⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 menu.cpp

📁 Wxpython Implemented on Windows CE, Source code
💻 CPP
📖 第 1 页 / 共 3 页
字号:
/////////////////////////////////////////////////////////////////////////////
// Name:        src/mac/carbon/menu.cpp
// Purpose:     wxMenu, wxMenuBar, wxMenuItem
// Author:      Stefan Csomor
// Modified by:
// Created:     1998-01-01
// RCS-ID:      $Id: menu.cpp,v 1.92 2006/06/19 07:12:37 ABX Exp $
// Copyright:   (c) Stefan Csomor
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

// ============================================================================
// headers & declarations
// ============================================================================

// wxWidgets headers
// -----------------

#include "wx/wxprec.h"

#include "wx/menu.h"

#ifndef WX_PRECOMP
    #include "wx/log.h"
    #include "wx/app.h"
    #include "wx/utils.h"
    #include "wx/window.h"
    #include "wx/frame.h"
    #include "wx/menuitem.h"
#endif

#include "wx/mac/uma.h"

// other standard headers
// ----------------------
#include <string.h>

IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)

// the (popup) menu title has this special id
static const int idMenuTitle = -3;

const short kwxMacMenuBarResource = 1 ;
const short kwxMacAppleMenuId = 1 ;


// Find an item given the Macintosh Menu Reference

WX_DECLARE_HASH_MAP(MenuRef, wxMenu*, wxPointerHash, wxPointerEqual, MacMenuMap);

static MacMenuMap wxWinMacMenuList;

wxMenu *wxFindMenuFromMacMenu(MenuRef inMenuRef)
{
    MacMenuMap::iterator node = wxWinMacMenuList.find(inMenuRef);

    return (node == wxWinMacMenuList.end()) ? NULL : node->second;
}

void wxAssociateMenuWithMacMenu(MenuRef inMenuRef, wxMenu *menu) ;
void wxAssociateMenuWithMacMenu(MenuRef inMenuRef, wxMenu *menu)
{
    // adding NULL MenuRef is (first) surely a result of an error and
    // (secondly) breaks menu command processing
    wxCHECK_RET( inMenuRef != (MenuRef) NULL, wxT("attempt to add a NULL MenuRef to menu list") );

    wxWinMacMenuList[inMenuRef] = menu;
}

void wxRemoveMacMenuAssociation(wxMenu *menu) ;
void wxRemoveMacMenuAssociation(wxMenu *menu)
{
   // iterate over all the elements in the class
    MacMenuMap::iterator it;
    for ( it = wxWinMacMenuList.begin(); it != wxWinMacMenuList.end(); ++it )
    {
        if ( it->second == menu )
        {
            wxWinMacMenuList.erase(it);
            break;
        }
    }
}

// ============================================================================
// implementation
// ============================================================================
static void wxMenubarUnsetInvokingWindow( wxMenu *menu ) ;
static void wxMenubarSetInvokingWindow( wxMenu *menu, wxWindow *win );

// Menus

// Construct a menu with optional title (then use append)

#ifdef __DARWIN__
short wxMenu::s_macNextMenuId = 3 ;
#else
short wxMenu::s_macNextMenuId = 2 ;
#endif

static
wxMenu *
_wxMenuAt(const wxMenuList &menuList, size_t pos)
{
    wxMenuList::compatibility_iterator menuIter = menuList.GetFirst();

    while (pos-- > 0)
        menuIter = menuIter->GetNext();

    return menuIter->GetData() ;
}

void wxMenu::Init()
{
    m_doBreak = false;
    m_startRadioGroup = -1;

    // create the menu
    m_macMenuId = s_macNextMenuId++;
    m_hMenu = UMANewMenu(m_macMenuId, m_title, wxFont::GetDefaultEncoding() );

    if ( !m_hMenu )
    {
        wxLogLastError(wxT("UMANewMenu failed"));
    }

    wxAssociateMenuWithMacMenu( (MenuRef)m_hMenu , this ) ;

    // if we have a title, insert it in the beginning of the menu
    if ( !m_title.empty() )
    {
        Append(idMenuTitle, m_title) ;
        AppendSeparator() ;
    }
}

wxMenu::~wxMenu()
{
    wxRemoveMacMenuAssociation( this ) ;
    if (MAC_WXHMENU(m_hMenu))
        ::DisposeMenu(MAC_WXHMENU(m_hMenu));
}

void wxMenu::Break()
{
    // not available on the mac platform
}

void wxMenu::Attach(wxMenuBarBase *menubar)
{
    wxMenuBase::Attach(menubar);

    EndRadioGroup();
}

// function appends a new item or submenu to the menu
// append a new item or submenu to the menu
bool wxMenu::DoInsertOrAppend(wxMenuItem *pItem, size_t pos)
{
    wxASSERT_MSG( pItem != NULL, wxT("can't append NULL item to the menu") );

    if ( pItem->IsSeparator() )
    {
        if ( pos == (size_t)-1 )
            MacAppendMenu(MAC_WXHMENU(m_hMenu), "\p-");
        else
            MacInsertMenuItem(MAC_WXHMENU(m_hMenu), "\p-" , pos);
    }
    else
    {
        wxMenu *pSubMenu = pItem->GetSubMenu() ;
        if ( pSubMenu != NULL )
        {
            wxASSERT_MSG( pSubMenu->m_hMenu != NULL , wxT("invalid submenu added"));
            pSubMenu->m_menuParent = this ;

            if (wxMenuBar::MacGetInstalledMenuBar() == GetMenuBar())
                pSubMenu->MacBeforeDisplay( true ) ;

            if ( pos == (size_t)-1 )
                UMAAppendSubMenuItem(MAC_WXHMENU(m_hMenu), wxStripMenuCodes(pItem->GetText()), wxFont::GetDefaultEncoding(), pSubMenu->m_macMenuId);
            else
                UMAInsertSubMenuItem(MAC_WXHMENU(m_hMenu), wxStripMenuCodes(pItem->GetText()), wxFont::GetDefaultEncoding(), pos, pSubMenu->m_macMenuId);

            pItem->UpdateItemBitmap() ;
            pItem->UpdateItemStatus() ;
        }
        else
        {
            if ( pos == (size_t)-1 )
            {
                UMAAppendMenuItem(MAC_WXHMENU(m_hMenu), wxT("a") , wxFont::GetDefaultEncoding() );
                pos = CountMenuItems(MAC_WXHMENU(m_hMenu)) ;
            }
            else
            {
                // MacOS counts menu items from 1 and inserts after, therefore having the
                // same effect as wx 0 based and inserting before, we must correct pos
                // after however for updates to be correct
                UMAInsertMenuItem(MAC_WXHMENU(m_hMenu), wxT("a"), wxFont::GetDefaultEncoding(), pos);
                pos += 1 ;
            }

            SetMenuItemCommandID( MAC_WXHMENU(m_hMenu) , pos , wxIdToMacCommand ( pItem->GetId() ) ) ;
            SetMenuItemRefCon( MAC_WXHMENU(m_hMenu) , pos , (UInt32) pItem ) ;
            pItem->UpdateItemText() ;
            pItem->UpdateItemBitmap() ;
            pItem->UpdateItemStatus() ;

            if ( pItem->GetId() == idMenuTitle )
                UMAEnableMenuItem(MAC_WXHMENU(m_hMenu) , pos , false ) ;
        }
    }

    // if we're already attached to the menubar, we must update it
    if ( IsAttached() && GetMenuBar()->IsAttached() )
        GetMenuBar()->Refresh();

    return true ;
}

void wxMenu::EndRadioGroup()
{
    // we're not inside a radio group any longer
    m_startRadioGroup = -1;
}

wxMenuItem* wxMenu::DoAppend(wxMenuItem *item)
{
    wxCHECK_MSG( item, NULL, _T("NULL item in wxMenu::DoAppend") );

    bool check = false;

    if ( item->GetKind() == wxITEM_RADIO )
    {
        int count = GetMenuItemCount();

        if ( m_startRadioGroup == -1 )
        {
            // start a new radio group
            m_startRadioGroup = count;

            // for now it has just one element
            item->SetAsRadioGroupStart();
            item->SetRadioGroupEnd(m_startRadioGroup);

            // ensure that we have a checked item in the radio group
            check = true;
        }
        else // extend the current radio group
        {
            // we need to update its end item
            item->SetRadioGroupStart(m_startRadioGroup);
            wxMenuItemList::compatibility_iterator node = GetMenuItems().Item(m_startRadioGroup);

            if ( node )
            {
                node->GetData()->SetRadioGroupEnd(count);
            }
            else
            {
                wxFAIL_MSG( _T("where is the radio group start item?") );
            }
        }
    }
    else // not a radio item
    {
        EndRadioGroup();
    }

    if ( !wxMenuBase::DoAppend(item) || !DoInsertOrAppend(item) )
        return NULL;

    if ( check )
        // check the item initially
        item->Check(true);

    return item;
}

wxMenuItem* wxMenu::DoInsert(size_t pos, wxMenuItem *item)
{
    if (wxMenuBase::DoInsert(pos, item) && DoInsertOrAppend(item, pos))
        return item;

    return NULL;
}

wxMenuItem *wxMenu::DoRemove(wxMenuItem *item)
{
    // we need to find the items position in the child list
    size_t pos;
    wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();

    for ( pos = 0; node; pos++ )
    {
        if ( node->GetData() == item )
            break;

        node = node->GetNext();
    }

    // DoRemove() (unlike Remove) can only be called for existing item!
    wxCHECK_MSG( node, NULL, wxT("bug in wxMenu::Remove logic") );

    ::DeleteMenuItem(MAC_WXHMENU(m_hMenu) , pos + 1);

    if ( IsAttached() && GetMenuBar()->IsAttached() )
        // otherwise, the change won't be visible
        GetMenuBar()->Refresh();

    // and from internal data structures
    return wxMenuBase::DoRemove(item);
}

void wxMenu::SetTitle(const wxString& label)
{
    m_title = label ;
    UMASetMenuTitle(MAC_WXHMENU(m_hMenu) , label , wxFont::GetDefaultEncoding() ) ;
}

bool wxMenu::ProcessCommand(wxCommandEvent & event)
{
    bool processed = false;

    // Try the menu's event handler
    if ( /* !processed && */ GetEventHandler())
        processed = GetEventHandler()->ProcessEvent(event);

    // Try the window the menu was popped up from
    // (and up through the hierarchy)
    wxWindow *win = GetInvokingWindow();
    if ( !processed && win )
        processed = win->GetEventHandler()->ProcessEvent(event);

    return processed;
}

// ---------------------------------------------------------------------------
// other
// ---------------------------------------------------------------------------

wxWindow *wxMenu::GetWindow() const
{
    if ( m_invokingWindow != NULL )

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -