📄 setup.h
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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/wince/setup.h
// Purpose: Configuration for the library
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: setup.h,v 1.82 2006/06/30 22:04:44 VZ Exp $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SETUP_H_
#define _WX_SETUP_H_
/* --- start common options --- */
// ----------------------------------------------------------------------------
// global settings
// ----------------------------------------------------------------------------
// define this to 0 when building wxBase library - this can also be done from
// makefile/project file overriding the value here
#ifndef wxUSE_GUI
#define wxUSE_GUI 1
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// compatibility settings
// ----------------------------------------------------------------------------
// This setting determines the compatibility with 2.4 API: set it to 1 to
// enable it but please consider updating your code instead.
//
// Default is 0
//
// Recommended setting: 0 (please update your code)
#define WXWIN_COMPATIBILITY_2_4 0
// This setting determines the compatibility with 2.6 API: set it to 0 to
// flag all cases of using deprecated functions.
//
// Default is 1 but please try building your code with 0 as the default will
// change to 0 in the next version and the deprecated functions will disappear
// in the version after it completely.
//
// Recommended setting: 0 (please update your code)
#define WXWIN_COMPATIBILITY_2_6 1
// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
// default system font is used for wxWindow::GetCharWidth/Height() instead of
// the current font.
//
// Default is 0
//
// Recommended setting: 0
#define wxDIALOG_UNIT_COMPATIBILITY 0
// ----------------------------------------------------------------------------
// debugging settings
// ----------------------------------------------------------------------------
// Generic comment about debugging settings: they are very useful if you don't
// use any other memory leak detection tools such as Purify/BoundsChecker, but
// are probably redundant otherwise. Also, Visual C++ CRT has the same features
// as wxWidgets memory debugging subsystem built in since version 5.0 and you
// may prefer to use it instead of built in memory debugging code because it is
// faster and more fool proof.
//
// Using VC++ CRT memory debugging is enabled by default in debug mode
// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
// and if __NO_VC_CRTDBG__ is not defined.
// If 1, enables wxDebugContext, for writing error messages to file, etc. If
// __WXDEBUG__ is not defined, will still use the normal memory operators.
//
// Default is 0
//
// Recommended setting: 0
#define wxUSE_DEBUG_CONTEXT 0
// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
// __WXDEBUG__ is also defined.
//
// WARNING: this code may not work with all architectures, especially if
// alignment is an issue. This switch is currently ignored for mingw / cygwin
//
// Default is 0
//
// Recommended setting: 1 if you are not using a memory debugging tool, else 0
#define wxUSE_MEMORY_TRACING 0
// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors which is a common problem
// especially if you use another library which also redefines the global new
// and delete), set this to 0.
// This switch is currently ignored for mingw / cygwin
//
// Default is 0
//
// Recommended setting: 0
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
// this causes problems (e.g. link errors), set this to 0. You may need to set
// this to 0 if using templates (at least for VC++). This switch is currently
// ignored for mingw / cygwin / CodeWarrior
//
// Default is 0
//
// Recommended setting: 0
#define wxUSE_DEBUG_NEW_ALWAYS 0
// wxHandleFatalExceptions() may be used to catch the program faults at run
// time and, instead of terminating the program with a usual GPF message box,
// call the user-defined wxApp::OnFatalException() function. If you set
// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
//
// This setting is for Win32 only and can only be enabled if your compiler
// supports Win32 structured exception handling (currently only VC++ does)
//
// Default is 1
//
// Recommended setting: 1 if your compiler supports it.
#define wxUSE_ON_FATAL_EXCEPTION 1
// Set this to 1 to be able to generate a human-readable (unlike
// machine-readable minidump created by wxCrashReport::Generate()) stack back
// trace when your program crashes using wxStackWalker
//
// Default is 1 if supported by the compiler.
//
// Recommended setting: 1, set to 0 if your programs never crash
#define wxUSE_STACKWALKER 1
// Set this to 1 to compile in wxDebugReport class which allows you to create
// and optionally upload to your web site a debug report consisting of back
// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
//
// Default is 1 if supported by the compiler.
//
// Recommended setting: 1, it is compiled into a separate library so there
// is no overhead if you don't use it
#define wxUSE_DEBUGREPORT 1
// ----------------------------------------------------------------------------
// Unicode support
// ----------------------------------------------------------------------------
// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
// defined as wchar_t, wxString will use Unicode internally. If you set this
// to 1, you must use wxT() macro for all literal strings in the program.
//
// Unicode is currently only fully supported under Windows NT/2000/XP
// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 0
//
// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 0
#endif
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
// compiling the program in Unicode mode. More precisely, it will be possible
// to construct wxString from a wide (Unicode) string and convert any wxString
// to Unicode.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_WCHAR_T 1
// ----------------------------------------------------------------------------
// global features
// ----------------------------------------------------------------------------
// Compile library in exception-safe mode? If set to 1, the library will try to
// behave correctly in presence of exceptions (even though it still will not
// use the exceptions itself) and notify the user code about any unhandled
// exceptions. If set to 0, propagation of the exceptions through the library
// code will lead to undefined behaviour -- but the code itself will be
// slightly smaller and faster.
//
// Note that like wxUSE_THREADS this option is automatically set to 0 if
// wxNO_EXCEPTIONS is defined.
//
// Default is 1
//
// Recommended setting: depends on whether you intend to use C++ exceptions
// in your own code (1 if you do, 0 if you don't)
#define wxUSE_EXCEPTIONS 1
// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
//
// Default is 0
//
// Recommended setting: 0 (this is still work in progress...)
#define wxUSE_EXTENDED_RTTI 0
// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
// and for wxHashMap to be implemented with templates.
//
// Default is 0
//
// Recommended setting: YMMV
#define wxUSE_STL 0
// Support for message/error logging. This includes wxLogXXX() functions and
// wxLog and derived classes. Don't set this to 0 unless you really know what
// you are doing.
//
// Default is 1
//
// Recommended setting: 1 (always)
#define wxUSE_LOG 1
// Recommended setting: 1
#define wxUSE_LOGWINDOW 1
// Recommended setting: 1
#define wxUSE_LOGGUI 1
// Recommended setting: 1
#define wxUSE_LOG_DIALOG 1
// Support for command line parsing using wxCmdLineParser class.
//
// Default is 1
//
// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
#define wxUSE_CMDLINE_PARSER 1
// Support for multithreaded applications: if 1, compile in thread classes
// (thread.h) and make the library a bit more thread safe. Although thread
// support is quite stable by now, you may still consider recompiling the
// library without it if you have no use for it - this will result in a
// somewhat smaller and faster operation.
//
// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
// build/msw/config.* file this value will have no effect.
//
// Default is 1
//
// Recommended setting: 0 unless you do plan to develop MT applications
#define wxUSE_THREADS 1
// If enabled, compiles wxWidgets streams classes
//
// wx stream classes are used for image IO, process IO redirection, network
// protocols implementation and much more and so disabling this results in a
// lot of other functionality being lost.
//
// Default is 1
//
// Recommended setting: 1 as setting it to 0 disables many other things
#define wxUSE_STREAMS 1
// Use standard C++ streams if 1 instead of wx streams in some places. If
// disabled (default), wx streams are used everywhere and wxWidgets doesn't
// depend on the standard streams library.
//
// Notice that enabling this does not replace wx streams with std streams
// everywhere, in a lot of places wx streams are used no matter what.
//
// Default is 0
//
// Recommended setting: 1 if you use the standard streams anyhow and so
// dependency on the standard streams library is not a
// problem
#define wxUSE_STD_IOSTREAM 0
// Enable conversion to standard C++ string if 1.
#define wxUSE_STD_STRING 0
// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
// Note that if the system's implementation does not support positional
// parameters, setting this to 1 forces the use of the wxWidgets implementation
// of wxVsnprintf. The standard vsnprintf() supports positional parameters on
// many Unix systems but usually doesn't under Windows.
//
// Positional parameters are very useful when translating a program since using
// them in formatting strings allow translators to correctly reorder the
// translated sentences.
//
// Default is 1
//
// Recommended setting: 1 if you want to support multiple languages
#define wxUSE_PRINTF_POS_PARAMS 1
// ----------------------------------------------------------------------------
// non GUI features selection
// ----------------------------------------------------------------------------
// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
// integer which is implemented in terms of native 64 bit integers if any or
// uses emulation otherwise.
//
// This class is required by wxDateTime and so you should enable it if you want
// to use wxDateTime. For most modern platforms, it will use the native 64 bit
// integers in which case (almost) all of its functions are inline and it
// almost does not take any space, so there should be no reason to switch it
// off.
//
// Recommended setting: 1
#define wxUSE_LONGLONG 1
// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
//
// Default is 1
//
// Recommended setting: 1 (wxFile is highly recommended as it is required by
// i18n code, wxFileConfig and others)
#define wxUSE_FILE 1
#define wxUSE_FFILE 1
// Use wxFSVolume class providing access to the configured/active mount points
//
// Default is 1
//
// Recommended setting: 1 (but may be safely disabled if you don't use it)
#define wxUSE_FSVOLUME 1
// Use wxStandardPaths class which allows to retrieve some standard locations
// in the file system
//
// Default is 1
//
// Recommended setting: 1 (may be disabled to save space, but not much)
#define wxUSE_STDPATHS 1
// use wxTextBuffer class: required by wxTextFile
#define wxUSE_TEXTBUFFER 1
// use wxTextFile class: requires wxFile and wxTextBuffer, required by
// wxFileConfig
#define wxUSE_TEXTFILE 1
// i18n support: _() macro, wxLocale class. Requires wxTextFile.
#define wxUSE_INTL 1
// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
// allow to manipulate dates, times and time intervals. wxDateTime replaces the
// old wxTime and wxDate classes which are still provided for backwards
// compatibility (and implemented in terms of wxDateTime).
//
// Note that this class is relatively new and is still officially in alpha
// stage because some features are not yet (fully) implemented. It is already
// quite useful though and should only be disabled if you are aiming at
// absolutely minimal version of the library.
//
// Requires: wxUSE_LONGLONG
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_DATETIME 1
// Set wxUSE_TIMER to 1 to compile wxTimer class
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_TIMER 1
// Use wxStopWatch clas.
//
// Default is 1
//
// Recommended setting: 1 (needed by wxSocket)
#define wxUSE_STOPWATCH 1
// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
// which allow the application to store its settings in the persistent
// storage. Setting this to 1 will also enable on-demand creation of the
// global config object in wxApp.
//
// See also wxUSE_CONFIG_NATIVE below.
//
// Recommended setting: 1
#define wxUSE_CONFIG 1
// If wxUSE_CONFIG is 1, you may choose to use either the native config
// classes under Windows (using .INI files under Win16 and the registry under
// Win32) or the portable text file format used by the config classes under
// Unix.
//
// Default is 1 to use native classes. Note that you may still use
// wxFileConfig even if you set this to 1 - just the config object created by
// default for the applications needs will be a wxRegConfig or wxIniConfig and
// not wxFileConfig.
//
// Recommended setting: 1
#define wxUSE_CONFIG_NATIVE 1
// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
// to connect/disconnect from the network and be notified whenever the dial-up
// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
//
// Default is 1.
//
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