📄 bardragpl.cpp
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cbDrawHintRectEvent evt( actualRect, mpCurPane == NULL, false, false );
mpLayout->FirePluginEvent( evt );
mPrevHintRect = actualRect;
}
else
{
// otherwise, if real-time updates option is ON
if ( mpDraggedBar->mState != wxCBAR_FLOATING && !mpCurPane )
{
mpLayout->SetBarState( mpDraggedBar, wxCBAR_FLOATING, true );
}
else
if ( mpDraggedBar->mState == wxCBAR_FLOATING && mpCurPane )
{
mpLayout->SetBarState( mpDraggedBar, wxCBAR_DOCKED_HORIZONTALLY, false );
wasDocked = true;
}
if ( mpCurPane )
{
mpLayout->GetUpdatesManager().OnStartChanges();
if ( wasDocked )
mpDraggedBar->mUMgrData.SetDirty( true );
#ifdef __WXDEBUG__
bool success =
#endif
mpLayout->RedockBar( mpDraggedBar, mHintRect, mpCurPane, false );
wxASSERT( success ); // DBG ::
mpLayout->GetUpdatesManager().OnFinishChanges();
mpLayout->GetUpdatesManager().UpdateNow();
}
else
{
if ( mpLayout->mFloatingOn )
{
// move the top-most floated bar around as user drags the hint
mpDraggedBar->mDimInfo.mBounds[ wxCBAR_FLOATING ] = mHintRect;
mpLayout->ApplyBarProperties( mpDraggedBar );
}
}
}
}
/*** event handlers ***/
void cbBarDragPlugin::OnMouseMove( cbMotionEvent& event )
{
// calculate postion in frame's coordiantes
if ( !mBarDragStarted )
{
event.Skip(); // pass event to the next plugin
return;
}
wxPoint mousePos = event.mPos;
event.mpPane->PaneToFrame( &mousePos.x, &mousePos.y );
bool prevIsInClient = ( mpCurPane == 0 );
AdjustHintRect( mousePos );
// if the hint-rect is not "tempted" to any pane yet
if ( mpCurPane == NULL )
{
cbDockPane* pPane = HitTestPanes( mHintRect );
// enable sticking again, if we've left the pane completely
if ( !pPane )
mCanStick = true;
if ( mCanStick && pPane &&
GetDistanceToPane( pPane, mousePos ) < GetBarHeightInPane( pPane ) )
StickToPane( pPane, mousePos );
else
if ( pPane && HitTestPanes( mousePos ) == pPane && 0 ) // FOR NOW:: disabled
StickToPane( pPane, mousePos );
}
else
{
// otherwise, when rect is now sticked to some of the panes
// check if it should still remain in this pane
mCanStick = true;
bool mouseInOther = IsInOtherPane( mousePos );
if ( mouseInOther )
{
cbDockPane* pPane = HitTestPanes( mousePos );
StickToPane( pPane, mousePos );
}
else
{
if ( IsInClientArea( mousePos ) )
{
cbDockPane* pPane = HitTestPanes( mHintRect );
if ( pPane &&
pPane != mpCurPane &&
GetDistanceToPane( pPane, mousePos ) < GetBarHeightInPane( pPane ) )
StickToPane( pPane, mousePos );
else
if ( !pPane )
{
UnstickFromPane( mpCurPane, mousePos );
// FOR NOW:: disabled, would cause some mess
// mCanStick = false; // prevents from sticking to this
// pane again, flag is reset when hint-rect
// leaves the pane completely
}
else
if ( GetDistanceToPane( pPane, mousePos ) > GetBarHeightInPane( pPane ) )
{
if ( !HitsPane( mpCurPane, mHintRect ) )
{
UnstickFromPane( mpCurPane, mousePos );
// FOR NOW:: disabled, would cause some mess
// mCanStick = false; // prevents from sticking to this
// pane again, flag is reset when hint-rect
// leaves the pane completely
}
}
}
}
}
ShowHint( prevIsInClient );
wxCursor* pPrevCurs = mpCurCursor;
if ( mpCurPane )
{
mpCurCursor = mpLayout->mpNormalCursor;
}
else
{
// if floating is off, and we are in the client
// area, the cursor will be invalid, otherwise
// it will be the normal cursor
if (mpLayout->mFloatingOn)
{
mpCurCursor = mpLayout->mpNormalCursor;
}
else
{
mpCurCursor = mpLayout->mpNECursor;
}
}
if ( pPrevCurs != mpCurCursor )
mpLayout->GetParentFrame().SetCursor( *mpCurCursor );
}
void cbBarDragPlugin::OnLButtonDown( cbLeftDownEvent& event )
{
if ( mBarDragStarted )
{
wxMessageBox(wxT("DblClick!"));
}
event.Skip();
}
void cbBarDragPlugin::OnLButtonUp( cbLeftUpEvent& event )
{
if ( mBarDragStarted )
{
if ( mpSrcPane->mProps.mRealTimeUpdatesOn == false )
{
// erase current rectangle, and finsih on-screen drawing session
cbDrawHintRectEvent evt( mPrevHintRect, mpCurPane == NULL, true, true );
mpLayout->FirePluginEvent( evt );
if ( mpCurPane != NULL )
{
if ( mpSrcPane->mProps.mExactDockPredictionOn )
{
mpLayout->RedockBar( mpDraggedBar, mHintRect, mpCurPane, false );
mpLayout->GetUpdatesManager().OnFinishChanges();
mpLayout->GetUpdatesManager().UpdateNow();
}
else
{
if (mpDraggedBar->mState == wxCBAR_FLOATING)
{
mpLayout->SetBarState( mpDraggedBar, wxCBAR_DOCKED_HORIZONTALLY, true);
}
mpLayout->RedockBar( mpDraggedBar, mHintRect, mpCurPane );
}
}
else
{
if (mpDraggedBar->mState != wxCBAR_FLOATING)
{
mpLayout->SetBarState(mpDraggedBar, wxCBAR_FLOATING, true);
}
mpDraggedBar->mDimInfo.mBounds[ wxCBAR_FLOATING ] = mHintRect;
mpLayout->ApplyBarProperties( mpDraggedBar );
}
}
mHintRect.width = -1;
// In Windows, at least, the frame needs to have a null cursor
// else child windows (such as text windows) inherit the cursor
#if 1
mpLayout->GetParentFrame().SetCursor( wxNullCursor );
#else
mpLayout->GetParentFrame().SetCursor( *mpLayout->mpNormalCursor );
#endif
mpLayout->ReleaseEventsFromPane( event.mpPane );
mpLayout->ReleaseEventsFromPlugin( this );
mBarDragStarted = false;
if ( mBarWasFloating && mpDraggedBar->mState != wxCBAR_FLOATING )
{
// save bar's floating position before it was docked
mpDraggedBar->mDimInfo.mBounds[ wxCBAR_FLOATING ] = mFloatedBarBounds;
}
}
else
event.Skip(); // pass event to the next plugin
}
void cbBarDragPlugin::OnLDblClick( cbLeftDClickEvent& event )
{
int avoidCompilerWarning = 1;
if ( avoidCompilerWarning )
{
cbBarInfo* pHittedBar;
cbRowInfo* pRow;
if ( event.mpPane->HitTestPaneItems( event.mPos, // in pane's coordiantes
&pRow,
&pHittedBar ) == CB_BAR_CONTENT_HITTED
)
{
mpLayout->SetBarState( pHittedBar, wxCBAR_FLOATING, true );
mpLayout->RepositionFloatedBar( pHittedBar );
return; // event is "eaten" by this plugin
}
mBarDragStarted = false;
event.Skip();
}
//wxMessageBox("Hi, dblclick arrived!");
}
void cbBarDragPlugin::OnStartBarDragging( cbStartBarDraggingEvent& event )
{
mpDraggedBar = event.mpBar;
mpSrcPane = event.mpPane;
mpLayout->CaptureEventsForPane( event.mpPane );
mpLayout->CaptureEventsForPlugin( this );
mpLayout->GetParentFrame().SetCursor( *mpLayout->mpNormalCursor );
mBarDragStarted = true;
wxRect inParent = mpDraggedBar->mBounds;
mBarWasFloating = mpDraggedBar->mState == wxCBAR_FLOATING;
if ( mBarWasFloating )
{
inParent = mpDraggedBar->mDimInfo.mBounds[ wxCBAR_FLOATING ];
mFloatedBarBounds = inParent;
}
else
event.mpPane->PaneToFrame( &inParent );
mHintRect.x = POS_UNDEFINED;
mHintRect.width = inParent.width;
mHintRect.height = inParent.height;
mMouseInRectX = event.mPos.x - inParent.x;
mMouseInRectY = event.mPos.y - inParent.y;
mpSrcPane = event.mpPane;
if ( mpDraggedBar->mState == wxCBAR_FLOATING )
mpCurPane = NULL;
else
mpCurPane = event.mpPane;
mPrevHintRect.x = POS_UNDEFINED;
mCanStick = false; // we're not stuck into any pane now -
// there's nowhere to "stick-twice"
mBarWidthInSrcPane = mpDraggedBar->mDimInfo.mSizes[ mpDraggedBar->mState ].x;
if ( mpSrcPane->mProps.mRealTimeUpdatesOn == false &&
mpSrcPane->mProps.mExactDockPredictionOn )
mpLayout->GetUpdatesManager().OnStartChanges(); // capture initial state of layout
// simulate the first mouse movement
int x = event.mPos.x, y = event.mPos.y;
mpSrcPane->FrameToPane( &x, &y );
wxPoint pt(x,y);
cbMotionEvent motionEvt( pt, event.mpPane );
this->OnMouseMove( motionEvt );
return; // event is "eaten" by this plugin
}
/*** on-screen hint-tracking related methods ***/
void cbBarDragPlugin::OnDrawHintRect( cbDrawHintRectEvent& event )
{
if ( !mpScrDc ) StartTracking();
DoDrawHintRect( event.mRect, event.mIsInClient );
if ( event.mLastTime )
FinishTracking();
}
#define _IMG_A 0xAA // Note: modified from _A to _IMG_A, _A was already defined (cygwin)
#define _IMG_B 0x00 // Note: modified from _B to _IMG_A, _B was already defined (cygwin)
#define _IMG_C 0x55 // Note: modified from _C to _IMG_C, for consistency reasons.
#define _IMG_D 0x00 // Note: modified from _D to _IMG_D, for consistency reasons.
// FOR NOW:: static
static const unsigned char _gCheckerImg[16] = { _IMG_A,_IMG_B,_IMG_C,_IMG_D,
_IMG_A,_IMG_B,_IMG_C,_IMG_D,
_IMG_A,_IMG_B,_IMG_C,_IMG_D,
_IMG_A,_IMG_B,_IMG_C,_IMG_D
};
void cbBarDragPlugin::StartTracking()
{
mpScrDc = new wxScreenDC;
wxScreenDC::StartDrawingOnTop(&mpLayout->GetParentFrame());
}
void cbBarDragPlugin::DoDrawHintRect( wxRect& rect, bool isInClientRect)
{
wxRect scrRect;
RectToScr( rect, scrRect );
int prevLF = mpScrDc->GetLogicalFunction();
mpScrDc->SetLogicalFunction( wxINVERT );
if ( isInClientRect )
{
// BUG BUG BUG (wx):: somehow stippled brush works only
// when the bitmap created on stack, not
// as a member of the class
wxBitmap checker( (const char*)_gCheckerImg, 8,8 );
wxBrush checkerBrush( checker );
mpScrDc->SetPen( mpLayout->mNullPen );
mpScrDc->SetBrush( checkerBrush );
int half = mInClientHintBorder / 2;
mpScrDc->DrawRectangle( scrRect.x - half, scrRect.y - half,
scrRect.width + 2*half, mInClientHintBorder );
mpScrDc->DrawRectangle( scrRect.x - half, scrRect.y + scrRect.height - half,
scrRect.width + 2*half, mInClientHintBorder );
mpScrDc->DrawRectangle( scrRect.x - half, scrRect.y + half - 1,
mInClientHintBorder, scrRect.height - 2*half + 2);
mpScrDc->DrawRectangle( scrRect.x + scrRect.width - half,
scrRect.y + half - 1,
mInClientHintBorder, scrRect.height - 2*half + 2);
mpScrDc->SetBrush( wxNullBrush );
}
else
{
mpScrDc->SetPen( mpLayout->mBlackPen );
mpScrDc->DrawLine( scrRect.x, scrRect.y,
scrRect.x + scrRect.width, scrRect.y );
mpScrDc->DrawLine( scrRect.x, scrRect.y + 1,
scrRect.x, scrRect.y + scrRect.height );
mpScrDc->DrawLine( scrRect.x+1, scrRect.y + scrRect.height,
scrRect.x + scrRect.width, scrRect.y + scrRect.height );
mpScrDc->DrawLine( scrRect.x + scrRect.width , scrRect.y,
scrRect.x + scrRect.width, scrRect.y + scrRect.height + 1);
}
mpScrDc->SetLogicalFunction( prevLF );
}
void cbBarDragPlugin::DrawHintRect ( wxRect& rect, bool isInClientRect)
{
DoDrawHintRect( rect, isInClientRect );
}
void cbBarDragPlugin::EraseHintRect( wxRect& rect, bool isInClientRect)
{
DoDrawHintRect( rect, isInClientRect );
}
void cbBarDragPlugin::FinishTracking()
{
wxScreenDC::EndDrawingOnTop();
delete mpScrDc;
mpScrDc = NULL;
}
void cbBarDragPlugin::RectToScr( wxRect& frameRect, wxRect& scrRect )
{
scrRect = frameRect;
int x = frameRect.x, y = frameRect.y;
mpLayout->GetParentFrame().ClientToScreen( &x, &y );
scrRect.x = x;
scrRect.y = y;
}
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