📄 vxicachestream.hpp
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/****************License************************************************ * * Copyright 2000-2003. ScanSoft, Inc. * * Use of this software is subject to notices and obligations set forth * in the SpeechWorks Public License - Software Version 1.2 which is * included with this software. * * ScanSoft is a registered trademark of ScanSoft, Inc., and OpenSpeech, * SpeechWorks and the SpeechWorks logo are registered trademarks or * trademarks of SpeechWorks International, Inc. in the United States * and other countries. * ***********************************************************************/ /*********************************************************************** * * Routines to handle caching of documents and resources. * ***********************************************************************/ #include "VXMLDocument.hpp" // For SerializerInput, SerializerOutput #include "VXIcache.h" /* // VXICacheStream: Manages cache stream creation, access, and destruction. // // The typical usage will look something like this. The stream is created from // a VXIcacheInterface and a VXIbyte array of specified length. // // VXICacheStream stream(cacheInterface, buffer, bufferSize); // // if (stream.IsValid()) { // if (stream.IsWritable()) { // Process_And_Write_New_Entry(); // stream.CommitEntry(); // } // else Read_Existing_Entry(); // } // else Handle_Error(); // // There are two utility functions to determine if creation succeeded // (IsInvalid) and if the stream is writable (IsWritable). If the entry is // successfully written, it may be committed. Finally, the stream is closed // automatically by the destructor. */ class VXICacheStream : public SerializerOutput, public SerializerInput { public: // SerializerOutput & public SerializerInput functions. virtual void Write(const VXIbyte * data, VXIulong size); virtual VXIulong Read(VXIbyte * buffer, VXIulong bufSize); void CommitEntry(); // The entry was successfully written. This will close the stream. void DiscardEntry(); // A failure occured while writing the entry; discard it. This will close // the stream. bool IsValid() const { return !bad; } bool IsWritable() const { return writable; } // Status checks after stream creation. VXICacheStream(VXIcacheInterface *, const VXIbyte * buffer, VXIulong size); ~VXICacheStream(); private: VXICacheStream(const VXICacheStream &); // not defined VXICacheStream & operator=(const VXICacheStream &); // not defined bool writable; bool bad; VXIcacheStream * stream; VXIcacheInterface * cache; }; inline void VXICacheStream::Write(const VXIbyte * data, VXIulong size) { VXIulong temp; if (cache->Write(cache, data, size, &temp, stream) != VXIcache_RESULT_SUCCESS || temp != size) throw VXMLDocument::SerializationError(); } inline VXIulong VXICacheStream::Read(VXIbyte * buffer, VXIulong bufSize) { VXIulong temp; switch( cache->Read(cache, buffer, bufSize, &temp, stream) ) { case VXIcache_RESULT_SUCCESS: case VXIcache_RESULT_END_OF_STREAM: break; default: throw VXMLDocument::SerializationError(); } return temp; }
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