📄 framemanager.h
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///////////////////////////////////////////////////////////////////////////////
// Name: wx/aui/framemanager.h
// Purpose: wxaui: wx advanced user interface - docking window manager
// Author: Benjamin I. Williams
// Modified by:
// Created: 2005-05-17
// RCS-ID: $Id: framemanager.h,v 1.17 2006/07/19 15:52:26 ABX Exp $
// Copyright: (C) Copyright 2005, Kirix Corporation, All Rights Reserved.
// Licence: wxWindows Library Licence, Version 3.1
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAMEMANAGER_H_
#define _WX_FRAMEMANAGER_H_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#if wxUSE_AUI
#include "wx/dynarray.h"
#include "wx/gdicmn.h"
#include "wx/window.h"
#include "wx/timer.h"
#include "wx/sizer.h"
enum wxFrameManagerDock
{
wxAUI_DOCK_NONE = 0,
wxAUI_DOCK_TOP = 1,
wxAUI_DOCK_RIGHT = 2,
wxAUI_DOCK_BOTTOM = 3,
wxAUI_DOCK_LEFT = 4,
wxAUI_DOCK_CENTER = 5,
wxAUI_DOCK_CENTRE = wxAUI_DOCK_CENTER
};
enum wxFrameManagerOption
{
wxAUI_MGR_ALLOW_FLOATING = 1 << 0,
wxAUI_MGR_ALLOW_ACTIVE_PANE = 1 << 1,
wxAUI_MGR_TRANSPARENT_DRAG = 1 << 2,
wxAUI_MGR_TRANSPARENT_HINT = 1 << 3,
wxAUI_MGR_TRANSPARENT_HINT_FADE = 1 << 4,
wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING |
wxAUI_MGR_TRANSPARENT_HINT |
wxAUI_MGR_TRANSPARENT_HINT_FADE
};
enum wxPaneDockArtSetting
{
wxAUI_ART_SASH_SIZE = 0,
wxAUI_ART_CAPTION_SIZE = 1,
wxAUI_ART_GRIPPER_SIZE = 2,
wxAUI_ART_PANE_BORDER_SIZE = 3,
wxAUI_ART_PANE_BUTTON_SIZE = 4,
wxAUI_ART_BACKGROUND_COLOUR = 5,
wxAUI_ART_SASH_COLOUR = 6,
wxAUI_ART_ACTIVE_CAPTION_COLOUR = 7,
wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR = 8,
wxAUI_ART_INACTIVE_CAPTION_COLOUR = 9,
wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR = 10,
wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR = 11,
wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR = 12,
wxAUI_ART_BORDER_COLOUR = 13,
wxAUI_ART_GRIPPER_COLOUR = 14,
wxAUI_ART_CAPTION_FONT = 15,
wxAUI_ART_GRADIENT_TYPE = 16
};
enum wxPaneDockArtGradients
{
wxAUI_GRADIENT_NONE = 0,
wxAUI_GRADIENT_VERTICAL = 1,
wxAUI_GRADIENT_HORIZONTAL = 2
};
enum wxPaneButtonState
{
wxAUI_BUTTON_STATE_NORMAL = 0,
wxAUI_BUTTON_STATE_HOVER = 1,
wxAUI_BUTTON_STATE_PRESSED = 2
};
enum wxPaneInsertLevel
{
wxAUI_INSERT_PANE = 0,
wxAUI_INSERT_ROW = 1,
wxAUI_INSERT_DOCK = 2
};
// forwards and array declarations
class wxDockUIPart;
class wxPaneButton;
class wxPaneInfo;
class wxDockInfo;
class wxDockArt;
class wxFrameManagerEvent;
#ifndef SWIG
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxDockInfo, wxDockInfoArray, WXDLLIMPEXP_AUI);
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxDockUIPart, wxDockUIPartArray, WXDLLIMPEXP_AUI);
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxPaneButton, wxPaneButtonArray, WXDLLIMPEXP_AUI);
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxPaneInfo, wxPaneInfoArray, WXDLLIMPEXP_AUI);
WX_DEFINE_ARRAY_PTR(wxPaneInfo*, wxPaneInfoPtrArray);
WX_DEFINE_ARRAY_PTR(wxDockInfo*, wxDockInfoPtrArray);
#endif // SWIG
extern WXDLLIMPEXP_AUI wxDockInfo wxNullDockInfo;
extern WXDLLIMPEXP_AUI wxPaneInfo wxNullPaneInfo;
class WXDLLIMPEXP_AUI wxPaneInfo
{
public:
wxPaneInfo()
{
window = NULL;
frame = NULL;
state = 0;
dock_direction = wxAUI_DOCK_LEFT;
dock_layer = 0;
dock_row = 0;
dock_pos = 0;
floating_pos = wxDefaultPosition;
floating_size = wxDefaultSize;
best_size = wxDefaultSize;
min_size = wxDefaultSize;
max_size = wxDefaultSize;
dock_proportion = 0;
DefaultPane();
}
~wxPaneInfo() {}
#ifndef SWIG
wxPaneInfo(const wxPaneInfo& c)
{
name = c.name;
caption = c.caption;
window = c.window;
frame = c.frame;
state = c.state;
dock_direction = c.dock_direction;
dock_layer = c.dock_layer;
dock_row = c.dock_row;
dock_pos = c.dock_pos;
best_size = c.best_size;
min_size = c.min_size;
max_size = c.max_size;
floating_pos = c.floating_pos;
floating_size = c.floating_size;
dock_proportion = c.dock_proportion;
buttons = c.buttons;
rect = c.rect;
}
wxPaneInfo& operator=(const wxPaneInfo& c)
{
name = c.name;
caption = c.caption;
window = c.window;
frame = c.frame;
state = c.state;
dock_direction = c.dock_direction;
dock_layer = c.dock_layer;
dock_row = c.dock_row;
dock_pos = c.dock_pos;
best_size = c.best_size;
min_size = c.min_size;
max_size = c.max_size;
floating_pos = c.floating_pos;
floating_size = c.floating_size;
dock_proportion = c.dock_proportion;
buttons = c.buttons;
rect = c.rect;
return *this;
}
#endif // SWIG
bool IsOk() const { return (window != NULL) ? true : false; }
bool IsFixed() const { return !HasFlag(optionResizable); }
bool IsResizable() const { return HasFlag(optionResizable); }
bool IsShown() const { return !HasFlag(optionHidden); }
bool IsFloating() const { return HasFlag(optionFloating); }
bool IsDocked() const { return !HasFlag(optionFloating); }
bool IsToolbar() const { return HasFlag(optionToolbar); }
bool IsTopDockable() const { return HasFlag(optionTopDockable); }
bool IsBottomDockable() const { return HasFlag(optionBottomDockable); }
bool IsLeftDockable() const { return HasFlag(optionLeftDockable); }
bool IsRightDockable() const { return HasFlag(optionRightDockable); }
bool IsFloatable() const { return HasFlag(optionFloatable); }
bool IsMovable() const { return HasFlag(optionMovable); }
bool HasCaption() const { return HasFlag(optionCaption); }
bool HasGripper() const { return HasFlag(optionGripper); }
bool HasBorder() const { return HasFlag(optionPaneBorder); }
bool HasCloseButton() const { return HasFlag(buttonClose); }
bool HasMaximizeButton() const { return HasFlag(buttonMaximize); }
bool HasMinimizeButton() const { return HasFlag(buttonMinimize); }
bool HasPinButton() const { return HasFlag(buttonPin); }
bool HasGripperTop() const { return HasFlag(optionGripperTop); }
#ifdef SWIG
%typemap(out) wxPaneInfo& { $result = $self; Py_INCREF($result); }
#endif
wxPaneInfo& Window(wxWindow* w) { window = w; return *this; }
wxPaneInfo& Name(const wxString& n) { name = n; return *this; }
wxPaneInfo& Caption(const wxString& c) { caption = c; return *this; }
wxPaneInfo& Left() { dock_direction = wxAUI_DOCK_LEFT; return *this; }
wxPaneInfo& Right() { dock_direction = wxAUI_DOCK_RIGHT; return *this; }
wxPaneInfo& Top() { dock_direction = wxAUI_DOCK_TOP; return *this; }
wxPaneInfo& Bottom() { dock_direction = wxAUI_DOCK_BOTTOM; return *this; }
wxPaneInfo& Center() { dock_direction = wxAUI_DOCK_CENTER; return *this; }
wxPaneInfo& Centre() { dock_direction = wxAUI_DOCK_CENTRE; return *this; }
wxPaneInfo& Direction(int direction) { dock_direction = direction; return *this; }
wxPaneInfo& Layer(int layer) { dock_layer = layer; return *this; }
wxPaneInfo& Row(int row) { dock_row = row; return *this; }
wxPaneInfo& Position(int pos) { dock_pos = pos; return *this; }
wxPaneInfo& BestSize(const wxSize& size) { best_size = size; return *this; }
wxPaneInfo& MinSize(const wxSize& size) { min_size = size; return *this; }
wxPaneInfo& MaxSize(const wxSize& size) { max_size = size; return *this; }
wxPaneInfo& BestSize(int x, int y) { best_size.Set(x,y); return *this; }
wxPaneInfo& MinSize(int x, int y) { min_size.Set(x,y); return *this; }
wxPaneInfo& MaxSize(int x, int y) { max_size.Set(x,y); return *this; }
wxPaneInfo& FloatingPosition(const wxPoint& pos) { floating_pos = pos; return *this; }
wxPaneInfo& FloatingPosition(int x, int y) { floating_pos.x = x; floating_pos.y = y; return *this; }
wxPaneInfo& FloatingSize(const wxSize& size) { floating_size = size; return *this; }
wxPaneInfo& FloatingSize(int x, int y) { floating_size.Set(x,y); return *this; }
wxPaneInfo& Fixed() { return SetFlag(optionResizable, false); }
wxPaneInfo& Resizable(bool resizable = true) { return SetFlag(optionResizable, resizable); }
wxPaneInfo& Dock() { return SetFlag(optionFloating, false); }
wxPaneInfo& Float() { return SetFlag(optionFloating, true); }
wxPaneInfo& Hide() { return SetFlag(optionHidden, true); }
wxPaneInfo& Show(bool show = true) { return SetFlag(optionHidden, !show); }
wxPaneInfo& CaptionVisible(bool visible = true) { return SetFlag(optionCaption, visible); }
wxPaneInfo& PaneBorder(bool visible = true) { return SetFlag(optionPaneBorder, visible); }
wxPaneInfo& Gripper(bool visible = true) { return SetFlag(optionGripper, visible); }
wxPaneInfo& GripperTop(bool attop = true) { return SetFlag(optionGripperTop, attop); }
wxPaneInfo& CloseButton(bool visible = true) { return SetFlag(buttonClose, visible); }
wxPaneInfo& MaximizeButton(bool visible = true) { return SetFlag(buttonMaximize, visible); }
wxPaneInfo& MinimizeButton(bool visible = true) { return SetFlag(buttonMinimize, visible); }
wxPaneInfo& PinButton(bool visible = true) { return SetFlag(buttonPin, visible); }
wxPaneInfo& DestroyOnClose(bool b = true) { return SetFlag(optionDestroyOnClose, b); }
wxPaneInfo& TopDockable(bool b = true) { return SetFlag(optionTopDockable, b); }
wxPaneInfo& BottomDockable(bool b = true) { return SetFlag(optionBottomDockable, b); }
wxPaneInfo& LeftDockable(bool b = true) { return SetFlag(optionLeftDockable, b); }
wxPaneInfo& RightDockable(bool b = true) { return SetFlag(optionRightDockable, b); }
wxPaneInfo& Floatable(bool b = true) { return SetFlag(optionFloatable, b); }
wxPaneInfo& Movable(bool b = true) { return SetFlag(optionMovable, b); }
wxPaneInfo& Dockable(bool b = true)
{
return TopDockable(b).BottomDockable(b).LeftDockable(b).RightDockable(b);
}
wxPaneInfo& DefaultPane()
{
state |= optionTopDockable | optionBottomDockable |
optionLeftDockable | optionRightDockable |
optionFloatable | optionMovable | optionResizable |
optionCaption | optionPaneBorder | buttonClose;
return *this;
}
wxPaneInfo& CentrePane() { return CenterPane(); }
wxPaneInfo& CenterPane()
{
state = 0;
return Center().PaneBorder().Resizable();
}
wxPaneInfo& ToolbarPane()
{
DefaultPane();
state |= (optionToolbar | optionGripper);
state &= ~(optionResizable | optionCaption);
if (dock_layer == 0)
dock_layer = 10;
return *this;
}
wxPaneInfo& SetFlag(unsigned int flag, bool option_state)
{
if (option_state)
state |= flag;
else
state &= ~flag;
return *this;
}
bool HasFlag(unsigned int flag) const
{
return (state & flag) ? true:false;
}
#ifdef SWIG
%typemap(out) wxPaneInfo& ;
#endif
public:
enum wxPaneState
{
optionFloating = 1 << 0,
optionHidden = 1 << 1,
optionLeftDockable = 1 << 2,
optionRightDockable = 1 << 3,
optionTopDockable = 1 << 4,
optionBottomDockable = 1 << 5,
optionFloatable = 1 << 6,
optionMovable = 1 << 7,
optionResizable = 1 << 8,
optionPaneBorder = 1 << 9,
optionCaption = 1 << 10,
optionGripper = 1 << 11,
optionDestroyOnClose = 1 << 12,
optionToolbar = 1 << 13,
optionActive = 1 << 14,
optionGripperTop = 1 << 15,
buttonClose = 1 << 24,
buttonMaximize = 1 << 25,
buttonMinimize = 1 << 26,
buttonPin = 1 << 27,
buttonCustom1 = 1 << 28,
buttonCustom2 = 1 << 29,
buttonCustom3 = 1 << 30,
actionPane = 1 << 31 // used internally
};
public:
wxString name; // name of the pane
wxString caption; // caption displayed on the window
wxWindow* window; // window that is in this pane
wxFrame* frame; // floating frame window that holds the pane
unsigned int state; // a combination of wxPaneState values
int dock_direction; // dock direction (top, bottom, left, right, center)
int dock_layer; // layer number (0 = innermost layer)
int dock_row; // row number on the docking bar (0 = first row)
int dock_pos; // position inside the row (0 = first position)
wxSize best_size; // size that the layout engine will prefer
wxSize min_size; // minimum size the pane window can tolerate
wxSize max_size; // maximum size the pane window can tolerate
wxPoint floating_pos; // position while floating
wxSize floating_size; // size while floating
int dock_proportion; // proportion while docked
wxPaneButtonArray buttons; // buttons on the pane
wxRect rect; // current rectangle (populated by wxAUI)
};
class WXDLLIMPEXP_AUI wxFrameManager : public wxEvtHandler
{
friend class wxFloatingPane;
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