📄 treectrl.h
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/////////////////////////////////////////////////////////////////////////////
// Name: wx/palmos/treectrl.h
// Purpose: wxTreeCtrl class
// Author: William Osborne - minimal working wxPalmOS port
// Modified by:
// Created: 10/13/04
// RCS-ID: $Id: treectrl.h,v 1.9 2006/03/28 13:11:20 ABX Exp $
// Copyright: (c) William Osborne
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TREECTRL_H_
#define _WX_TREECTRL_H_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if wxUSE_TREECTRL
#include "wx/textctrl.h"
#include "wx/dynarray.h"
#include "wx/treebase.h"
#include "wx/hashmap.h"
// fwd decl
class WXDLLEXPORT wxImageList;
class WXDLLEXPORT wxDragImage;
struct WXDLLEXPORT wxTreeViewItem;
// hash storing attributes for our items
WX_DECLARE_EXPORTED_VOIDPTR_HASH_MAP(wxTreeItemAttr *, wxMapTreeAttr);
// ----------------------------------------------------------------------------
// wxTreeCtrl
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeCtrl : public wxControl
{
public:
// creation
// --------
wxTreeCtrl() { Init(); }
wxTreeCtrl(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTreeCtrlNameStr)
{
Create(parent, id, pos, size, style, validator, name);
}
virtual ~wxTreeCtrl();
bool Create(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTreeCtrlNameStr);
// accessors
// ---------
// get the total number of items in the control
virtual unsigned int GetCount() const;
// indent is the number of pixels the children are indented relative to
// the parents position. SetIndent() also redraws the control
// immediately.
unsigned int GetIndent() const;
void SetIndent(unsigned int indent);
// spacing is the number of pixels between the start and the Text
unsigned int GetSpacing() const { return 18; } // return wxGTK default
void SetSpacing(unsigned int WXUNUSED(spacing)) { }
// image list: these functions allow to associate an image list with
// the control and retrieve it. Note that the control does _not_ delete
// the associated image list when it's deleted in order to allow image
// lists to be shared between different controls.
//
// The normal image list is for the icons which correspond to the
// normal tree item state (whether it is selected or not).
// Additionally, the application might choose to show a state icon
// which corresponds to an app-defined item state (for example,
// checked/unchecked) which are taken from the state image list.
wxImageList *GetImageList() const;
wxImageList *GetStateImageList() const;
void SetImageList(wxImageList *imageList);
void SetStateImageList(wxImageList *imageList);
void AssignImageList(wxImageList *imageList);
void AssignStateImageList(wxImageList *imageList);
// Functions to work with tree ctrl items. Unfortunately, they can _not_ be
// member functions of wxTreeItem because they must know the tree the item
// belongs to for Windows implementation and storing the pointer to
// wxTreeCtrl in each wxTreeItem is just too much waste.
// accessors
// ---------
// retrieve items label
wxString GetItemText(const wxTreeItemId& item) const;
// get one of the images associated with the item (normal by default)
int GetItemImage(const wxTreeItemId& item,
wxTreeItemIcon which = wxTreeItemIcon_Normal) const;
// get the data associated with the item
wxTreeItemData *GetItemData(const wxTreeItemId& item) const;
// get the item's text colour
wxColour GetItemTextColour(const wxTreeItemId& item) const;
// get the item's background colour
wxColour GetItemBackgroundColour(const wxTreeItemId& item) const;
// get the item's font
wxFont GetItemFont(const wxTreeItemId& item) const;
// modifiers
// ---------
// set items label
void SetItemText(const wxTreeItemId& item, const wxString& text);
// get one of the images associated with the item (normal by default)
void SetItemImage(const wxTreeItemId& item, int image,
wxTreeItemIcon which = wxTreeItemIcon_Normal);
// associate some data with the item
void SetItemData(const wxTreeItemId& item, wxTreeItemData *data);
// force appearance of [+] button near the item. This is useful to
// allow the user to expand the items which don't have any children now
// - but instead add them only when needed, thus minimizing memory
// usage and loading time.
void SetItemHasChildren(const wxTreeItemId& item, bool has = true);
// the item will be shown in bold
void SetItemBold(const wxTreeItemId& item, bool bold = true);
// the item will be shown with a drop highlight
void SetItemDropHighlight(const wxTreeItemId& item, bool highlight = true);
// set the items text colour
void SetItemTextColour(const wxTreeItemId& item, const wxColour& col);
// set the items background colour
void SetItemBackgroundColour(const wxTreeItemId& item, const wxColour& col);
// set the items font (should be of the same height for all items)
void SetItemFont(const wxTreeItemId& item, const wxFont& font);
// item status inquiries
// ---------------------
// is the item visible (it might be outside the view or not expanded)?
bool IsVisible(const wxTreeItemId& item) const;
// does the item has any children?
bool ItemHasChildren(const wxTreeItemId& item) const;
// is the item expanded (only makes sense if HasChildren())?
bool IsExpanded(const wxTreeItemId& item) const;
// is this item currently selected (the same as has focus)?
bool IsSelected(const wxTreeItemId& item) const;
// is item text in bold font?
bool IsBold(const wxTreeItemId& item) const;
// number of children
// ------------------
// if 'recursively' is false, only immediate children count, otherwise
// the returned number is the number of all items in this branch
size_t GetChildrenCount(const wxTreeItemId& item,
bool recursively = true) const;
// navigation
// ----------
// wxTreeItemId.IsOk() will return false if there is no such item
// get the root tree item
wxTreeItemId GetRootItem() const;
// get the item currently selected (may return NULL if no selection)
wxTreeItemId GetSelection() const;
// get the items currently selected, return the number of such item
//
// NB: this operation is expensive and can take a long time for a
// control with a lot of items (~ O(number of items)).
size_t GetSelections(wxArrayTreeItemIds& selections) const;
// get the parent of this item (may return NULL if root)
wxTreeItemId GetItemParent(const wxTreeItemId& item) const;
// for this enumeration function you must pass in a "cookie" parameter
// which is opaque for the application but is necessary for the library
// to make these functions reentrant (i.e. allow more than one
// enumeration on one and the same object simultaneously). Of course,
// the "cookie" passed to GetFirstChild() and GetNextChild() should be
// the same!
// get the first child of this item
wxTreeItemId GetFirstChild(const wxTreeItemId& item,
wxTreeItemIdValue& cookie) const;
// get the next child
wxTreeItemId GetNextChild(const wxTreeItemId& item,
wxTreeItemIdValue& cookie) const;
// get the last child of this item - this method doesn't use cookies
wxTreeItemId GetLastChild(const wxTreeItemId& item) const;
// get the next sibling of this item
wxTreeItemId GetNextSibling(const wxTreeItemId& item) const;
// get the previous sibling
wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const;
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