKey ; // for simulating right mouse
event.m_leftDown = isDown && !controlDown;
event.m_middleDown = false;
event.m_rightDown = isDown && controlDown;
if ( kind == mouseDown )
{
if ( controlDown )
event.SetEventType(wxEVT_RIGHT_DOWN ) ;
else
event.SetEventType(wxEVT_LEFT_DOWN ) ;
}
else if ( kind == mouseUp )
{
if ( controlDown )
event.SetEventType(wxEVT_RIGHT_UP ) ;
else
event.SetEventType(wxEVT_LEFT_UP ) ;
}
else
{
event.SetEventType(wxEVT_MOTION ) ;
}
event.m_shiftDown = modifiers & shiftKey;
event.m_controlDown = modifiers & controlKey;
event.m_altDown = modifiers & optionKey;
event.m_metaDown = modifiers & cmdKey;
Point localwhere ;
localwhere.h = x ;
localwhere.v = y ;
GrafPtr port ;
::GetPort( &port ) ;
::SetPort( UMAGetWindowPort( (WindowRef)m_macWindow ) ) ;
::GlobalToLocal( &localwhere ) ;
::SetPort( port ) ;
if ( kind == mouseDown )
{
if ( timestamp - gs_lastWhen <= (long) GetDblTime() )
{
if ( abs( localwhere.h - gs_lastWhere.h ) < 3 && abs( localwhere.v - gs_lastWhere.v ) < 3 )
{
// This is not right if the second mouse down
// event occurred in a different window. We
// correct this in MacDispatchMouseEvent.
if ( controlDown )
event.SetEventType(wxEVT_RIGHT_DCLICK ) ;
else
event.SetEventType(wxEVT_LEFT_DCLICK ) ;
}
gs_lastWhen = 0 ;
}
else
{
gs_lastWhen = timestamp ;
}
gs_lastWhere = localwhere ;
}
event.m_x = localwhere.h;
event.m_y = localwhere.v;
event.m_x += m_x;
event.m_y += m_y;
event.SetTimestamp(timestamp);
event.SetEventObject(this);
if ( wxTheApp->s_captureWindow )
{
int x = event.m_x ;
int y = event.m_y ;
wxTheApp->s_captureWindow->ScreenToClient( &x , &y ) ;
event.m_x = x ;
event.m_y = y ;
event.SetEventObject( wxTheApp->s_captureWindow ) ;
wxTheApp->s_captureWindow->GetEventHandler()->ProcessEvent( event ) ;
if ( kind == mouseUp )
{
wxTheApp->s_captureWindow = NULL ;
if ( !wxIsBusy() )
{
m_cursor.MacInstall() ;
}
}
}
else
{
MacDispatchMouseEvent( event ) ;
}
}
#if !TARGET_CARBON
void wxTopLevelWindowMac::MacMouseDown( WXEVENTREF ev , short part)
{
MacFireMouseEvent( mouseDown , ((EventRecord*)ev)->where.h , ((EventRecord*)ev)->where.v ,
((EventRecord*)ev)->modifiers , ((EventRecord*)ev)->when ) ;
}
void wxTopLevelWindowMac::MacMouseUp( WXEVENTREF ev , short part)
{
switch (part)
{
case inContent:
{
MacFireMouseEvent( mouseUp , ((EventRecord*)ev)->where.h , ((EventRecord*)ev)->where.v ,
((EventRecord*)ev)->modifiers , ((EventRecord*)ev)->when ) ;
}
break ;
}
}
void wxTopLevelWindowMac::MacMouseMoved( WXEVENTREF ev , short part)
{
switch (part)
{
case inContent:
{
MacFireMouseEvent( nullEvent /*moved*/ , ((EventRecord*)ev)->where.h , ((EventRecord*)ev)->where.v ,
((EventRecord*)ev)->modifiers , ((EventRecord*)ev)->when ) ;
}
break ;
}
}
#endif
void wxTopLevelWindowMac::MacDelayedDeactivation(long timestamp)
{
if(s_macDeactivateWindow)
{
wxLogDebug(wxT("Doing delayed deactivation of %p"),s_macDeactivateWindow);
s_macDeactivateWindow->MacActivate(timestamp, false);
}
}
void wxTopLevelWindowMac::MacActivate( long timestamp , bool inIsActivating )
{
// wxLogDebug(wxT("TopLevel=%p::MacActivate"),this);
if(s_macDeactivateWindow==this)
s_macDeactivateWindow=NULL;
MacDelayedDeactivation(timestamp);
wxActivateEvent event(wxEVT_ACTIVATE, inIsActivating , m_windowId);
event.SetTimestamp(timestamp);
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
UMAHighlightAndActivateWindow( (WindowRef)m_macWindow , inIsActivating ) ;
// Early versions of MacOS X don't refresh backgrounds properly,
// so refresh the whole window on activation and deactivation.
long osVersion = UMAGetSystemVersion();
if (osVersion >= 0x1000 && osVersion < 0x1020 )
{
Refresh(true);
}
else
{
// for the moment we have to resolve some redrawing issues like this
// the OS is stealing some redrawing areas as soon as it draws a control
Refresh(true);
}
}
#if !TARGET_CARBON
void wxTopLevelWindowMac::MacKeyDown( WXEVENTREF ev )
{
}
#endif
void wxTopLevelWindowMac::SetTitle(const wxString& title)
{
wxWindow::SetLabel( title ) ;
UMASetWTitle( (WindowRef)m_macWindow , title , m_font.GetEncoding() ) ;
}
wxString wxTopLevelWindowMac::GetTitle() const
{
return wxWindow::GetLabel();
}
bool wxTopLevelWindowMac::Show(bool show)
{
if ( !wxWindow::Show(show) )
return false;
if (show)
{
#if wxUSE_SYSTEM_OPTIONS //code contributed by Ryan Wilcox December 18, 2003
if ( (wxSystemOptions::HasOption(wxMAC_WINDOW_PLAIN_TRANSITION) ) && ( wxSystemOptions::GetOptionInt( wxMAC_WINDOW_PLAIN_TRANSITION ) == 1) )
{
::ShowWindow( (WindowRef)m_macWindow );
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -