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📄 app.cpp

📁 Wxpython Implemented on Windows CE, Source code
💻 CPP
📖 第 1 页 / 共 4 页
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            break;

        case kEnterCharCode :
            retval = WXK_RETURN;
            break;
        case kEndCharCode :
            retval = WXK_END;
            break;

        case kHelpCharCode :
            retval = WXK_HELP;
            break;

        case kBackspaceCharCode :
            retval = WXK_BACK;
            break;

        case kTabCharCode :
            retval = WXK_TAB;
            break;

        case kPageUpCharCode :
            retval = WXK_PAGEUP;
            break;

        case kPageDownCharCode :
            retval = WXK_PAGEDOWN;
            break;

        case kReturnCharCode :
            retval = WXK_RETURN;
            break;

        case kFunctionKeyCharCode :
        {
            switch ( code )
            {
                case 0x7a :
                    retval = WXK_F1 ;
                    break;

                case 0x78 :
                    retval = WXK_F2 ;
                    break;

                case 0x63 :
                    retval = WXK_F3 ;
                    break;

                case 0x76 :
                    retval = WXK_F4 ;
                    break;

                case 0x60 :
                    retval = WXK_F5 ;
                    break;

                case 0x61 :
                    retval = WXK_F6 ;
                    break;

                case 0x62:
                    retval = WXK_F7 ;
                    break;

                case 0x64 :
                    retval = WXK_F8 ;
                    break;

                case 0x65 :
                    retval = WXK_F9 ;
                    break;

                case 0x6D :
                    retval = WXK_F10 ;
                    break;

                case 0x67 :
                    retval = WXK_F11 ;
                    break;

                case 0x6F :
                    retval = WXK_F12 ;
                    break;

                case 0x69 :
                    retval = WXK_F13 ;
                    break;

                case 0x6B :
                    retval = WXK_F14 ;
                    break;

                case 0x71 :
                    retval = WXK_F15 ;
                    break;

                default:
                    break;
            }
        }
        break ;

        case kEscapeCharCode :
            retval = WXK_ESCAPE ;
            break ;

        case kLeftArrowCharCode :
            retval = WXK_LEFT ;
            break ;

        case kRightArrowCharCode :
            retval = WXK_RIGHT ;
            break ;

        case kUpArrowCharCode :
            retval = WXK_UP ;
            break ;

        case kDownArrowCharCode :
            retval = WXK_DOWN ;
            break ;

        case kDeleteCharCode :
            retval = WXK_DELETE ;
            break ;

        default:
            break ;
     } // end switch

    return retval;
}

int wxMacKeyCodeToModifier(wxKeyCode key)
{
    switch (key)
    {
    case WXK_START:
    case WXK_MENU:
        return cmdKey;

    case WXK_SHIFT:
        return shiftKey;

    case WXK_CAPITAL:
        return alphaLock;

    case WXK_ALT:
        return optionKey;

    case WXK_CONTROL:
        return controlKey;

    default:
        return 0;
    }
}

#ifndef __DARWIN__
bool wxGetKeyState(wxKeyCode key) //virtual key code if < 10.2.x, else see below
{
    wxASSERT_MSG(key != WXK_LBUTTON && key != WXK_RBUTTON && key !=
        WXK_MBUTTON, wxT("can't use wxGetKeyState() for mouse buttons"));

//if OS X > 10.2 (i.e. 10.2.x)
//a known apple bug prevents the system from determining led
//states with GetKeys... can only determine caps lock led
     return !!(GetCurrentKeyModifiers() & wxMacKeyCodeToModifier(key));
//else
//  KeyMapByteArray keymap;
//  GetKeys((BigEndianLong*)keymap);
//  return !!(BitTst(keymap, (sizeof(KeyMapByteArray)*8) - iKey));
}
#endif


wxMouseState wxGetMouseState()
{
    wxMouseState ms;

    wxPoint pt = wxGetMousePosition();
    ms.SetX(pt.x);
    ms.SetY(pt.y);

#if TARGET_API_MAC_OSX
    UInt32 buttons = GetCurrentButtonState();
    ms.SetLeftDown( (buttons & 0x01) != 0 );
    ms.SetMiddleDown( (buttons & 0x04) != 0 );
    ms.SetRightDown( (buttons & 0x02) != 0 );
#else
    ms.SetLeftDown( Button() );
    ms.SetMiddleDown( 0 );
    ms.SetRightDown( 0 );
#endif

    UInt32 modifiers = GetCurrentKeyModifiers();
    ms.SetControlDown(modifiers & controlKey);
    ms.SetShiftDown(modifiers & shiftKey);
    ms.SetAltDown(modifiers & optionKey);
    ms.SetMetaDown(modifiers & cmdKey);

    return ms;
}

// TODO : once the new key/char handling is tested, move all the code to wxWindow

bool wxApp::MacSendKeyDownEvent( wxWindow* focus , long keymessage , long modifiers , long when , short wherex , short wherey , wxChar uniChar )
{
    if ( !focus )
        return false ;

    bool handled;
    wxKeyEvent event(wxEVT_KEY_DOWN) ;
    MacCreateKeyEvent( event, focus , keymessage , modifiers , when , wherex , wherey , uniChar ) ;

    handled = focus->GetEventHandler()->ProcessEvent( event ) ;
    if ( handled && event.GetSkipped() )
        handled = false ;

#if wxUSE_ACCEL
    if ( !handled )
    {
        wxWindow *ancestor = focus;
        while (ancestor)
        {
            int command = ancestor->GetAcceleratorTable()->GetCommand( event );
            if (command != -1)
            {
                wxCommandEvent command_event( wxEVT_COMMAND_MENU_SELECTED, command );
                handled = ancestor->GetEventHandler()->ProcessEvent( command_event );
                break;
            }

            if (ancestor->IsTopLevel())
                break;

            ancestor = ancestor->GetParent();
        }
    }
#endif // wxUSE_ACCEL

    return handled ;
}

bool wxApp::MacSendKeyUpEvent( wxWindow* focus , long keymessage , long modifiers , long when , short wherex , short wherey , wxChar uniChar )
{
    if ( !focus )
        return false ;

    bool handled;
    wxKeyEvent event( wxEVT_KEY_UP ) ;
    MacCreateKeyEvent( event, focus , keymessage , modifiers , when , wherex , wherey , uniChar ) ;
    handled = focus->GetEventHandler()->ProcessEvent( event ) ;

    return handled ;
}

bool wxApp::MacSendCharEvent( wxWindow* focus , long keymessage , long modifiers , long when , short wherex , short wherey , wxChar uniChar )
{
    if ( !focus )
        return false ;

    wxKeyEvent event(wxEVT_CHAR) ;
    MacCreateKeyEvent( event, focus , keymessage , modifiers , when , wherex , wherey , uniChar ) ;
    long keyval = event.m_keyCode ;

    bool handled = false ;

    wxTopLevelWindowMac *tlw = focus->MacGetTopLevelWindow() ;

    if (tlw)
    {
        event.SetEventType( wxEVT_CHAR_HOOK );
        handled = tlw->GetEventHandler()->ProcessEvent( event );
        if ( handled && event.GetSkipped() )
            handled = false ;
    }

    if ( !handled )
    {
        event.SetEventType( wxEVT_CHAR );
        event.Skip( false ) ;
        handled = focus->GetEventHandler()->ProcessEvent( event ) ;
    }

    if ( !handled && (keyval == WXK_TAB) )
    {
        wxWindow* iter = focus->GetParent() ;
        while ( iter && !handled )
        {
            if ( iter->HasFlag( wxTAB_TRAVERSAL ) )
            {
                wxNavigationKeyEvent new_event;
                new_event.SetEventObject( focus );
                new_event.SetDirection( !event.ShiftDown() );
                /* CTRL-TAB changes the (parent) window, i.e. switch notebook page */
                new_event.SetWindowChange( event.ControlDown() );
                new_event.SetCurrentFocus( focus );
                handled = focus->GetParent()->GetEventHandler()->ProcessEvent( new_event );
                if ( handled && new_event.GetSkipped() )
                    handled = false ;
            }

            iter = iter->GetParent() ;
        }
    }

    // backdoor handler for default return and command escape
    if ( !handled && (!focus->IsKindOf(CLASSINFO(wxControl) ) || !focus->MacCanFocus() ) )
    {
        // if window is not having a focus still testing for default enter or cancel
        // TODO: add the UMA version for ActiveNonFloatingWindow
        wxWindow* focus = wxFindWinFromMacWindow( FrontWindow() ) ;
        if ( focus )
        {
            if ( keyval == WXK_RETURN )
            {
                wxButton *def = wxDynamicCast(focus->GetDefaultItem(), wxButton);
                if ( def && def->IsEnabled() )
                {
                    wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, def->GetId() );
                    event.SetEventObject(def);
                    def->Command(event);

                    return true ;
                }
            }
            else if (keyval == WXK_ESCAPE || (keyval == '.' && modifiers & cmdKey ) )
            {
                // generate wxID_CANCEL if command-. or <esc> has been pressed (typically in dialogs)
                wxCommandEvent new_event(wxEVT_COMMAND_BUTTON_CLICKED,wxID_CANCEL);
                new_event.SetEventObject( focus );
                handled = focus->GetEventHandler()->ProcessEvent( new_event );
            }
        }
    }
    return handled ;
}

// This method handles common code for SendKeyDown, SendKeyUp, and SendChar events.
void wxApp::MacCreateKeyEvent( wxKeyEvent& event, wxWindow* focus , long keymessage , long modifiers , long when , short wherex , short wherey , wxChar uniChar )
{
    short keycode, keychar ;

    keychar = short(keymessage & charCodeMask);
    keycode = short(keymessage & keyCodeMask) >> 8 ;
    if ( !(event.GetEventType() == wxEVT_CHAR) && (modifiers & (controlKey | shiftKey | optionKey) ) )
    {
        // control interferes with some built-in keys like pgdown, return etc. therefore we remove the controlKey modifier
        // and look at the character after
        UInt32 state = 0;
        UInt32 keyInfo = KeyTranslate((Ptr)GetScriptManagerVariable(smKCHRCache), ( modifiers & (~(controlKey | shiftKey | optionKey))) | keycode, &state);
        keychar = short(keyInfo & charCodeMask);
    }

    long keyval = wxMacTranslateKey(keychar, keycode) ;
    if ( keyval == keychar && ( event.GetEventType() == wxEVT_KEY_UP || event.GetEventType() == wxEVT_KEY_DOWN ) )
        keyval = wxToupper( keyval ) ;

    // Check for NUMPAD keys
    if (keyval >= '0' && keyval <= '9' && keycode >= 82 && keycode <= 92)
    {
        keyval = (keyval - '0') + WXK_NUMPAD0;
    }
    else if (keycode >= 67 && keycode <= 81)
    {
        switch (keycode)
        {
        case 76 :
            keyval = WXK_NUMPAD_ENTER;
            break;

        case 81:
            keyval = WXK_NUMPAD_EQUAL;
            break;

        case 67:
            keyval = WXK_NUMPAD_MULTIPLY;
            break;

        case 75:
            keyval = WXK_NUMPAD_DIVIDE;
            break;

        case 78:
            keyval = WXK_NUMPAD_SUBTRACT;
            break;

        case 69:
            keyval = WXK_NUMPAD_ADD;
            break;

        case 65:
            keyval = WXK_NUMPAD_DECIMAL;
            break;

        default:
            break;
        } // end switch
    }

    event.m_shiftDown = modifiers & shiftKey;
    event.m_controlDown = modifiers & controlKey;
    event.m_altDown = modifiers & optionKey;
    event.m_metaDown = modifiers & cmdKey;
    event.m_keyCode = keyval ;
#if wxUSE_UNICODE
    event.m_uniChar = uniChar ;
#endif

    event.m_rawCode = keymessage;
    event.m_rawFlags = modifiers;
    event.m_x = wherex;
    event.m_y = wherey;
    event.SetTimestamp(when);
    event.SetEventObject(focus);
}

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