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!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Release"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /I "./expat/lib" /D "NDEBUG" /D "WIN32" /D WINVER=0x0400 /D "STRICT" /D wxUSE_BASE=1 /Yu"wx/wxprec.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmsw.lib"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswd" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /I "./expat/lib" /D "_DEBUG" /D "__WXDEBUG__" /D "WIN32" /D WINVER=0x0400 /D "STRICT" /D wxUSE_BASE=1 /Yu"wx/wxprec.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmswd.lib"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release With Debug Info"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "wxWindows___Win32_Release_With_Debug_Info"
# PROP BASE Intermediate_Dir "wxWindows___Win32_Release_With_Debug_Info"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDebug"
# PROP Intermediate_Dir "ReleaseDebug"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /I "./expat/lib" /D "NDEBUG" /D "WIN32" /D WINVER=0x0400 /D "STRICT" /D wxUSE_BASE=1 /Yu"wx/wxprec.h" /FD /c
# ADD CPP /nologo /MD /W4 /Zi /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /I "./expat/lib" /D "NDEBUG" /D "WIN32" /D WINVER=0x0400 /D "STRICT" /D wxUSE_BASE=1 /Yu"wx/wxprec.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\lib\wxmsw.lib"
# ADD LIB32 /nologo /out:"..\lib\wxmsw.lib"
!ENDIF
# Begin Target
# Name "wxWindows - Win32 Release Unicode DLL"
# Name "wxWindows - Win32 Debug Unicode DLL"
# Name "wxWindows - Win32 Release Unicode"
# Name "wxWindows - Win32 Debug Unicode"
# Name "wxWindows - Win32 Release DLL"
# Name "wxWindows - Win32 Debug DLL"
# Name "wxWindows - Win32 Release"
# Name "wxWindows - Win32 Debug"
# Name "wxWindows - Win32 Release With Debug Info"
# Begin Source File
SOURCE="This project is deprecated, please see install.txt"
# End Source File
@[for group in SOURCES]@
# Begin Group "@group[0]"
# PROP Default_Filter ""
@[for src in group[1]]@
# Begin Source File
SOURCE=.\@src[4:].replace('/','\\')
@[if src=='src/common/dummy.cpp']@
# ADD CPP /Yc"wx/wxprec.h"
@[end if]@
@[if src.endswith('.c')]@
# SUBTRACT CPP /YX /Yc /Yu
@[end if]@
# End Source File
@[end for]@
# End Group
@[end for]@
# Begin Group "Headers"
# PROP Default_Filter ""
# Begin Group "Setup"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\include\wx\msw\setup.h
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\lib\mswdll\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\lib\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release With Debug Info"
# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\lib\msw\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
@[for group in HEADERS]@
# Begin Group "@group[0]"
# PROP Default_Filter ""
@[for hdr in group[1]]@
# Begin Source File
SOURCE=..\include\@hdr.replace('/','\\')
# End Source File
@[end for]@
# End Group
@[end for]@
# End Group
# End Target
# End Project
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