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#!#############################################################################
#! File: b32.t
#! Purpose: tmake template file from which makefile.b32 is generated by running
#! tmake -t b32 wxwin.pro
#! Author: Vadim Zeitlin
#! Created: 14.07.99
#! Version: $Id: b32.t,v 1.43 2003/06/17 13:22:29 CE Exp $
#!#############################################################################
#${
#! include the code which parses filelist.txt file and initializes
#! %wxCommon, %wxGeneric and %wxMSW hashes.
IncludeTemplate("filelist.t");
#! now transform these hashes into $project tags
foreach $file (sort keys %wxUNIV) {
next if $wxUNIV{$file} =~ /\T\b/;
$file =~ s/cp?p?$/obj/;
$obj = "\$(UNIVDIR)\\" . $file . " ";
$project{"WXUNIVOBJS"} .= "\$(OBJ_PATH)\\" . $file . " "
}
foreach $file (sort keys %wxUNIV) {
next unless $wxUNIV{$file} =~ /\T\b/;
$file =~ s/cp?p?$/obj/;
$obj = "\$(UNIVTHEMEDIR)\\" . $file . " ";
$project{"WXUNIVTHEMEOBJS"} .= "\$(OBJ_PATH)\\" . $file . " "
}
foreach $file (sort keys %wxHTML) {
next if $wxHTML{$file} =~ /\b16\b/;
$file =~ s/cp?p?$/obj/;
$project{"WXHTMLOBJS"} .= "\$(OBJ_PATH)\\" . $file . " "
}
foreach $file (sort keys %wxCommon) {
next if $wxCommon{$file} =~ /\b(16|U)\b/;
$isCFile = $file =~ /\.c$/;
$file =~ s/cp?p?$/obj/;
$obj = "\$(OBJ_PATH)\\" . $file . " ";
$project{"WXCOMMONOBJS"} .= $obj;
$project{"WXCOBJS"} .= $obj if $isCFile;
}
#! MSW dir for native port
foreach $file (sort keys %wxMSW) {
next if $wxMSW{$file} =~ /\b16\b/;
$isCFile = $file =~ /\.c$/;
my $isOleObj = $wxMSW{$file} =~ /\bO\b/;
$file =~ s/cp?p?$/obj/;
my $obj = "\$(OBJ_PATH)\\" . $file . " ";
$project{"WXMSWOBJS"} .= $obj;
if ( $isOleObj ) {
#! remember that this file is in ole subdir
$project{"WXOLEOBJS"} .= $obj;
}
$project{"WXCOBJS"} .= $obj if $isCFile;
}
#! Now do MSW dir for UNIV
foreach $file (sort keys %wxMSW) {
next unless $wxMSW{$file} =~ /\b(L|B)\b/;
$isCFile = $file =~ /\.c$/;
my $isOleObj = $wxMSW{$file} =~ /\bO\b/;
$file =~ s/cp?p?$/obj/;
my $obj = "\$(OBJ_PATH)\\" . $file . " ";
$project{"WXMSWUNIVOBJS"} .= $obj;
if ( $isOleObj ) {
#! remember that this file is in ole subdir
$project{"WXOLEUNIVOBJS"} .= $obj;
}
$project{"WXCUNIVOBJS"} .= $obj if $isCFile;
}
#! Generic Dir for Native Port
foreach $file (sort keys %wxGeneric) {
my $tag = "";
next if $wxGeneric{$file} =~ /\b(PS|G|16|U)\b/;
$file =~ s/cp?p?$/obj/;
$project{"WXGENERICOBJS"} .= "\$(OBJ_PATH)\\" . $file . " "
}
#! Generic Dir for UNIV Port
foreach $file (sort keys %wxGeneric) {
my $filereal = $file;
if ( $file =~ /^([^.]+)g.cpp$/ ) {
$filereal = "$1.cpp";
}
$file =~ s/cp?p?$/obj/;
$filereal =~ s/cp?p?$/obj/;
next if $project{"WXMSWUNIVOBJS"} =~ /\b$filereal\b/ ||
$project{"WXUNIVOBJS"} =~ /\b$filereal\b/;
$project{"WXGENERICUNIVOBJS"} .= "\$(OBJ_PATH)\\" . $file . " "
}
#$}
# This file was automatically generated by tmake
# DO NOT CHANGE THIS FILE, YOUR CHANGES WILL BE LOST! CHANGE B32.T!
#
# File: makefile.b32
# Author: Julian Smart
# Created: 1998
# Updated:
# Copyright:
#
# "%W% %G%"
#
# Makefile : Builds wxWindows library wx.lib for MS Windows,
# and Borland C++ (32-bit).
# BCCDIR now defined in ../makeb32.env
!if "$(WXWIN)" == ""
!error You must define the WXWIN variable in autoexec.bat, e.g. WXWIN=c:\wx
!endif
WXDIR = $(WXWIN)
THISDIR = $(WXDIR)\src\msw
# Set all these to 1 if you want to build a dynamic library
!if "$(DLL)" == "1"
WXMAKINGDLL=1
WXBUILDDLL=1
!endif
!include $(WXDIR)\src\makeb32.env
# Please set these according to the settings in wx_setup.h, so we can include
# the appropriate libraries in wx.lib
USE_CTL3D=0
PERIPH_LIBS=
PERIPH_TARGET=
PERIPH_CLEAN_TARGET=
!if "$(USE_CTL3D)" == "1"
#Use WIN32S/WIN95 32 bit version ctl3d32.dll under win95 (Andre Beltman)
PERIPH_LIBS=$(WXDIR)\lib\ctl3d32.lib $(PERIPH_LIBS)
PERIPH_TARGET=ctl3d $(PERIPH_TARGET)
PERIPH_CLEAN_TARGET=clean_ctl3d $(PERIPH_CLEAN_TARGET)
!endif
PERIPH_LIBS=
PERIPH_TARGET=zlib png jpeg tiff regex $(PERIPH_TARGET)
PERIPH_CLEAN_TARGET=clean_zlib clean_png clean_jpeg clean_tiff clean_regex $(PERIPH_CLEAN_TARGET)
!if "$(DLL)" == "0"
DUMMY=dummy
!else
DUMMY=dummydll
LIBS= cw32mti import32 ole2w32 odbc32 zlib_bc$(DEBUG_SUFFIX) png_bc$(DEBUG_SUFFIX) jpeg_bc$(DEBUG_SUFFIX) tiff_bc$(DEBUG_SUFFIX) regex_bc$(DEBUG_SUFFIX)
!endif
LIBTARGET=$(WXLIB)
GENDIR=..\generic
COMMDIR=..\common
HTMLDIR=..\html
OLEDIR=.\ole
UNIVDIR=..\univ
UNIVTHEMEDIR=..\univ\themes
MSWDIR=.
DOCDIR = $(WXDIR)\docs
GENERICOBJS= #$ ExpandList("WXGENERICOBJS");
MSWOBJS = #$ ExpandList("WXMSWOBJS");
GENERICUNIVOBJS= #$ ExpandList("WXGENERICUNIVOBJS");
MSWUNIVOBJS = #$ ExpandList("WXMSWUNIVOBJS");
UNIVOBJS = #$ ExpandList("WXUNIVOBJS");
UNIVTHEMEOBJS = #$ ExpandList("WXUNIVTHEMEOBJS");
HTMLOBJS = #$ ExpandList("WXHTMLOBJS");
COMMONOBJS = \
#$ ExpandList("WXCOMMONOBJS");
!if "$(WXUSINGUNIV)" == "1"
OBJECTS = $(COMMONOBJS) $(GENERICUNIVOBJS) $(MSWUNIVOBJS) $(HTMLOBJS) $(UNIVOBJS) $(UNIVTHEMEOBJS)
!else
OBJECTS = $(COMMONOBJS) $(GENERICOBJS) $(MSWOBJS) $(HTMLOBJS)
!endif
default: wx
wx: $(ARCHINCDIR)\wx makeoutdir makesetuph makearchsetuph $(CFG) $(DUMMY).obj $(OBJECTS) $(PERIPH_TARGET) $(LIBTARGET)
all: wx
# Copy the in-CVS setup0.h to setup.h if necessary
makesetuph:
cd $(WXDIR)\include\wx\msw
if not exist setup.h copy setup0.h setup.h
cd $(WXDIR)\src\msw
# Copy include\wx\msw\setup.h to the architecture-specific location
makearchsetuph:
copy $(SETUPSRCDIR)\setup.h $(ARCHSETUPH)
cd $(WXDIR)\src\msw
makeoutdir:
-mkdir $(OBJ_PATH)
$(ARCHINCDIR)\wx:
-mkdir $(ARCHINCDIR)
-mkdir $(ARCHINCDIR)\wx
-if exist $(CFG) $(RM) $(CFG)
!if "$(DLL)" == "0"
$(LIBTARGET): $(DUMMY).obj $(OBJECTS)
-if exist $(LIBTARGET) $(RM) $(LIBTARGET)
tlib "$(LIBTARGET)" /P1024 $(LINKDEBUGFLAGS) @&&!
+$(OBJECTS:.obj =.obj +) +$(PERIPH_LIBS:.lib =.lib +)
!
!else
$(LIBTARGET): $(DUMMY).obj $(OBJECTS)
-$(RM) $(LIBTARGET)
-$(RM) $(WXDLL)
$(LINK) $(LINK_FLAGS) $(LINKDEBUGFLAGS) /L$(WXLIBDIR);$(BCCDIR)\lib;$(BCCDIR)\lib\psdk @&&!
c0d32.obj $(OBJECTS)
$(WXDLL)
nul
$(PERIPH_LIBS) $(LIBS)
wxb32
!
implib -c -f $(LIBTARGET) $(WXDLL)
!endif
dummy.obj: dummy.$(SRCSUFF) $(LOCALHEADERS) $(BASEHEADERS) $(WXDIR)\include\wx\wx.h
dummydll.obj: dummydll.$(SRCSUFF) $(LOCALHEADERS) $(BASEHEADERS) $(WXDIR)\include\wx\wx.h version.res
version.res:
brc32 -r -i$(WXDIR)\include\ $(MSWDIR)\version.rc
# $(OBJECTS): $(WXDIR)\include\wx\setup.h
!if "$(WXUSINGUNIV)" == "1"
########################################################
# MSW objects (compile Native or UNIV) - UNIV
#${
$_ = $project{"WXMSWUNIVOBJS"};
my @objs = split;
foreach (@objs) {
$text .= $_ . ": ";
if ( $project{"WXOLEOBJS"} =~ /\Q$_/ ) { s/OBJ_PATH/OLEDIR/; }
$suffix = $project{"WXCUNIVOBJS"} =~ /\Q$_/ ? "c" : '$(SRCSUFF)';
s/obj$/$suffix/;
s/OBJ_PATH/MSWDIR/;
$text .= $_ . "\n\n";
}
#$}
!else
########################################################
# MSW objects (compile Native or UNIV) - Native
#${
$_ = $project{"WXMSWOBJS"};
my @objs = split;
foreach (@objs) {
$text .= $_ . ": ";
if ( $project{"WXOLEOBJS"} =~ /\Q$_/ ) { s/OBJ_PATH/OLEDIR/; }
$suffix = $project{"WXCOBJS"} =~ /\Q$_/ ? "c" : '$(SRCSUFF)';
s/obj$/$suffix/;
s/OBJ_PATH/MSWDIR/;
$text .= $_ . "\n\n";
}
#$}
!endif
!if "$(WXUSINGUNIV)" == "1"
########################################################
# UNIV objects
#${
$_ = $project{"WXUNIVOBJS"};
my @objs = split;
foreach (@objs) {
$text .= $_ . ": ";
s/OBJ_PATH/UNIVDIR/;
s/obj$/\$(SRCSUFF)/;
$text .= $_ . "\n\n";
}
#$}
########################################################
# UNIV THEME objects
#${
$_ = $project{"WXUNIVTHEMEOBJS"};
my @objs = split;
foreach (@objs) {
$text .= $_ . ": ";
s/OBJ_PATH/UNIVTHEMEDIR/;
s/obj$/\$(SRCSUFF)/;
$text .= $_ . "\n\n";
}
#$}
!endif
########################################################
# Common objects (always compiled)
#${
$_ = $project{"WXCOMMONOBJS"};
my @objs = split;
foreach (@objs) {
$text .= $_ . ": ";
$suffix = $project{"WXCOBJS"} =~ /\Q$_/ ? "c" : '$(SRCSUFF)';
s/OBJ_PATH/COMMDIR/;
s/obj$/$suffix/;
$text .= $_ . "\n\n";
}
#$}
!if "$(WXUSINGUNIV)" == "1"
########################################################
# Generic objects (not always compiled, depending on
# whether platforms have native implementations)
# Native
#${
$_ = $project{"WXGENERICUNIVOBJS"};
my @objs = split;
foreach (@objs) {
$text .= $_ . ": ";
s/OBJ_PATH/GENDIR/;
s/obj$/\$(SRCSUFF)/;
$text .= $_ . "\n\n";
}
#$}
!else
########################################################
# Generic objects (not always compiled, depending on
# whether platforms have native implementations)
# Native
#${
$_ = $project{"WXGENERICOBJS"};
my @objs = split;
foreach (@objs) {
$text .= $_ . ": ";
s/OBJ_PATH/GENDIR/;
s/obj$/\$(SRCSUFF)/;
$text .= $_ . "\n\n";
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