📄 xxx.py
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# Name: xxx.py ('xxx' is easy to distinguish from 'wx' :) )
# Purpose: XML interface classes
# Author: Roman Rolinsky <rolinsky@mema.ucl.ac.be>
# Created: 22.08.2001
# RCS-ID: $Id: xxx.py,v 1.27 2006/06/05 16:01:42 ROL Exp $
from xml.dom import minidom
from globals import *
from params import *
# Base class for interface parameter classes
class xxxNode:
def __init__(self, node):
self.node = node
def remove(self):
self.node.parentNode.removeChild(self.node)
self.node.unlink()
# Generic (text) parameter class
class xxxParam(xxxNode):
# Standard use: for text nodes
def __init__(self, node):
xxxNode.__init__(self, node)
if not node.hasChildNodes():
# If does not have child nodes, create empty text node
text = g.tree.dom.createTextNode('')
node.appendChild(text)
else:
text = node.childNodes[0] # first child must be text node
assert text.nodeType == minidom.Node.TEXT_NODE
# Append other text nodes if present and delete them
extraText = ''
for n in node.childNodes[1:]:
if n.nodeType == minidom.Node.TEXT_NODE:
extraText += n.data
node.removeChild(n)
n.unlink()
else: break
if extraText: text.data = text.data + extraText
# Use convertion from unicode to current encoding
self.textNode = text
# Value returns string
if wx.USE_UNICODE: # no conversion is needed
def value(self):
return self.textNode.data
def update(self, value):
self.textNode.data = value
else:
def value(self):
try:
return self.textNode.data.encode(g.currentEncoding)
except LookupError:
return self.textNode.data.encode()
def update(self, value):
try: # handle exception if encoding is wrong
self.textNode.data = unicode(value, g.currentEncoding)
except UnicodeDecodeError:
self.textNode.data = unicode(value)
#wx.LogMessage("Unicode error: set encoding in file\nglobals.py to something appropriate")
# Integer parameter
class xxxParamInt(xxxParam):
# Standard use: for text nodes
def __init__(self, node):
xxxParam.__init__(self, node)
# Value returns string
def value(self):
try:
return int(self.textNode.data)
except ValueError:
return -1 # invalid value
def update(self, value):
self.textNode.data = str(value)
# Content parameter
class xxxParamContent(xxxNode):
def __init__(self, node):
xxxNode.__init__(self, node)
data, l = [], [] # data is needed to quicker value retrieval
nodes = node.childNodes[:] # make a copy of the child list
for n in nodes:
if n.nodeType == minidom.Node.ELEMENT_NODE:
assert n.tagName == 'item', 'bad content content'
if not n.hasChildNodes():
# If does not have child nodes, create empty text node
text = g.tree.dom.createTextNode('')
node.appendChild(text)
else:
# !!! normalize?
text = n.childNodes[0] # first child must be text node
assert text.nodeType == minidom.Node.TEXT_NODE
l.append(text)
data.append(text.data)
else: # remove other
node.removeChild(n)
n.unlink()
self.l, self.data = l, data
def value(self):
return self.data
def update(self, value):
# If number if items is not the same, recreate children
if len(value) != len(self.l): # remove first if number of items has changed
childNodes = self.node.childNodes[:]
for n in childNodes:
self.node.removeChild(n)
l = []
for str in value:
itemElem = g.tree.dom.createElement('item')
itemText = g.tree.dom.createTextNode(str)
itemElem.appendChild(itemText)
self.node.appendChild(itemElem)
l.append(itemText)
self.l = l
else:
for i in range(len(value)):
self.l[i].data = value[i]
self.data = value
# Content parameter for checklist
class xxxParamContentCheckList(xxxNode):
def __init__(self, node):
xxxNode.__init__(self, node)
data, l = [], [] # data is needed to quicker value retrieval
nodes = node.childNodes[:] # make a copy of the child list
for n in nodes:
if n.nodeType == minidom.Node.ELEMENT_NODE:
assert n.tagName == 'item', 'bad content content'
checked = n.getAttribute('checked')
if not checked: checked = 0
if not n.hasChildNodes():
# If does not have child nodes, create empty text node
text = g.tree.dom.createTextNode('')
node.appendChild(text)
else:
# !!! normalize?
text = n.childNodes[0] # first child must be text node
assert text.nodeType == minidom.Node.TEXT_NODE
l.append((text, n))
data.append((str(text.data), int(checked)))
else: # remove other
node.removeChild(n)
n.unlink()
self.l, self.data = l, data
def value(self):
return self.data
def update(self, value):
# If number if items is not the same, recreate children
if len(value) != len(self.l): # remove first if number of items has changed
childNodes = self.node.childNodes[:]
for n in childNodes:
self.node.removeChild(n)
l = []
for s,ch in value:
itemElem = g.tree.dom.createElement('item')
# Add checked only if True
if ch: itemElem.setAttribute('checked', '1')
itemText = g.tree.dom.createTextNode(s)
itemElem.appendChild(itemText)
self.node.appendChild(itemElem)
l.append((itemText, itemElem))
self.l = l
else:
for i in range(len(value)):
self.l[i][0].data = value[i][0]
self.l[i][1].setAttribute('checked', str(value[i][1]))
self.data = value
# Bitmap parameter
class xxxParamBitmap(xxxParam):
def __init__(self, node):
xxxParam.__init__(self, node)
self.stock_id = node.getAttribute('stock_id')
def value(self):
return [self.stock_id, xxxParam.value(self)]
def update(self, value):
self.stock_id = value[0]
if self.stock_id:
self.node.setAttribute('stock_id', self.stock_id)
elif self.node.hasAttribute('stock_id'):
self.node.removeAttribute('stock_id')
xxxParam.update(self, value[1])
################################################################################
# Classes to interface DOM objects
class xxxObject:
# Default behavior
hasChildren = False # has children elements?
hasStyle = True # almost everyone
hasName = True # has name attribute?
isSizer = hasChild = False
allParams = None # Some nodes have no parameters
# Style parameters (all optional)
styles = ['fg', 'bg', 'font', 'enabled', 'focused', 'hidden', 'tooltip']
# Special parameters
specials = []
# Bitmap tags
bitmapTags = ['bitmap', 'bitmap2', 'icon']
# Required paremeters: none by default
required = []
# Default parameters with default values
default = {}
# Parameter types
paramDict = {}
# Window styles and extended styles
winStyles = []
# Tree icon index
#image = -1
# Construct a new xxx object from DOM element
# parent is parent xxx object (or None if none), element is DOM element object
def __init__(self, parent, element, refElem=None):
self.parent = parent
self.element = element
self.refElem = refElem
self.undo = None
# Reference are dereferenced
if element.tagName == 'object_ref':
# Find original object
self.ref = element.getAttribute('ref')
if refElem:
self.className = self.refElem.getAttribute('class')
else:
self.className = 'xxxUnknown'
self.required = []
else:
# Get attributes
self.ref = None
self.className = element.getAttribute('class')
self.subclass = element.getAttribute('subclass')
if self.hasName: self.name = element.getAttribute('name')
# Set parameters (text element children)
self.params = {}
nodes = element.childNodes[:]
for node in nodes:
if node.nodeType == minidom.Node.ELEMENT_NODE:
tag = node.tagName
if tag in ['object', 'object_ref']:
continue # do nothing for object children here
elif tag not in self.allParams and tag not in self.styles:
print 'WARNING: unknown parameter for %s: %s' % \
(self.className, tag)
elif tag in self.specials:
self.special(tag, node)
elif tag == 'content':
if self.className == 'wxCheckListBox':
self.params[tag] = xxxParamContentCheckList(node)
else:
self.params[tag] = xxxParamContent(node)
elif tag == 'font': # has children
self.params[tag] = xxxParamFont(element, node)
elif tag in self.bitmapTags:
# Can have attributes
self.params[tag] = xxxParamBitmap(node)
else: # simple parameter
self.params[tag] = xxxParam(node)
elif node.nodeType == minidom.Node.TEXT_NODE and node.data.isspace():
# Remove empty text nodes
element.removeChild(node)
node.unlink()
# Check that all required params are set
for param in self.required:
if not self.params.has_key(param):
# If default is specified, set it
if self.default.has_key(param):
elem = g.tree.dom.createElement(param)
if param == 'content':
if self.className == 'wxCheckListBox':
self.params[param] = xxxParamContentCheckList(elem)
else:
self.params[param] = xxxParamContent(elem)
else:
self.params[param] = xxxParam(elem)
# Find place to put new element: first present element after param
found = False
paramStyles = self.allParams + self.styles
for p in paramStyles[paramStyles.index(param) + 1:]:
# Content params don't have same type
if self.params.has_key(p) and p != 'content':
found = True
break
if found:
nextTextElem = self.params[p].node
self.element.insertBefore(elem, nextTextElem)
else:
self.element.appendChild(elem)
else:
wx.LogWarning('Required parameter %s of %s missing' %
(param, self.className))
# Returns real tree object
def treeObject(self):
if self.hasChild: return self.child
return self
# Returns tree image index
def treeImage(self):
if self.hasChild: return self.child.treeImage()
return self.image
# Class name plus wx name
def treeName(self):
if self.hasChild: return self.child.treeName()
if self.subclass: className = self.subclass
else: className = self.className
if self.hasName and self.name: return className + ' "' + self.name + '"'
return className
# Class name or subclass
def panelName(self):
if self.subclass: name = self.subclass + '(' + self.className + ')'
name = self.className
if self.ref: name = 'ref: ' + self.ref + ', ' + name
return name
# Sets name of tree object
def setTreeName(self, name):
if self.hasChild: obj = self.child
else: obj = self
obj.name = name
obj.element.setAttribute('name', name)
# Imitation of FindResource/DoFindResource from xmlres.cpp
def DoFindResource(parent, name, classname, recursive):
for n in parent.childNodes:
if n.nodeType == minidom.Node.ELEMENT_NODE and \
n.tagName in ['object', 'object_ref'] and \
n.getAttribute('name') == name:
cls = n.getAttribute('class')
if not classname or cls == classname: return n
if not cls or n.tagName == 'object_ref':
refName = n.getAttribute('ref')
if not refName: continue
refNode = FindResource(refName)
if refName and refNode.getAttribute('class') == classname:
return n
if recursive:
for n in parent.childNodes:
if n.nodeType == minidom.Node.ELEMENT_NODE and \
n.tagName in ['object', 'object_ref']:
found = DoFindResource(n, name, classname, True)
if found: return found
def FindResource(name, classname='', recursive=True):
found = DoFindResource(g.tree.mainNode, name, classname, recursive)
if found: return found
wx.LogError('XRC resource "%s" not found!' % name)
################################################################################
# This is a little special: it is both xxxObject and xxxNode
class xxxParamFont(xxxObject, xxxNode):
allParams = ['size', 'family', 'style', 'weight', 'underlined',
'face', 'encoding']
def __init__(self, parent, element):
xxxObject.__init__(self, parent, element)
xxxNode.__init__(self, element)
self.parentNode = parent # required to behave similar to DOM node
v = []
for p in self.allParams:
try:
v.append(str(self.params[p].value()))
except KeyError:
v.append('')
self.data = v
def update(self, value):
# `value' is a list of strings corresponding to all parameters
elem = self.element
# Remove old elements first
childNodes = elem.childNodes[:]
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