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📄 sndfrmt.tex

📁 Wxpython Implemented on Windows CE, Source code
💻 TEX
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%
% automatically generated by HelpGen from
% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndbase.h at 26/Feb/00 14:23:29
%


\section{\class{wxSoundFormatBase}}\label{wxsoundformatbase}


Base class for sound format specification

\wxheading{Derived from}

No base class

\wxheading{Data structures}

{\small \begin{verbatim}
typedef enum {
  wxSOUND\_NOFORMAT,
  wxSOUND\_PCM,
  wxSOUND\_ULAW,
  wxSOUND\_G72X,
  wxSOUND\_MSADPCM
} wxSoundFormatType
\end{verbatim}}

wxSoundFormatType: it specifies the format family of the sound data
which will be passed to the stream.

\latexignore{\rtfignore{\wxheading{Members}}}

\membersection{wxSoundFormatBase::wxSoundFormatBase}\label{wxsoundformatbasewxsoundformatbase}

\func{}{wxSoundFormatBase}{\void}


\membersection{wxSoundFormatBase::\destruct{wxSoundFormatBase}}\label{wxsoundformatbasedtor}

\func{}{\destruct{wxSoundFormatBase}}{\void}


\membersection{wxSoundFormatBase::GetType}\label{wxsoundformatbasegettype}

\constfunc{wxSoundFormatType}{GetType}{\void}

It returns a "standard" format type.


\membersection{wxSoundFormatBase::Clone}\label{wxsoundformatbaseclone}

\constfunc{wxSoundFormatBase*}{Clone}{\void}

It clones the current format.


\membersection{wxSoundFormatBase::GetTimeFromBytes}\label{wxsoundformatbasegettimefrombytes}

\constfunc{wxUint32}{GetTimeFromBytes}{\param{wxUint32 }{bytes}}


\membersection{wxSoundFormatBase::GetBytesFromTime}\label{wxsoundformatbasegetbytesfromtime}

\constfunc{wxUint32}{GetBytesFromTime}{\param{wxUint32 }{time}}


\membersection{wxSoundFormatBase::operator!=}\label{wxsoundformatbaseoperatorneq}

\constfunc{bool}{operator!=}{\param{const wxSoundFormatBase\& }{frmt2}}

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