📄 bitmap.cpp
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/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/carbon/bitmap.cpp
// Purpose: wxBitmap
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id: bitmap.cpp,v 1.97 2006/07/17 17:54:39 MW Exp $
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/bitmap.h"
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/dcmemory.h"
#include "wx/icon.h"
#include "wx/image.h"
#endif
#include "wx/metafile.h"
#include "wx/xpmdecod.h"
#include "wx/rawbmp.h"
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
#ifdef __DARWIN__
#include <ApplicationServices/ApplicationServices.h>
#else
#include <PictUtils.h>
#endif
#include "wx/mac/uma.h"
// Implementation Notes
// --------------------
//
// we are always working with a 32 bit deep pixel buffer
// under QuickDraw its alpha parts are going to be ignored in the GWorld,
// therefore we have a separate GWorld there for blitting the mask in
// under Quartz then content is transformed into a CGImageRef representing the same data
// which can be transferred to the GPU by the OS for fast rendering
// we don't dare use premultiplied alpha yet
#define wxMAC_USE_PREMULTIPLIED_ALPHA 0
#if wxUSE_BMPBUTTON
void wxMacCreateBitmapButton( ControlButtonContentInfo*info , const wxBitmap& bitmap , int forceType )
{
memset( info , 0 , sizeof(ControlButtonContentInfo) ) ;
if ( bitmap.Ok() )
{
wxBitmapRefData * bmap = bitmap.GetBitmapData() ;
if ( bmap == NULL )
return ;
if ( ( bmap->HasNativeSize() && forceType == 0 ) || forceType == kControlContentIconRef )
{
wxBitmap scaleBmp ;
wxBitmapRefData* bmp = bmap ;
if ( !bmap->HasNativeSize() )
{
// as PICT conversion will only result in a 16x16 icon, let's attempt
// a few scales for better results
int w = bitmap.GetWidth() ;
int h = bitmap.GetHeight() ;
int sz = wxMax( w , h ) ;
if ( sz == 24 || sz == 64 )
{
scaleBmp = wxBitmap( bitmap.ConvertToImage().Scale( w * 2 , h * 2 ) ) ;
bmp = scaleBmp.GetBitmapData() ;
}
}
info->contentType = kControlContentIconRef ;
info->u.iconRef = bmp->GetIconRef() ;
AcquireIconRef( info->u.iconRef ) ;
}
#if defined( __WXMAC_OSX__ ) && MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2
else if ( forceType == kControlContentCGImageRef )
{
info->contentType = kControlContentCGImageRef ;
info->u.imageRef = (CGImageRef) bmap->CGImageCreate() ;
}
#endif
else
{
info->contentType = kControlContentPictHandle ;
info->u.picture = bmap->GetPictHandle() ;
}
}
}
void wxMacReleaseBitmapButton( ControlButtonContentInfo*info )
{
if ( info->contentType == kControlContentIconRef )
{
ReleaseIconRef( info->u.iconRef ) ;
}
else if ( info->contentType == kControlNoContent )
{
// there's no bitmap at all, fall through silently
}
else if ( info->contentType == kControlContentPictHandle )
{
// owned by the bitmap, no release here
}
#if defined( __WXMAC_OSX__ ) && MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2
else if ( info->contentType == kControlContentCGImageRef )
{
CGImageRelease( info->u.imageRef ) ;
}
#endif
else
{
wxFAIL_MSG(wxT("Unexpected bitmap type") ) ;
}
}
#endif //wxUSE_BMPBUTTON
#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
void wxBitmapRefData::Init()
{
m_width = 0 ;
m_height = 0 ;
m_depth = 0 ;
m_ok = false ;
m_bitmapMask = NULL ;
#ifdef __WXMAC_OSX__
m_cgImageRef = NULL ;
#endif
m_iconRef = NULL ;
m_pictHandle = NULL ;
m_hBitmap = NULL ;
m_hMaskBitmap = NULL;
m_maskBytesPerRow = 0 ;
m_rawAccessCount = 0 ;
m_hasAlpha = false;
}
wxBitmapRefData::wxBitmapRefData()
{
Init() ;
}
wxBitmapRefData::wxBitmapRefData( int w , int h , int d )
{
Init() ;
Create( w , h , d ) ;
}
bool wxBitmapRefData::Create( int w , int h , int d )
{
m_width = wxMax(1, w);
m_height = wxMax(1, h);
m_depth = d ;
m_bytesPerRow = w * 4 ;
size_t size = m_bytesPerRow * h ;
void* data = m_memBuf.GetWriteBuf( size ) ;
memset( data , 0 , size ) ;
m_memBuf.UngetWriteBuf( size ) ;
m_hBitmap = NULL ;
Rect rect = { 0 , 0 , m_height , m_width } ;
verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_hBitmap , k32ARGBPixelFormat , &rect , NULL , NULL , 0 ,
(char*) data , m_bytesPerRow ) ) ;
wxASSERT_MSG( m_hBitmap , wxT("Unable to create GWorld context") ) ;
m_ok = ( m_hBitmap != NULL ) ;
return m_ok ;
}
void wxBitmapRefData::UseAlpha( bool use )
{
if ( m_hasAlpha == use )
return ;
m_hasAlpha = use ;
if ( m_hasAlpha )
{
wxASSERT( m_hMaskBitmap == NULL ) ;
int width = GetWidth() ;
int height = GetHeight() ;
m_maskBytesPerRow = ( width * 4 + 3 ) & 0xFFFFFFC ;
size_t size = height * m_maskBytesPerRow ;
unsigned char * data = (unsigned char * ) m_maskMemBuf.GetWriteBuf( size ) ;
wxASSERT( data != NULL ) ;
memset( data , 0 , size ) ;
Rect rect = { 0 , 0 , height , width } ;
verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_hMaskBitmap , k32ARGBPixelFormat , &rect , NULL , NULL , 0 ,
(char*) data , m_maskBytesPerRow ) ) ;
wxASSERT_MSG( m_hMaskBitmap , wxT("Unable to create GWorld context for alpha mask") ) ;
m_maskMemBuf.UngetWriteBuf(size) ;
#if !wxMAC_USE_CORE_GRAPHICS
UpdateAlphaMask() ;
#endif
}
else
{
DisposeGWorld( m_hMaskBitmap ) ;
m_hMaskBitmap = NULL ;
m_maskBytesPerRow = 0 ;
}
}
void *wxBitmapRefData::GetRawAccess() const
{
wxCHECK_MSG( Ok(), NULL , wxT("invalid bitmap") ) ;
return m_memBuf.GetData() ;
}
void *wxBitmapRefData::BeginRawAccess()
{
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") ) ;
wxASSERT( m_rawAccessCount == 0 ) ;
wxASSERT_MSG( m_pictHandle == NULL && m_iconRef == NULL ,
wxT("Currently, modifing bitmaps that are used in controls already is not supported") ) ;
++m_rawAccessCount ;
#ifdef __WXMAC_OSX__
// we must destroy an existing cached image, as
// the bitmap data may change now
if ( m_cgImageRef )
{
CGImageRelease( m_cgImageRef ) ;
m_cgImageRef = NULL ;
}
#endif
return m_memBuf.GetData() ;
}
void wxBitmapRefData::EndRawAccess()
{
wxCHECK_RET( Ok() , wxT("invalid bitmap") ) ;
wxASSERT( m_rawAccessCount == 1 ) ;
--m_rawAccessCount ;
#if !wxMAC_USE_CORE_GRAPHICS
UpdateAlphaMask() ;
#endif
}
bool wxBitmapRefData::HasNativeSize()
{
int w = GetWidth() ;
int h = GetHeight() ;
int sz = wxMax( w , h ) ;
return ( sz == 128 || sz == 48 || sz == 32 || sz == 16 );
}
IconRef wxBitmapRefData::GetIconRef()
{
if ( m_iconRef == NULL )
{
// Create Icon Family Handle
IconFamilyHandle iconFamily = NULL ;
#ifdef WORDS_BIGENDIAN
iconFamily = (IconFamilyHandle) NewHandle( 8 ) ;
(**iconFamily).resourceType = kIconFamilyType ;
(**iconFamily).resourceSize = sizeof(OSType) + sizeof(Size);
#else
// test this solution on big endian as well
iconFamily = (IconFamilyHandle) NewHandle( 0 ) ;
#endif
int w = GetWidth() ;
int h = GetHeight() ;
int sz = wxMax( w , h ) ;
OSType dataType = 0 ;
OSType maskType = 0 ;
switch (sz)
{
case 128:
dataType = kThumbnail32BitData ;
maskType = kThumbnail8BitMask ;
break;
case 48:
dataType = kHuge32BitData ;
maskType = kHuge8BitMask ;
break;
case 32:
dataType = kLarge32BitData ;
maskType = kLarge8BitMask ;
break;
case 16:
dataType = kSmall32BitData ;
maskType = kSmall8BitMask ;
break;
default:
break;
}
if ( dataType != 0 )
{
// setup the header properly
Handle data = NULL ;
Handle maskdata = NULL ;
unsigned char * maskptr = NULL ;
unsigned char * ptr = NULL ;
size_t datasize, masksize ;
datasize = sz * sz * 4 ;
data = NewHandle( datasize ) ;
HLock( data ) ;
ptr = (unsigned char*) *data ;
memset( ptr , 0, datasize ) ;
masksize = sz * sz ;
maskdata = NewHandle( masksize ) ;
HLock( maskdata ) ;
maskptr = (unsigned char*) *maskdata ;
memset( maskptr , 0 , masksize ) ;
bool hasAlpha = HasAlpha() ;
wxMask *mask = m_bitmapMask ;
unsigned char * source = (unsigned char*) GetRawAccess() ;
unsigned char * masksource = mask ? (unsigned char*) mask->GetRawAccess() : NULL ;
for ( int y = 0 ; y < h ; ++y )
{
unsigned char * dest = ptr + y * sz * 4 ;
unsigned char * maskdest = maskptr + y * sz ;
unsigned char a, r, g, b;
for ( int x = 0 ; x < w ; ++x )
{
a = *source ++ ;
r = *source ++ ;
g = *source ++ ;
b = *source ++ ;
*dest++ = 0 ;
*dest++ = r ;
*dest++ = g ;
*dest++ = b ;
if ( mask )
{
*maskdest++ = 0xFF - *masksource++ ;
masksource++ ;
masksource++ ;
masksource++ ;
}
else if ( hasAlpha )
*maskdest++ = a ;
else
*maskdest++ = 0xFF ;
}
}
OSStatus err = SetIconFamilyData( iconFamily, dataType , data ) ;
wxASSERT_MSG( err == noErr , wxT("Error when adding bitmap") ) ;
err = SetIconFamilyData( iconFamily, maskType , maskdata ) ;
wxASSERT_MSG( err == noErr , wxT("Error when adding mask") ) ;
HUnlock( data ) ;
HUnlock( maskdata ) ;
DisposeHandle( data ) ;
DisposeHandle( maskdata ) ;
}
else
{
PicHandle pic = GetPictHandle() ;
SetIconFamilyData( iconFamily, 'PICT' , (Handle) pic ) ;
}
// transform into IconRef
#if defined( __WXMAC_OSX__ ) && MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_2
// cleaner version existing from 10.3 upwards
HLock((Handle) iconFamily);
OSStatus err = GetIconRefFromIconFamilyPtr( *iconFamily, GetHandleSize((Handle) iconFamily), &m_iconRef );
HUnlock((Handle) iconFamily);
wxASSERT_MSG( err == noErr , wxT("Error when constructing icon ref") );
#else
static int iconCounter = 2 ;
OSStatus err = RegisterIconRefFromIconFamily( 'WXNG' , (OSType) iconCounter, iconFamily, &m_iconRef ) ;
wxASSERT_MSG( err == noErr , wxT("Error when adding bitmap") ) ;
// we have to retain a reference, as Unregister will decrement it
AcquireIconRef( m_iconRef ) ;
UnregisterIconRef( 'WXNG' , (OSType) iconCounter ) ;
++iconCounter ;
#endif
DisposeHandle( (Handle) iconFamily ) ;
}
return m_iconRef ;
}
PicHandle wxBitmapRefData::GetPictHandle()
{
if ( m_pictHandle == NULL )
{
CGrafPtr origPort = NULL ;
GDHandle origDev = NULL ;
GWorldPtr wp = NULL ;
GWorldPtr mask = NULL ;
int height = GetHeight() ;
int width = GetWidth() ;
Rect rect = { 0 , 0 , height , width } ;
RgnHandle clipRgn = NULL ;
GetGWorld( &origPort , &origDev ) ;
wp = GetHBITMAP( &mask ) ;
if ( mask )
{
GWorldPtr monoworld ;
clipRgn = NewRgn() ;
OSStatus err = NewGWorld( &monoworld , 1 , &rect , NULL , NULL , 0 ) ;
verify_noerr(err) ;
LockPixels( GetGWorldPixMap( monoworld ) ) ;
LockPixels( GetGWorldPixMap( mask ) ) ;
SetGWorld( monoworld , NULL ) ;
RGBColor white = { 0xffff , 0xffff , 0xffff } ;
RGBColor black = { 0x0000 , 0x0000 , 0x0000 } ;
RGBForeColor( &black ) ;
RGBBackColor( &white ) ;
CopyBits(GetPortBitMapForCopyBits(mask),
GetPortBitMapForCopyBits(monoworld),
&rect,
&rect,
srcCopy, NULL);
BitMapToRegion( clipRgn , (BitMap*) *GetGWorldPixMap( monoworld ) ) ;
UnlockPixels( GetGWorldPixMap( monoworld ) ) ;
UnlockPixels( GetGWorldPixMap( mask ) ) ;
DisposeGWorld( monoworld ) ;
}
SetGWorld( wp , NULL ) ;
Rect portRect ;
GetPortBounds( wp , &portRect ) ;
m_pictHandle = OpenPicture(&portRect);
if (m_pictHandle)
{
RGBColor white = { 0xffff , 0xffff , 0xffff } ;
RGBColor black = { 0x0000 , 0x0000 , 0x0000 } ;
RGBForeColor( &black ) ;
RGBBackColor( &white ) ;
if ( clipRgn )
SetClip( clipRgn ) ;
LockPixels( GetGWorldPixMap( wp ) ) ;
CopyBits(GetPortBitMapForCopyBits(wp),
GetPortBitMapForCopyBits(wp),
&portRect,
&portRect,
srcCopy,clipRgn);
UnlockPixels( GetGWorldPixMap( wp ) ) ;
ClosePicture();
}
SetGWorld( origPort , origDev ) ;
if ( clipRgn )
DisposeRgn( clipRgn ) ;
}
return m_pictHandle ;
}
#ifdef __WXMAC_OSX__
void wxMacMemoryBufferReleaseProc(void *info, const void *data, size_t size)
{
wxMemoryBuffer* membuf = (wxMemoryBuffer*) info ;
wxASSERT( data == membuf->GetData() ) ;
delete membuf ;
}
CGImageRef wxBitmapRefData::CGImageCreate() const
{
wxASSERT( m_ok ) ;
wxASSERT( m_rawAccessCount >= 0 ) ;
CGImageRef image ;
if ( m_rawAccessCount > 0 || m_cgImageRef == NULL )
{
size_t imageSize = m_width * m_height * 4 ;
void * dataBuffer = m_memBuf.GetData() ;
int w = m_width ;
int h = m_height ;
CGImageAlphaInfo alphaInfo = kCGImageAlphaNoneSkipFirst ;
wxMemoryBuffer* membuf = NULL ;
if ( m_bitmapMask )
{
alphaInfo = kCGImageAlphaFirst ;
membuf = new wxMemoryBuffer( imageSize ) ;
memcpy( membuf->GetData() , dataBuffer , imageSize ) ;
unsigned char *sourcemaskstart = (unsigned char *) m_bitmapMask->GetRawAccess() ;
int maskrowbytes = m_bitmapMask->GetBytesPerRow() ;
unsigned char *destalpha = (unsigned char *) membuf->GetData() ;
for ( int y = 0 ; y < h ; ++y , sourcemaskstart += maskrowbytes)
{
unsigned char *sourcemask = sourcemaskstart ;
for ( int x = 0 ; x < w ; ++x , sourcemask += 4 , destalpha += 4 )
{
*destalpha = 0xFF - *sourcemask ;
}
}
}
else
{
if ( m_hasAlpha )
{
#if wxMAC_USE_PREMULTIPLIED_ALPHA
alphaInfo = kCGImageAlphaPremultipliedFirst ;
#else
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