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📄 slider.cpp

📁 Wxpython Implemented on Windows CE, Source code
💻 CPP
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{
    // TODO
}

int wxSlider::GetThumbLength() const
{
    // TODO
    return 0;
}

void wxSlider::SetTick(int tickPos)
{
    // TODO
}

void wxSlider::Command(wxCommandEvent &event)
{
    SetValue(event.GetInt());
    ProcessCommand(event);
}

void wxSlider::MacHandleControlClick( WXWidget control, wxInt16 controlpart, bool mouseStillDown )
{
    // Whatever the native value is, we may need to invert it for calling
    // SetValue and putting the possibly inverted value in the event
    int value = ValueInvertOrNot( m_peer->GetValue() );

    SetValue( value );

    wxScrollEvent event( wxEVT_SCROLL_THUMBTRACK, m_windowId );
    event.SetPosition( value );
    event.SetEventObject( this );
    GetEventHandler()->ProcessEvent( event );

    wxCommandEvent cevent( wxEVT_COMMAND_SLIDER_UPDATED, m_windowId );
    cevent.SetInt( value );
    cevent.SetEventObject( this );
    GetEventHandler()->ProcessEvent( cevent );
}

wxInt32 wxSlider::MacControlHit( WXEVENTHANDLERREF handler , WXEVENTREF mevent )
{
    // Whatever the native value is, we may need to invert it for calling
    // SetValue and putting the possibly inverted value in the event
    int value = ValueInvertOrNot( m_peer->GetValue() ) ;

    SetValue( value ) ;

    wxScrollEvent event( wxEVT_SCROLL_THUMBRELEASE, m_windowId );
    event.SetPosition( value );
    event.SetEventObject( this );
    GetEventHandler()->ProcessEvent( event );

    wxCommandEvent cevent( wxEVT_COMMAND_SLIDER_UPDATED, m_windowId );
    cevent.SetInt( value );
    cevent.SetEventObject( this );

    GetEventHandler()->ProcessEvent( cevent );

    return noErr;
}

// This is overloaded in wxSlider so that the proper width/height will always be used
// for the slider different values would cause redrawing and mouse detection problems
//
void wxSlider::DoSetSizeHints( int minW, int minH,
    int maxW, int maxH,
    int incW, int incH )
{
    wxSize size = GetBestSize();

    if (GetWindowStyle() & wxSL_VERTICAL)
        wxWindow::DoSetSizeHints(size.x, minH, size.x, maxH, incW, incH);
    else
        wxWindow::DoSetSizeHints(minW, size.y, maxW, size.y, incW, incH);
}

wxSize wxSlider::DoGetBestSize() const
{
    wxSize size;
    int textwidth, textheight;
    int mintwidth, mintheight;
    int maxtwidth, maxtheight;

    textwidth = textheight = 0;
    mintwidth = mintheight = 0;
    maxtwidth = maxtheight = 0;

    if (GetWindowStyle() & wxSL_LABELS)
    {
        wxString text;

        // Get maximum text label width and height
        text.Printf( wxT("%d"), ValueInvertOrNot( m_rangeMin ) );
        GetTextExtent(text, &mintwidth, &mintheight);
        text.Printf( wxT("%d"), ValueInvertOrNot( m_rangeMax ) );
        GetTextExtent(text, &maxtwidth, &maxtheight);

        if (maxtheight > mintheight)
            textheight = maxtheight;
        else
            textheight = mintheight;

        if (maxtwidth > mintwidth)
            textwidth = maxtwidth;
        else
            textwidth = mintwidth;
    }

    if (GetWindowStyle() & wxSL_VERTICAL)
    {
        size.y = 150;

        if (GetWindowStyle() & wxSL_AUTOTICKS)
            size.x = wxSLIDER_DIMENSIONACROSS_WITHTICKMARKS;
        else
            size.x = wxSLIDER_DIMENSIONACROSS_ARROW;

        if (GetWindowStyle() & wxSL_LABELS)
            size.x += textwidth + wxSLIDER_BORDERTEXT;
    }
    else
    {
        size.x = 150;

        if (GetWindowStyle() & wxSL_AUTOTICKS)
            size.y = wxSLIDER_DIMENSIONACROSS_WITHTICKMARKS;
        else
            size.y = wxSLIDER_DIMENSIONACROSS_ARROW;

        if (GetWindowStyle() & wxSL_LABELS)
        {
            size.y += textheight + wxSLIDER_BORDERTEXT;
            size.x += (mintwidth / 2) + (maxtwidth / 2);
        }
    }

    return size;
}

void wxSlider::DoSetSize(int x, int y, int w, int h, int sizeFlags)
{
    int xborder, yborder;
    int minValWidth, maxValWidth, textheight;
    int sliderBreadth;
    int width = w;

    xborder = yborder = 0;

    if (GetWindowStyle() & wxSL_LABELS)
    {
        wxString text;
        int ht, valValWidth;

        // Get maximum text label width and height
        text.Printf(wxT("%d"), ValueInvertOrNot( m_rangeMin ) );
        GetTextExtent(text, &minValWidth, &textheight);
        text.Printf(wxT("%d"), ValueInvertOrNot( m_rangeMax ) );
        GetTextExtent(text, &maxValWidth, &ht);

        if (ht > textheight)
            textheight = ht;

        if (GetWindowStyle() & wxSL_HORIZONTAL)
        {
            if ( m_macMinimumStatic )
            {
                w -= minValWidth / 2;
                x += minValWidth / 2;
            }

            if ( m_macMaximumStatic )
                w -= maxValWidth / 2;
        }

        // Labels have this control's parent as their parent
        // so if this control is not at 0,0 relative to the parent
        // the labels need to know the position of this control
        // relative to its parent in order to size properly, so
        // move the control first so we can use GetPosition()
        wxControl::DoSetSize( x, y, w, h, sizeFlags );

        if (GetWindowStyle() & wxSL_VERTICAL)
            // If vertical, use current value
            text.Printf(wxT("%d"), (int)m_peer->GetValue());
        else
            // Use max so that the current value doesn't drift as centering would need to change
            text.Printf(wxT("%d"), m_rangeMax);

        GetTextExtent(text, &valValWidth, &ht);

        yborder = textheight + wxSLIDER_BORDERTEXT;

        // Get slider breadth
        if (GetWindowStyle() & wxSL_AUTOTICKS)
            sliderBreadth = wxSLIDER_DIMENSIONACROSS_WITHTICKMARKS;
        else
            sliderBreadth = wxSLIDER_DIMENSIONACROSS_ARROW;

        if (GetWindowStyle() & wxSL_VERTICAL)
        {
            h = h - yborder;

            if ( m_macMinimumStatic )
                m_macMinimumStatic->Move(GetPosition().x + sliderBreadth + wxSLIDER_BORDERTEXT, GetPosition().y + h - yborder);
            if ( m_macMaximumStatic )
                m_macMaximumStatic->Move(GetPosition().x + sliderBreadth + wxSLIDER_BORDERTEXT, GetPosition().y + 0);
            if ( m_macValueStatic )
                m_macValueStatic->Move(GetPosition().x + sliderBreadth + wxSLIDER_BORDERTEXT, GetPosition().y + (h / 2) - (ht / 2));
        }
        else
        {
            if ( m_macMinimumStatic )
                m_macMinimumStatic->Move(GetPosition().x, GetPosition().y + sliderBreadth + wxSLIDER_BORDERTEXT);
            if ( m_macMaximumStatic )
                 m_macMaximumStatic->Move(GetPosition().x + w - maxValWidth, GetPosition().y + sliderBreadth + wxSLIDER_BORDERTEXT);
            if ( m_macValueStatic )
                m_macValueStatic->Move(GetPosition().x + (w / 2) - (valValWidth / 2), GetPosition().y + sliderBreadth + wxSLIDER_BORDERTEXT);
        }
    }

    // yet another hack since this is a composite control
    // when wxSlider has it's size hardcoded, we're not allowed to
    // change the size. But when the control has labels, we DO need
    // to resize the internal Mac control to accommodate the text labels.
    // We need to trick the wxWidgets resize mechanism so that we can
    // resize the slider part of the control ONLY.

    // TODO: Can all of this code go in the conditional wxSL_LABELS block?

    int minWidth = m_minWidth;

    if (GetWindowStyle() & wxSL_LABELS)
    {
        // make sure we don't allow the entire control to be resized accidently
        if (width == GetSize().x)
            m_minWidth = -1;
    }

    // If the control has labels, we still need to call this again because
    // the labels alter the control's w and h values.
    wxControl::DoSetSize( x, y, w, h, sizeFlags );

    m_minWidth = minWidth;
}

void wxSlider::DoMoveWindow(int x, int y, int width, int height)
{
    wxControl::DoMoveWindow( x, y, width, height );
}

// Common processing to invert slider values based on wxSL_INVERSE
int wxSlider::ValueInvertOrNot(int value) const
{
    int result = 0;

    if (m_windowStyle & wxSL_VERTICAL)
    {
        // The reason for the backwards logic is that Mac's vertical sliders are
        // inverted compared to Windows and GTK, hence we want inversion to be the
        // default, and if wxSL_INVERSE is set, then we do not invert (use native)
        if (m_windowStyle & wxSL_INVERSE)
            result = value;
        else
            result = (m_rangeMax + m_rangeMin) - value;
    }
    else // normal logic applies to HORIZONTAL sliders
    {
        result = wxSliderBase::ValueInvertOrNot(value);
    }

    return result;
}

#endif // wxUSE_SLIDER

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