📄 setup_microwin.h
字号:
#define wxUSE_QUICKTIME 0
// Use DirectShow
//
// Default is 0
//
// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
#define wxUSE_DIRECTSHOW 1
// Use wxWidget's XRC XML-based resource system. Recommended.
//
// Default is 1
//
// Recommended setting: 1 (requires wxUSE_XML)
#define wxUSE_XRC 1
// XML parsing classes. Note that their API will change in the future, so
// using wxXmlDocument and wxXmlNode in your app is not recommended.
//
// Default is 1
//
// Recommended setting: 1 (required by XRC)
#if wxUSE_XRC
# define wxUSE_XML 1
#else
# define wxUSE_XML 0
#endif
// ----------------------------------------------------------------------------
// Individual GUI controls
// ----------------------------------------------------------------------------
// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
// (without it, wxControl class is not compiled)
//
// Default is 1
//
// Recommended setting: 1 (don't change except for very special programs)
#define wxUSE_CONTROLS 1
// wxPopupWindow class is not used currently by wxMSW
//
// Default is 0
//
// Recommended setting: 0
#define wxUSE_POPUPWIN 1
// wxTipWindow allows to implement the custom tooltips, it is used by the
// context help classes. Requires wxUSE_POPUPWIN.
//
// Default is 1
//
// Recommended setting: 1 (may be set to 0)
#define wxUSE_TIPWINDOW 1
// Each of the settings below corresponds to one wxWidgets control. They are
// all switched on by default but may be disabled if you are sure that your
// program (including any standard dialogs it can show!) doesn't need them and
// if you desperately want to save some space. If you use any of these you must
// set wxUSE_CONTROLS as well.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_BUTTON 1 // wxButton
#define wxUSE_BMPBUTTON 1 // wxBitmapButton
#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
#define wxUSE_CHECKBOX 1 // wxCheckBox
#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
#define wxUSE_CHOICE 1 // wxChoice
#define wxUSE_COMBOBOX 1 // wxComboBox
#define wxUSE_GAUGE 1 // wxGauge
#define wxUSE_LISTBOX 1 // wxListBox
#define wxUSE_LISTCTRL 0 // wxListCtrl
#define wxUSE_RADIOBOX 1 // wxRadioBox
#define wxUSE_RADIOBTN 1 // wxRadioButton
#define wxUSE_SCROLLBAR 1 // wxScrollBar
#define wxUSE_SLIDER 1 // wxSlider
#define wxUSE_SPINBTN 1 // wxSpinButton
#define wxUSE_SPINCTRL 1 // wxSpinCtrl
#define wxUSE_STATBOX 1 // wxStaticBox
#define wxUSE_STATLINE 1 // wxStaticLine
#define wxUSE_STATTEXT 1 // wxStaticText
#define wxUSE_STATBMP 1 // wxStaticBitmap
#define wxUSE_TEXTCTRL 1 // wxTextCtrl
#define wxUSE_TOGGLEBTN 0 // requires wxButton
#define wxUSE_TREECTRL 0 // wxTreeCtrl
// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
// below either wxStatusBar95 or a generic wxStatusBar will be used.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_STATUSBAR 1
// Two status bar implementations are available under Win32: the generic one
// or the wrapper around native control. For native look and feel the native
// version should be used.
//
// Default is 1.
//
// Recommended setting: 1 (there is no advantage in using the generic one)
#define wxUSE_NATIVE_STATUSBAR 0
// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
// classes at all. Otherwise, use the native toolbar class unless
// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
// supports some features which might not be supported by the native wxToolBar
// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
//
// Default is 1 for all settings.
//
// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
#define wxUSE_TOOLBAR 0
#define wxUSE_TOOLBAR_NATIVE 0
#define wxUSE_TOOLBAR_SIMPLE 0
// wxNotebook is a control with several "tabs" located on one of its sides. It
// may be used ot logically organise the data presented to the user instead of
// putting everything in one huge dialog. It replaces wxTabControl and related
// classes of wxWin 1.6x.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_NOTEBOOK 1
// wxTabDialog is a generic version of wxNotebook but it is incompatible with
// the new class. It shouldn't be used in new code.
//
// Default is 0.
//
// Recommended setting: 0 (use wxNotebook)
#define wxUSE_TAB_DIALOG 0
// wxGrid class
// Default is 1
//
#define wxUSE_GRID 0
// wxProperty[Value/Form/List] classes, used by Dialog Editor
#define wxUSE_PROPSHEET 0
// ----------------------------------------------------------------------------
// Miscellaneous GUI stuff
// ----------------------------------------------------------------------------
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
#define wxUSE_ACCEL 0
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
// under Windows).
//
// Default is 1.
//
// Recommended setting: 1 (can be safely set to 0, not used by the library)
#define wxUSE_CARET 1
// Miscellaneous geometry code: needed for Canvas library
#define wxUSE_GEOMETRY 1
// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
// wxListCtrl.
//
// Default is 1.
//
// Recommended setting: 1 (set it to 0 if you don't use any of the controls
// enumerated above, then this class is mostly useless too)
#define wxUSE_IMAGLIST 1
// Use wxMenu, wxMenuBar, wxMenuItem.
//
// Default is 1.
//
// Recommended setting: 1 (can't be disabled under MSW)
#define wxUSE_MENUS 1
// Use wxSashWindow class.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_SASH 1
// Use wxSplitterWindow class.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_SPLITTER 1
// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_TOOLTIPS 0
// wxValidator class and related methods
#define wxUSE_VALIDATORS 0
// wxDC cacheing implementation
#define wxUSE_DC_CACHEING 0
// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------
// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
// file selector, printer dialog). Switching this off also switches off the
// printing architecture and interactive wxPrinterDC.
//
// Default is 1
//
// Recommended setting: 1 (unless it really doesn't work)
#define wxUSE_COMMON_DIALOGS 1
// wxBusyInfo displays window with message when app is busy. Works in same way
// as wxBusyCursor
#define wxUSE_BUSYINFO 0
// Use single/multiple choice dialogs.
//
// Default is 1
//
// Recommended setting: 1 (used in the library itself)
#define wxUSE_CHOICEDLG 1
// Use colour picker dialog
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_COLOURDLG 0
// wxDirDlg class for getting a directory name from user
#define wxUSE_DIRDLG 0
// TODO: setting to choose the generic or native one
// Use file open/save dialogs.
//
// Default is 1
//
// Recommended setting: 1 (used in many places in the library itself)
#define wxUSE_FILEDLG 0
// Use find/replace dialogs.
//
// Default is 1
//
// Recommended setting: 1 (but may be safely set to 0)
#define wxUSE_FINDREPLDLG 0
// Use font picker dialog
//
// Default is 1
//
// Recommended setting: 1 (used in the library itself)
#define wxUSE_FONTDLG 0
// Use wxMessageDialog and wxMessageBox.
//
// Default is 1
//
// Recommended setting: 1 (used in the library itself)
#define wxUSE_MSGDLG 1
// progress dialog class for lengthy operations
#define wxUSE_PROGRESSDLG 0
// support for startup tips (wxShowTip &c)
#define wxUSE_STARTUP_TIPS 0
// text entry dialog and wxGetTextFromUser function
#define wxUSE_TEXTDLG 0
// number entry dialog
#define wxUSE_NUMBERDLG 0
// splash screen class
#define wxUSE_SPLASH 0
// wizards
#define wxUSE_WIZARDDLG 0
// ----------------------------------------------------------------------------
// Metafiles support
// ----------------------------------------------------------------------------
// Windows supports the graphics format known as metafile which is, though not
// portable, is widely used under Windows and so is supported by wxWin (under
// Windows only, of course). Win16 (Win3.1) used the so-called "Window
// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
// default, WMFs will be used under Win16 and EMFs under Win32. This may be
// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
// in any metafile related classes at all.
//
// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
//
// Recommended setting: default or 0 for everything for portable programs.
#define wxUSE_METAFILE 0
#define wxUSE_ENH_METAFILE 0
#define wxUSE_WIN_METAFILES_ALWAYS 0
// ----------------------------------------------------------------------------
// Big GUI components
// ----------------------------------------------------------------------------
// Set to 0 to disable document/view architecture
#define wxUSE_DOC_VIEW_ARCHITECTURE 0
// Set to 0 to disable MDI document/view architecture
#define wxUSE_MDI_ARCHITECTURE 0
// Set to 0 to disable print/preview architecture code
#define wxUSE_PRINTING_ARCHITECTURE 0
// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
// much more.
//
// Default is 1.
//
// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
// smaller library.
#define wxUSE_HTML 0
// OpenGL canvas
#define wxUSE_GLCANVAS 0
// wxTreeLayout class
#define wxUSE_TREELAYOUT 0
// ----------------------------------------------------------------------------
// Data transfer
// ----------------------------------------------------------------------------
// Use wxClipboard class for clipboard copy/paste.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_CLIPBOARD 0
// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
// drop
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DATAOBJ 0
// Use wxDropTarget and wxDropSource classes for drag and drop (this is
// different from "built in" drag and drop in wxTreeCtrl which is always
// available). Requires wxUSE_DATAOBJ.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DRAG_AND_DROP 0
// ----------------------------------------------------------------------------
// miscellaneous settings
// ----------------------------------------------------------------------------
// wxSingleInstanceChecker class allows to verify at startup if another program
// instance is running (it is only available under Win32)
//
// Default is 1
//
// Recommended setting: 1 (the class is tiny, disabling it won't save much
// space)
#define wxUSE_SNGLINST_CHECKER 0
#define wxUSE_DRAGIMAGE 0
#define wxUSE_IPC 0
// 0 for no interprocess comms
#define wxUSE_HELP 0
// 0 for no help facility
#define wxUSE_MS_HTML_HELP 0
// 0 for no MS HTML Help
// Use wxHTML-based help controller?
#define wxUSE_WXHTML_HELP 0
#define wxUSE_RESOURCES 0
// 0 for no wxGetResource/wxWriteResource
#define wxUSE_CONSTRAINTS 1
// 0 for no window layout constraint system
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -