client3.c

来自「Linux Programming 一书的配套源码」· C语言 代码 · 共 46 行

C
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/*  Make the necessary includes and set up the variables.  */#include <sys/types.h>#include <sys/socket.h>#include <stdio.h>#include <netinet/in.h>#include <arpa/inet.h>#include <unistd.h>int main(){    int sockfd;    int len;    struct sockaddr_in address;    int result;    char ch = 'A';/*  Create a socket for the client.  */    sockfd = socket(AF_INET, SOCK_STREAM, 0);/*  Name the socket, as agreed with the server.  */    address.sin_family = AF_INET;    address.sin_addr.s_addr = inet_addr("127.0.0.1");    address.sin_port = htons(9734);    len = sizeof(address);/*  Now connect our socket to the server's socket.  */    result = connect(sockfd, (struct sockaddr *)&address, len);    if(result == -1) {        perror("oops: client3");        exit(1);    }/*  We can now read/write via sockfd.  */    write(sockfd, &ch, 1);    read(sockfd, &ch, 1);    printf("char from server = %c\n", ch);    close(sockfd);    exit(0);}

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