📄 dcscreen.h
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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/dcscreen.h
// Purpose: wxScreenDC class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: dcscreen.h,v 1.15 2005/12/25 12:52:49 VZ Exp $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_DCSCREEN_H_
#define _WX_MSW_DCSCREEN_H_
#include "wx/dc.h"
class WXDLLEXPORT wxScreenDC : public wxDC
{
public:
// Create a DC representing the whole screen
wxScreenDC();
// Compatibility with X's requirements for drawing on top of all windows:
// they don't do anything under MSW
static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return true; }
static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return true; }
static bool EndDrawingOnTop() { return true; }
protected:
virtual void DoGetSize(int *w, int *h) const
{
GetDeviceSize(w, h);
}
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxScreenDC)
};
#endif // _WX_MSW_DCSCREEN_H_
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