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📄 wxwin250.wxs

📁 Wxpython Implemented on Windows CE, Source code
💻 WXS
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Default is 0. Recommended setting: 1 if you are not using a memory debugging tool, else 0<P>
</description>
                <default-state>1</default-state>
                <requires></requires>
                <precludes></precludes>
                <enabled-if></enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if></indeterminate-if>
                <exclusivity></exclusivity>
                <context></context>
                <configure-command>--enable-mem_tracing</configure-command>
                <help-topic>Debugging overview</help-topic>
                <notes></notes>
            </setting>
            <setting type="bool-check">
                <active>1</active>
                <enabled>1</enabled>
                <name>wxUSE_GLOBAL_MEMORY_OPERATORS</name>
                <description>&lt;B&gt;In debug mode, cause new and delete to be redefined globally.&lt;/B&gt;&lt;P&gt;

If this causes problems (e.g. link errors which is a common problem
especially if you use another library which also redefines the global new and delete), set this to 0.&lt;P&gt;

This switch is currently ignored for MinGW/Cygwin. The configure script sets this to 1 if wxUSE_MEMORY_TRACING is 1.&lt;P&gt;

Default: 0. Recommended setting: 0
</description>
                <default-state>1</default-state>
                <requires></requires>
                <precludes></precludes>
                <enabled-if></enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if></indeterminate-if>
                <exclusivity></exclusivity>
                <context></context>
                <configure-command></configure-command>
                <help-topic>Debugging Overview</help-topic>
                <notes></notes>
            </setting>
            <setting type="bool-check">
                <active>1</active>
                <enabled>1</enabled>
                <name>wxUSE_DEBUG_NEW_ALWAYS</name>
                <description>&lt;B&gt;In debug mode, causes new to be defined to be WXDEBUG_NEW&lt;/B&gt; (see object.h).&lt;P&gt;

If this causes problems (e.g. link errors), set this to 0. You may need to set this to 0 if using templates (at least for VC++). This switch is currently ignored for MinGW/Cygwin/CodeWarrior.&lt;P&gt;

Default: 0. Recommended setting: 0
</description>
                <default-state>1</default-state>
                <requires></requires>
                <precludes></precludes>
                <enabled-if></enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if></indeterminate-if>
                <exclusivity></exclusivity>
                <context></context>
                <configure-command></configure-command>
                <help-topic>Debugging overview</help-topic>
                <notes></notes>
            </setting>
            <setting type="bool-check">
                <active>1</active>
                <enabled>1</enabled>
                <name>wxUSE_ON_FATAL_EXCEPTION</name>
                <description>&lt;B&gt;Fatal exceptions handling&lt;/B&gt;&lt;P&gt;

wxHandleFatalExceptions() may be used to catch the program faults at run time and, instead of terminating the program with a usual GPF message box, call the user-defined wxApp::OnFatalException() function. If you set wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.&lt;P&gt;

This setting is for Win32 only and can only be enabled if your compiler supports Win32 structured exception handling (currently only VC++ does).&lt;P&gt;

Default: 1. Recommended setting: 1 if your compiler supports it.
</description>
                <default-state>1</default-state>
                <requires></requires>
                <precludes></precludes>
                <enabled-if></enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if></indeterminate-if>
                <exclusivity></exclusivity>
                <context>__WXMSW__</context>
                <configure-command>--enable-catch_segvs</configure-command>
                <help-topic></help-topic>
                <notes></notes>
            </setting>
        </setting>
        <setting type="group">
            <active>1</active>
            <enabled>0</enabled>
            <name>Unicode</name>
            <description>&lt;B&gt;Unicode settings&lt;/B&gt;</description>
            <default-state>1</default-state>
            <requires></requires>
            <precludes></precludes>
            <enabled-if></enabled-if>
            <enabled-if-not></enabled-if-not>
            <indeterminate-if></indeterminate-if>
            <exclusivity></exclusivity>
            <context></context>
            <configure-command></configure-command>
            <help-topic></help-topic>
            <notes></notes>
            <setting type="bool-check">
                <active>0</active>
                <enabled>0</enabled>
                <name>wxUSE_UNICODE</name>
                <description>&lt;B&gt;Unicode mode&lt;/B&gt;&lt;P&gt;

Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be defined as wchar_t, wxString will use Unicode internally. If you set this to 1, you must use the wxT() macro for all literal strings in the program.&lt;P&gt;

Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x doesn't support it and the programs compiled in Unicode mode will not run under 9x -- but see wxUSE_UNICODE_MSLU below).&lt;P&gt;

Default: 0. Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
</description>
                <default-state>0</default-state>
                <requires></requires>
                <precludes>Debug ANSI Static,Release ANSI Static,Debug ANSI Shared,Release ANSI Shared</precludes>
                <enabled-if>Debug Unicode Static,Release Unicode Static,Debug Unicode Shared,Release Unicode Shared</enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if>Custom</indeterminate-if>
                <exclusivity></exclusivity>
                <context></context>
                <configure-command>--enable-unicode</configure-command>
                <help-topic>Unicode support in wxWindows</help-topic>
                <notes></notes>
            </setting>
            <setting type="bool-check">
                <active>0</active>
                <enabled>0</enabled>
                <name>wxUSE_UNICODE_MSLU</name>
                <description>&lt;B&gt;Unicode MSLU support&lt;/B&gt;&lt;P&gt;

Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
This setting enables use of unicows.dll from MSLU, the MS Layer for Unicode, see:&lt;P&gt;

http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx&lt;P&gt;

Note that you will have to modify the makefiles to include unicows.lib import library as the first library (if you use MSVC, you can run the makefile with:&lt;P&gt;

nmake MSLU=1 UNICODE=1&lt;P&gt;

If your compiler doesn't have unicows.lib, you can get a version of it at:&lt;P&gt;

http://libunicows.sourceforge.net&lt;P&gt;

Default: 0. Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)</description>
                <default-state>1</default-state>
                <requires>wxUSE_UNICODE</requires>
                <precludes></precludes>
                <enabled-if></enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if></indeterminate-if>
                <exclusivity></exclusivity>
                <context>__WXMSW__</context>
                <configure-command>--enable-mslu</configure-command>
                <help-topic>Unicode support in wxWindows</help-topic>
                <notes></notes>
            </setting>
            <setting type="bool-check">
                <active>1</active>
                <enabled>1</enabled>
                <name>wxUSE_WCHAR_T</name>
                <description>&lt;B&gt;Wide character support&lt;/B&gt;&lt;P&gt;

Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without compiling the program in Unicode mode. More precisely, it will be possible to construct wxString from a wide (Unicode) string and convert any wxString to Unicode.&lt;P&gt;

If using configure, this setting is automatically detected and set.&lt;P&gt;

Default: 1. Recommended setting: 1
</description>
                <default-state>1</default-state>
                <requires></requires>
                <precludes></precludes>
                <enabled-if></enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if></indeterminate-if>
                <exclusivity></exclusivity>
                <context></context>
                <configure-command></configure-command>
                <help-topic></help-topic>
                <notes>Internationalization</notes>
            </setting>
        </setting>
        <setting type="check-group">
            <active>1</active>
            <enabled>1</enabled>
            <name>Logging</name>
            <description>&lt;B&gt;wxLog facilities&lt;/B&gt;&lt;P&gt;

</description>
            <default-state>1</default-state>
            <requires></requires>
            <precludes></precludes>
            <enabled-if></enabled-if>
            <enabled-if-not></enabled-if-not>
            <indeterminate-if></indeterminate-if>
            <exclusivity></exclusivity>
            <context></context>
            <configure-command></configure-command>
            <help-topic></help-topic>
            <notes></notes>
            <setting type="bool-check">
                <active>1</active>
                <enabled>1</enabled>
                <name>wxUSE_LOG</name>
                <description>&lt;B&gt;wxLog&lt;/B&gt;&lt;P&gt;

Support for message/error logging. This includes wxLogXXX() functions and wxLog and derived classes. Don't set this to 0 unless you really know what you are doing.&lt;P&gt;

Default: 1. Recommended setting: 1 (always)
</description>
                <default-state>1</default-state>
                <requires></requires>
                <precludes></precludes>
                <enabled-if></enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if></indeterminate-if>
                <exclusivity></exclusivity>
                <context></context>
                <configure-command>--enable-log</configure-command>
                <help-topic>wxLog</help-topic>
                <notes></notes>
            </setting>
            <setting type="bool-check">
                <active>1</active>
                <enabled>1</enabled>
                <name>wxUSE_LOGWINDOW</name>
                <description>&lt;B&gt;wxLogWindow&lt;/B&gt;&lt;P&gt;
</description>
                <default-state>1</default-state>
                <requires>wxUSE_TEXTCTRL</requires>
                <precludes></precludes>
                <enabled-if></enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if></indeterminate-if>
                <exclusivity></exclusivity>
                <context></context>
                <configure-command>--enable-logwin</configure-command>
                <help-topic>wxLog</help-topic>
                <notes></notes>
            </setting>
            <setting type="bool-check">
                <active>1</active>
                <enabled>1</enabled>
                <name>wxUSE_LOGGUI</name>
                <description>&lt;B&gt;wxLogGui&lt;/B&gt;&lt;P&gt;</description>
                <default-state>1</default-state>
                <requires></requires>
                <precludes></precludes>
                <enabled-if></enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if></indeterminate-if>
                <exclusivity></exclusivity>
                <context></context>
                <configure-command>--enable-loggui</configure-command>
                <help-topic>wxLog</help-topic>
                <notes></notes>
            </setting>
            <setting type="bool-check">
                <active>1</active>
                <enabled>1</enabled>
                <name>wxUSE_LOG_DIALOG</name>
                <description>&lt;B&gt;wxLogDialog&lt;/B&gt;&lt;P&gt;</description>
                <default-state>1</default-state>
                <requires>wxUSE_LISTCTRL</requires>
                <precludes></precludes>
                <enabled-if></enabled-if>
                <enabled-if-not></enabled-if-not>
                <indeterminate-if></indeterminate-if>
                <exclusivity></exclusivity>
                <context></context>
               

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