📄 colour.h
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/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk1/colour.h
// Purpose:
// Author: Robert Roebling
// Id: $Id: colour.h,v 1.28 2006/04/24 18:02:27 ABX Exp $
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKCOLOURH__
#define __GTKCOLOURH__
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdiobj.h"
#include "wx/palette.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxDC;
class WXDLLIMPEXP_CORE wxPaintDC;
class WXDLLIMPEXP_CORE wxBitmap;
class WXDLLIMPEXP_CORE wxWindow;
class WXDLLIMPEXP_CORE wxColour;
//-----------------------------------------------------------------------------
// wxColour
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxColour : public wxColourBase
{
public:
// constructors
// ------------
// default
wxColour() { }
DEFINE_STD_WXCOLOUR_CONSTRUCTORS
~wxColour();
virtual bool FromString(const wxChar *str);
bool Ok() const { return m_refData != NULL; }
bool operator == ( const wxColour& col ) const;
bool operator != ( const wxColour& col ) const { return !(*this == col); }
unsigned char Red() const;
unsigned char Green() const;
unsigned char Blue() const;
// Implementation part
void CalcPixel( GdkColormap *cmap );
int GetPixel() const;
GdkColor *GetColor() const;
protected:
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
virtual void InitWith( unsigned char red, unsigned char green, unsigned char blue );
private:
DECLARE_DYNAMIC_CLASS(wxColour)
};
#endif // __GTKCOLOURH__
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