📄 floatpane.h
字号:
///////////////////////////////////////////////////////////////////////////////
// Name: wx/aui/floatpane.h
// Purpose: wxaui: wx advanced user interface - docking window manager
// Author: Benjamin I. Williams
// Modified by:
// Created: 2005-05-17
// RCS-ID: $Id: floatpane.h,v 1.5 2006/07/07 17:53:17 RD Exp $
// Copyright: (C) Copyright 2005, Kirix Corporation, All Rights Reserved.
// Licence: wxWindows Library Licence, Version 3.1
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FLOATPANE_H_
#define _WX_FLOATPANE_H_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#if wxUSE_AUI
#include "wx/frame.h"
#if defined( __WXMSW__ ) || defined( __WXMAC__ )
#include "wx/minifram.h"
#define wxFloatingPaneBaseClass wxMiniFrame
#else
#define wxFloatingPaneBaseClass wxFrame
#endif
class WXDLLIMPEXP_AUI wxFloatingPane : public wxFloatingPaneBaseClass
{
public:
wxFloatingPane(wxWindow* parent,
wxFrameManager* owner_mgr,
const wxPaneInfo& pane,
wxWindowID id = wxID_ANY
);
~wxFloatingPane();
void SetPaneWindow(const wxPaneInfo& pane);
private:
void OnSize(wxSizeEvent& event);
void OnClose(wxCloseEvent& event);
void OnMoveEvent(wxMoveEvent& event);
void OnIdle(wxIdleEvent& event);
void OnMoveStart();
void OnMoving(const wxRect& window_rect);
void OnMoveFinished();
void OnActivate(wxActivateEvent& event);
static bool isMouseDown();
private:
wxWindow* m_pane_window; // pane window being managed
bool m_moving;
wxRect m_last_rect;
wxSize m_last_size;
wxFrameManager* m_owner_mgr;
wxFrameManager m_mgr;
#ifndef SWIG
DECLARE_EVENT_TABLE()
DECLARE_CLASS(wxFloatingPaneBaseClass)
#endif // SWIG
};
#endif // wxUSE_AUI
#endif //_WX_FLOATPANE_H_
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -