📄 statpict.cpp
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/////////////////////////////////////////////////////////////////////////////
// Name: statpict.cpp
// Purpose: wxStaticPicture
// Author: Wade Brainerd (wadeb@wadeb.com)
// Modified by:
// Created: 2003-05-01
// RCS-ID:
// Copyright: (c) Wade Brainerd
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/defs.h"
#include "wx/gizmos/statpict.h"
#include "wx/dcclient.h"
IMPLEMENT_DYNAMIC_CLASS(wxStaticPicture, wxControl)
WXDLLIMPEXP_GIZMOS const wxChar * wxStaticPictureNameStr = wxT("staticPicture");
/*
* wxStaticPicture
*/
BEGIN_EVENT_TABLE(wxStaticPicture, wxControl)
EVT_PAINT(wxStaticPicture::OnPaint)
END_EVENT_TABLE()
bool wxStaticPicture::Create(wxWindow *parent, wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos,
const wxSize& s,
long style,
const wxString& name)
{
SetName(name);
wxSize size = s ;
if ( bitmap.Ok() )
{
if ( size.x == wxDefaultCoord )
size.x = bitmap.GetWidth() ;
if ( size.y == wxDefaultCoord )
size.y = bitmap.GetHeight() ;
}
m_backgroundColour = parent->GetBackgroundColour() ;
m_foregroundColour = parent->GetForegroundColour() ;
Bitmap = bitmap;
Align = 0;
Scale = 0;
ScaleX = ScaleY = 1;
#ifndef __WXMSW__
LastScaleX = LastScaleY = -1;
if ( Bitmap.Ok() )
OriginalImage = Bitmap.ConvertToImage();
#endif
if ( id == wxID_ANY )
m_windowId = (int)NewControlId();
else
m_windowId = id;
m_windowStyle = style;
bool ret = wxControl::Create( parent, id, pos, size, style, wxDefaultValidator, name );
SetBestSize( size ) ;
return ret;
}
void wxStaticPicture::SetBitmap( const wxBitmap& bmp )
{
Bitmap = bmp;
#ifndef __WXMSW__
if ( Bitmap.Ok() )
OriginalImage = Bitmap.ConvertToImage();
LastScaleX = LastScaleY = -1;
#endif
}
void wxStaticPicture::OnPaint(wxPaintEvent& WXUNUSED(event))
{
if ( !Bitmap.Ok() )
return;
wxPaintDC dc( this );
PrepareDC( dc );
wxSize sz = GetSize();
wxSize bmpsz( Bitmap.GetWidth(), Bitmap.GetHeight() );
float sx = 1.0f, sy = 1.0f;
if ( Scale & wxSCALE_UNIFORM )
{
float _sx = (float)sz.GetWidth() / (float)bmpsz.GetWidth();
float _sy = (float)sz.GetHeight() / (float)bmpsz.GetHeight();
sx = sy = _sx < _sy ? _sx : _sy;
}
else
if ( Scale & wxSCALE_CUSTOM )
{
sx = ScaleX;
sy = ScaleY;
}
else
{
if ( Scale & wxSCALE_HORIZONTAL )
sx = (float)sz.x/(float)bmpsz.x;
if ( Scale & wxSCALE_VERTICAL )
sy = (float)sz.y/(float)bmpsz.y;
}
bmpsz = wxSize( (int)(bmpsz.x*sx), (int)(bmpsz.y*sy) );
wxPoint pos( 0, 0 );
if ( Align & wxALIGN_CENTER_HORIZONTAL ) pos.x = (sz.x-bmpsz.x)/2;
else if ( Align & wxALIGN_RIGHT ) pos.x = sz.x-bmpsz.x;
if ( Align & wxALIGN_CENTER_VERTICAL ) pos.y = (sz.y-bmpsz.y)/2;
else if ( Align & wxALIGN_BOTTOM ) pos.y = sz.y-bmpsz.y;
if ( Scale )
{
#ifdef __WXMSW__
double ux, uy;
dc.GetUserScale( &ux, &uy );
dc.SetUserScale( ux*sx, uy*sy );
dc.DrawBitmap( Bitmap, (int)((float)pos.x/sx), (int)((float)pos.y/sy) );
dc.SetUserScale( ux, uy );
#else
if ( LastScaleX != sx || LastScaleY != sy )
{
LastScaleX = sx;
LastScaleY = sy;
ScaledBitmap = wxBitmap( OriginalImage.Scale( bmpsz.x, bmpsz.y ) );
}
dc.DrawBitmap( ScaledBitmap, pos.x, pos.y );
#endif
}
else
dc.DrawBitmap( Bitmap, pos.x, pos.y );
}
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