📄 treelistctrl.cpp
字号:
// get the root tree item
wxTreeItemId GetRootItem() const { return m_anchor; }
// get the item currently selected (may return NULL if no selection)
wxTreeItemId GetSelection() const { return m_current; }
// get the items currently selected, return the number of such item
size_t GetSelections(wxArrayTreeItemIds&) const;
// get the parent of this item (may return NULL if root)
wxTreeItemId GetItemParent(const wxTreeItemId& item) const;
// for this enumeration function you must pass in a "cookie" parameter
// which is opaque for the application but is necessary for the library
// to make these functions reentrant (i.e. allow more than one
// enumeration on one and the same object simultaneously). Of course,
// the "cookie" passed to GetFirstChild() and GetNextChild() should be
// the same!
// get the first child of this item
#if !wxCHECK_VERSION(2, 5, 0)
wxTreeItemId GetFirstChild(const wxTreeItemId& item, long& cookie) const;
#else
wxTreeItemId GetFirstChild(const wxTreeItemId& item, wxTreeItemIdValue& cookie) const;
#endif
// get the next child
#if !wxCHECK_VERSION(2, 5, 0)
wxTreeItemId GetNextChild(const wxTreeItemId& item, long& cookie) const;
#else
wxTreeItemId GetNextChild(const wxTreeItemId& item, wxTreeItemIdValue& cookie) const;
#endif
// get the prev child
#if !wxCHECK_VERSION(2, 5, 0)
wxTreeItemId GetPrevChild(const wxTreeItemId& item, long& cookie) const;
#else
wxTreeItemId GetPrevChild(const wxTreeItemId& item, wxTreeItemIdValue& cookie) const;
#endif
// get the last child of this item - this method doesn't use cookies
wxTreeItemId GetLastChild(const wxTreeItemId& item) const;
// get the next sibling of this item
wxTreeItemId GetNextSibling(const wxTreeItemId& item) const;
// get the previous sibling
wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const;
// get first visible item
wxTreeItemId GetFirstVisibleItem() const;
// get the next visible item: item must be visible itself!
// see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
wxTreeItemId GetNextVisible(const wxTreeItemId& item) const;
// get the previous visible item: item must be visible itself!
wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const;
// Only for internal use right now, but should probably be public
wxTreeItemId GetNext(const wxTreeItemId& item) const;
// operations
// ----------
// add the root node to the tree
wxTreeItemId AddRoot(const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item in as the first child of the parent
wxTreeItemId PrependItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item after a given one
wxTreeItemId InsertItem(const wxTreeItemId& parent,
const wxTreeItemId& idPrevious,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item before the one with the given index
wxTreeItemId InsertItem(const wxTreeItemId& parent,
size_t index,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item in as the last child of the parent
wxTreeItemId AppendItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// delete this item and associated data if any
void Delete(const wxTreeItemId& item);
// delete all children (but don't delete the item itself)
// NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
void DeleteChildren(const wxTreeItemId& item);
// delete all items from the tree
// NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
void DeleteAllItems();
// expand this item
void Expand(const wxTreeItemId& item);
// expand this item and all subitems recursively
void ExpandAll(const wxTreeItemId& item);
// collapse the item without removing its children
void Collapse(const wxTreeItemId& item);
// collapse the item and remove all children
void CollapseAndReset(const wxTreeItemId& item);
// toggles the current state
void Toggle(const wxTreeItemId& item);
// remove the selection from currently selected item (if any)
void Unselect();
void UnselectAll();
// select this item
void SelectItem(const wxTreeItemId& item, bool unselect_others=TRUE,
bool extended_select=FALSE);
void SelectAll(bool extended_select=FALSE);
// make sure this item is visible (expanding the parent item and/or
// scrolling to this item if necessary)
void EnsureVisible(const wxTreeItemId& item);
// scroll to this item (but don't expand its parent)
void ScrollTo(const wxTreeItemId& item);
void AdjustMyScrollbars();
// The first function is more portable (because easier to implement
// on other platforms), but the second one returns some extra info.
wxTreeItemId HitTest(const wxPoint& point)
{ int dummy; return HitTest(point, dummy); }
wxTreeItemId HitTest(const wxPoint& point, int& flags)
{ int col; return HitTest(point, flags, col); }
// ALB
wxTreeItemId HitTest(const wxPoint& point, int& flags, int& column);
// get the bounding rectangle of the item (or of its label only)
bool GetBoundingRect(const wxTreeItemId& item,
wxRect& rect,
bool textOnly = FALSE) const;
// Start editing the item label: this (temporarily) replaces the item
// with a one line edit control. The item will be selected if it hadn't
// been before.
void EditLabel( const wxTreeItemId& item ) { Edit( item ); }
void Edit( const wxTreeItemId& item );
// sorting
// this function is called to compare 2 items and should return -1, 0
// or +1 if the first item is less than, equal to or greater than the
// second one. The base class version performs alphabetic comparaison
// of item labels (GetText)
virtual int OnCompareItems(const wxTreeItemId& item1,
const wxTreeItemId& item2);
// sort the children of this item using OnCompareItems
//
// NB: this function is not reentrant and not MT-safe (FIXME)!
void SortChildren(const wxTreeItemId& item);
// searching
wxTreeItemId FindItem (const wxTreeItemId& item, const wxString& str, int flags = 0);
// deprecated functions: use Set/GetItemImage directly
// get the selected item image
int GetItemSelectedImage(const wxTreeItemId& item) const
{ return GetItemImage(item, wxTreeItemIcon_Selected); }
// set the selected item image
void SetItemSelectedImage(const wxTreeItemId& item, int image)
{ SetItemImage(item, image, wxTreeItemIcon_Selected); }
// implementation only from now on
// overridden base class virtuals
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);
// callbacks
void OnPaint( wxPaintEvent &event );
void OnSetFocus( wxFocusEvent &event );
void OnKillFocus( wxFocusEvent &event );
void OnChar( wxKeyEvent &event );
void OnMouse( wxMouseEvent &event );
void OnIdle( wxIdleEvent &event );
void OnScroll(wxScrollWinEvent& event); // ALB
// implementation helpers
void SendDeleteEvent(wxTreeListItem *itemBeingDeleted);
void DrawBorder(const wxTreeItemId& item);
void DrawLine(const wxTreeItemId& item, bool below);
size_t GetColumnCount() const
{ return m_owner->GetHeaderWindow()->GetColumnCount(); }
void SetMainColumn(size_t column)
{
if(column < GetColumnCount())
m_main_column = column;
}
size_t GetMainColumn() const { return m_main_column; }
void SetItemText(const wxTreeItemId& item, size_t column,
const wxString& text);
wxString GetItemText(const wxTreeItemId& item, size_t column) const;
void SetItemImage(const wxTreeItemId& item, size_t column, int image,
wxTreeItemIcon which = wxTreeItemIcon_Normal);
int GetItemImage(const wxTreeItemId& item, size_t column,
wxTreeItemIcon which = wxTreeItemIcon_Normal) const;
void SetFocus();
protected:
wxTreeListCtrl* m_owner; // ALB
size_t m_main_column; // ALB
friend class wxTreeListItem;
friend class wxTreeListRenameTimer;
friend class wxTreeListTextCtrl;
wxFont m_normalFont;
wxFont m_boldFont;
wxTreeListItem *m_anchor;
wxTreeListItem *m_current, *m_key_current, *m_currentEdit;
int m_btnWidth, m_btnWidth2;
int m_btnHeight, m_btnHeight2;
int m_imgWidth, m_imgWidth2;
int m_imgHeight, m_imgHeight2;
unsigned short m_indent;
int m_lineHeight;
unsigned short m_linespacing;
wxPen m_dottedPen;
wxBrush *m_hilightBrush,
*m_hilightUnfocusedBrush;
bool m_hasFocus;
public:
bool m_dirty;
protected:
bool m_ownsImageListNormal,
m_ownsImageListState,
m_ownsImageListButtons;
bool m_isDragging; // true between BEGIN/END drag events
bool m_renameAccept;
bool m_lastOnSame; // last click on the same item as prev
wxImageList *m_imageListNormal,
*m_imageListState,
*m_imageListButtons;
int m_dragCount;
wxPoint m_dragStart;
wxTreeListItem *m_dropTarget;
wxCursor m_oldCursor; // cursor is changed while dragging
wxTreeListItem *m_oldSelection;
wxTreeListItem *m_underMouse; // for visual effects
wxTimer *m_renameTimer;
wxString m_renameRes;
// char navigation
wxTimer *m_findTimer;
wxString m_findStr;
// the common part of all ctors
void Init();
// misc helpers
wxTreeItemId DoInsertItem(const wxTreeItemId& parent,
size_t previous,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data);
bool HasButtons(void) const
{ return (m_imageListButtons != NULL) ||
HasFlag (wxTR_TWIST_BUTTONS|wxTR_HAS_BUTTONS); }
protected:
void CalculateLineHeight();
int GetLineHeight(wxTreeListItem *item) const;
void PaintLevel( wxTreeListItem *item, wxDC& dc, int level, int &y,
int x_colstart);
void PaintItem( wxTreeListItem *item, wxDC& dc);
void CalculateLevel( wxTreeListItem *item, wxDC &dc, int level, int &y,
int x_colstart);
void CalculatePositions();
void CalculateSize( wxTreeListItem *item, wxDC &dc );
void RefreshSubtree( wxTreeListItem *item );
void RefreshLine( wxTreeListItem *item );
// redraw all selected items
void RefreshSelected();
// RefreshSelected() recursive helper
void RefreshSelectedUnder(wxTreeListItem *item);
void OnRenameTimer();
void OnRenameAccept();
void FillArray(wxTreeListItem*, wxArrayTreeItemIds&) const;
void SelectItemRange( wxTreeListItem *item1, wxTreeListItem *item2 );
bool TagAllChildrenUntilLast(wxTreeListItem *crt_item,
wxTreeListItem *last_item, bool select);
bool TagNextChildren(wxTreeListItem *crt_item, wxTreeListItem *last_item,
bool select);
void UnselectAllChildren( wxTreeListItem *item );
void DrawDropEffect(wxTreeListItem *item);
private:
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxTreeListMainWindow)
};
// timer used for enabling in-place edit
class wxTreeListRenameTimer: public wxTimer
{
public:
wxTreeListRenameTimer( wxTreeListMainWindow *owner );
void Notify();
private:
wxTreeListMainWindow *m_owner;
};
// control used for in-place edit
class wxTreeListTextCtrl: public wxTextCtrl
{
public:
wxTreeListTextCtrl( wxWindow *parent,
const wxWindowID id,
bool *accept,
wxString *res,
wxTreeListMainWindow *owner,
const wxString &value = wxEmptyString,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
int style = wxSIMPLE_BORDER,
const wxValidator& validator = wxDefaultValidator,
const wxString &name = wxTextCtrlNameStr );
void OnChar( wxKeyEvent &event );
void OnKeyUp( wxKeyEvent &event );
void OnKillFocus( wxFocusEvent &event );
private:
bool *m_accept;
wxString *m_res;
wxTreeListMainWindow *m_owner;
wxString m_startValue;
bool m_finished;
DECLARE_EVENT_TABLE()
};
// a tree item
class wxTreeListItem
{
public:
// ctors & dtor
wxTreeListItem() { m_data = NULL; }
wxTreeListItem( wxTreeListMainWindow *owner,
wxTreeListItem *parent,
const wxArrayString& text,
int image,
int selImage,
wxTreeItemData *data );
~wxTreeListItem();
// trivial accessors
wxArrayTreeListItems& GetChildren() { return m_children; }
const wxString GetText() const
{
if(m_text.GetCount() > 0) return m_text[0];
return wxEmptyString;
}
const wxString GetText(size_t col) const
{
if(m_text.GetCount() > col) return m_text[col];
return wxEmptyString;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -