📄 setup0.h
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#define wxUSE_DYNLIB_CLASS 0
#endif
// experimental, don't use for now
#if defined(__WIN32__)
#define wxUSE_DYNAMIC_LOADER 1
#else
#define wxUSE_DYNAMIC_LOADER 0
#endif
// Set to 1 to use socket classes
#define wxUSE_SOCKETS 1
// Set to 1 to enable virtual file systems (required by wxHTML)
#define wxUSE_FILESYSTEM 1
// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_ZIP 1
// wxArchive classes for accessing archives such as zip and tar
#define wxUSE_ARCHIVE_STREAMS 1
// Set to 1 to compile wxZipInput/OutputStream classes.
#define wxUSE_ZIPSTREAM 1
// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
// wxUSE_LIBPNG
#define wxUSE_ZLIB 1
// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_INET 1
// If enabled, the code written by Apple will be used to write, in a portable
// way, float on the disk. See extended.c for the license which is different
// from wxWidgets one.
//
// Default is 1.
//
// Recommended setting: 1 unless you don't like the license terms (unlikely)
#define wxUSE_APPLE_IEEE 1
// Joystick support class
#if defined(__WIN32__)
#define wxUSE_JOYSTICK 1
#else
#define wxUSE_JOYSTICK 1
#endif
// wxFontMapper class
#define wxUSE_FONTMAP 1
// wxMimeTypesManager class
#define wxUSE_MIMETYPE 1
// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
// or wxURL you need to set this to 1.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_PROTOCOL 1
// The settings for the individual URL schemes
#define wxUSE_PROTOCOL_FILE 1
#define wxUSE_PROTOCOL_FTP 1
#define wxUSE_PROTOCOL_HTTP 1
// Define this to use wxURL class.
#define wxUSE_URL 1
// Support for regular expression matching via wxRegEx class: enable this to
// use POSIX regular expressions in your code. You need to compile regex
// library from src/regex to use it under Windows.
//
// Default is 0
//
// Recommended setting: 1 if your compiler supports it, if it doesn't please
// contribute us a makefile for src/regex for it
#define wxUSE_REGEX 1
// wxSystemOptions class
#define wxUSE_SYSTEM_OPTIONS 1
// wxSound class
#define wxUSE_SOUND 1
// Use wxMediaCtrl
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_MEDIACTRL 1
// Use QuickTime
//
// Default is 0
//
// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
#define wxUSE_QUICKTIME 0
// Use DirectShow
//
// Default is 0
//
// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
#define wxUSE_DIRECTSHOW 0
// Use wxWidget's XRC XML-based resource system. Recommended.
//
// Default is 1
//
// Recommended setting: 1 (requires wxUSE_XML)
#define wxUSE_XRC 1
// XML parsing classes. Note that their API will change in the future, so
// using wxXmlDocument and wxXmlNode in your app is not recommended.
//
// Default is 1
//
// Recommended setting: 1 (required by XRC)
#if wxUSE_XRC
# define wxUSE_XML 1
#else
# define wxUSE_XML 0
#endif
// Use wxWidget's AUI docking system
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_AUI 1
// Set to 1 to compile MS Windows XP theme engine support
#define wxUSE_UXTHEME 0
// Set to 1 to auto-adapt to MS Windows XP themes where possible
// (notably, wxNotebook pages)
#define wxUSE_UXTHEME_AUTO 0
// ----------------------------------------------------------------------------
// Individual GUI controls
// ----------------------------------------------------------------------------
// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
// (without it, wxControl class is not compiled)
//
// Default is 1
//
// Recommended setting: 1 (don't change except for very special programs)
#define wxUSE_CONTROLS 1
// wxPopupWindow class is a top level transient window. It is currently used
// to implement wxTipWindow
//
// Default is 1
//
// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
#define wxUSE_POPUPWIN 1
// wxTipWindow allows to implement the custom tooltips, it is used by the
// context help classes. Requires wxUSE_POPUPWIN.
//
// Default is 1
//
// Recommended setting: 1 (may be set to 0)
#define wxUSE_TIPWINDOW 1
// Each of the settings below corresponds to one wxWidgets control. They are
// all switched on by default but may be disabled if you are sure that your
// program (including any standard dialogs it can show!) doesn't need them and
// if you desperately want to save some space. If you use any of these you must
// set wxUSE_CONTROLS as well.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_BUTTON 1 // wxButton
#define wxUSE_BMPBUTTON 1 // wxBitmapButton
#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
#define wxUSE_CHECKBOX 1 // wxCheckBox
#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
#define wxUSE_CHOICE 1 // wxChoice
#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
#define wxUSE_COMBOBOX 1 // wxComboBox
#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
#define wxUSE_GAUGE 1 // wxGauge
#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
#define wxUSE_LISTBOX 1 // wxListBox
#define wxUSE_LISTCTRL 1 // wxListCtrl
#define wxUSE_RADIOBOX 1 // wxRadioBox
#define wxUSE_RADIOBTN 1 // wxRadioButton
#define wxUSE_SCROLLBAR 1 // wxScrollBar
#define wxUSE_SLIDER 1 // wxSlider
#define wxUSE_SPINBTN 1 // wxSpinButton
#define wxUSE_SPINCTRL 1 // wxSpinCtrl
#define wxUSE_STATBOX 1 // wxStaticBox
#define wxUSE_STATLINE 1 // wxStaticLine
#define wxUSE_STATTEXT 1 // wxStaticText
#define wxUSE_STATBMP 1 // wxStaticBitmap
#define wxUSE_TEXTCTRL 1 // wxTextCtrl
#define wxUSE_TOGGLEBTN 1 // wxToggleButton
#define wxUSE_TREECTRL 1 // wxTreeCtrl
// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
// below either wxStatusBar95 or a generic wxStatusBar will be used.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_STATUSBAR 1
// Two status bar implementations are available under Win32: the generic one
// or the wrapper around native control. For native look and feel the native
// version should be used.
//
// Default is 0.
//
// Recommended setting: 0
#define wxUSE_NATIVE_STATUSBAR 0
// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
// classes at all. Otherwise, use the native toolbar class unless
// wxUSE_TOOLBAR_NATIVE is 0.
//
// Default is 0 for all settings.
//
// Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
#define wxUSE_TOOLBAR 1
#define wxUSE_TOOLBAR_NATIVE 0
// wxNotebook is a control with several "tabs" located on one of its sides. It
// may be used ot logically organise the data presented to the user instead of
// putting everything in one huge dialog. It replaces wxTabControl and related
// classes of wxWin 1.6x.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_NOTEBOOK 1
// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
// the tabs
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_LISTBOOK 1
// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
// the tabs
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_CHOICEBOOK 1
// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
// the tabs
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_TREEBOOK 1
// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
// tabs
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_TOOLBOOK 1
// wxTabDialog is a generic version of wxNotebook but it is incompatible with
// the new class. It shouldn't be used in new code.
//
// Default is 0.
//
// Recommended setting: 0 (use wxNotebook)
#define wxUSE_TAB_DIALOG 0
// wxGrid class
//
// Default is 1, set to 0 to cut down compilation time and binaries size if you
// don't use it.
//
// Recommended setting: 1
//
#define wxUSE_GRID 1
// wxProperty[Value/Form/List] classes, used by Dialog Editor
#define wxUSE_PROPSHEET 1
// wxComboCtrl and related classes: combobox with custom popup window and
// not necessarily a listbox.
//
// Default is 1.
//
// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
// it used by wxComboBox
#define wxUSE_COMBOCTRL 1
// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
// items.
//
// Default is 1.
//
// Recommended setting: 1 but can be safely set to 0
#define wxUSE_ODCOMBOBOX 1
// ----------------------------------------------------------------------------
// Miscellaneous GUI stuff
// ----------------------------------------------------------------------------
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
#define wxUSE_ACCEL 1
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
// under Windows).
//
// Default is 1.
//
// Recommended setting: 1 (can be safely set to 0, not used by the library)
#define wxUSE_CARET 1
// Use wxDisplay class: it allows enumerating all displays on a system and
// working with them.
//
// Default is 0 because it isn't yet implemented on all platforms
//
// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
#define wxUSE_DISPLAY 0
// Miscellaneous geometry code: needed for Canvas library
#define wxUSE_GEOMETRY 0
// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
// wxListCtrl.
//
// Default is 1.
//
// Recommended setting: 1 (set it to 0 if you don't use any of the controls
// enumerated above, then this class is mostly useless too)
#define wxUSE_IMAGLIST 1
// Use wxMenu, wxMenuBar, wxMenuItem.
//
// Default is 1.
//
// Recommended setting: 1 (can't be disabled under MSW)
#define wxUSE_MENUS 1
// Use wxSashWindow class.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_SASH 1
// Use wxSplitterWindow class.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_SPLITTER 1
// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
//
// Default is 1.
//
// Recommended setting: 1
#ifdef __WIN32__
#define wxUSE_TOOLTIPS 1
#else
#define wxUSE_TOOLTIPS 0
#endif
// wxValidator class and related methods
#define wxUSE_VALIDATORS 1
// wxDC cacheing implementation
#define wxUSE_DC_CACHEING 1
// Set this to 1 to enable the use of DIB's for wxBitmap to support
// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
#define wxUSE_DIB_FOR_BITMAP 0
// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------
// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
// file selector, printer dialog). Switching this off also switches off the
// printing architecture and interactive wxPrinterDC.
//
// Default is 1
//
// Recommended setting: 1 (unless it really doesn't work)
#define wxUSE_COMMON_DIALOGS 1
// wxBusyInfo displays window with message when app is busy. Works in same way
// as wxBusyCursor
#define wxUSE_BUSYINFO 1
// Use single/multiple choice dialogs.
//
// Default is 1
//
// Recommended setting: 1 (used in the library itself)
#define wxUSE_CHOICEDLG 1
// Use colour picker dialog
//
// Default is 1
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