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📄 colour.h

📁 Wxpython Implemented on Windows CE, Source code
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/////////////////////////////////////////////////////////////////////////////
// Name:        wx/mgl/colour.h
// Purpose:     wxColour class
// Author:      Julian Smart
// Modified by:
// Created:     01/02/97
// RCS-ID:      $Id: colour.h,v 1.12 2006/04/24 21:03:17 ABX Exp $
// Copyright:   (c) Julian Smart
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

#ifndef _WX_COLOUR_H_
#define _WX_COLOUR_H_

#include "wx/object.h"

// Colour
class WXDLLEXPORT wxColour: public wxColourBase
{
public:
    // constructors
    // ------------

    // default
    wxColour();
    DEFINE_STD_WXCOLOUR_CONSTRUCTORS

    // copy ctors and assignment operators
    wxColour(const wxColour& col);
    wxColour& operator = (const wxColour& col);

    // dtor
    ~wxColour();

    // accessors
    bool Ok() const { return m_isInit; }

    unsigned char Red() const { return m_red; }
    unsigned char Green() const { return m_green; }
    unsigned char Blue() const { return m_blue; }

    // comparison
    bool operator == (const wxColour& colour) const
    {
        return (m_red == colour.m_red &&
                m_green == colour.m_green &&
                m_blue == colour.m_blue &&
                m_isInit == colour.m_isInit);
    }
    bool operator != (const wxColour& colour) const { return !(*this == colour); }


protected:

    // Helper function
    void Init();

    virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue);

private:
    bool m_isInit;
    unsigned char m_red;
    unsigned char m_blue;
    unsigned char m_green;

private:
    DECLARE_DYNAMIC_CLASS(wxColour)
};

#endif
        // _WX_COLOUR_H_

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