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📄 vxicachestream.hpp

📁 OSB-PIK-OpenVXI-3.0.0源代码 “中国XML论坛 - 专业的XML技术讨论区--XML在语音技术中的应用”
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 /****************License************************************************  *  * Copyright 2000-2003.  ScanSoft, Inc.      *  * Use of this software is subject to notices and obligations set forth   * in the SpeechWorks Public License - Software Version 1.2 which is   * included with this software.   *  * ScanSoft is a registered trademark of ScanSoft, Inc., and OpenSpeech,   * SpeechWorks and the SpeechWorks logo are registered trademarks or   * trademarks of SpeechWorks International, Inc. in the United States   * and other countries.  *  ***********************************************************************/ /***********************************************************************  *  * Routines to handle caching of documents and resources.  *  ***********************************************************************/  #include "VXMLDocument.hpp"         // For SerializerInput, SerializerOutput #include "VXIcache.h"  /* // VXICacheStream: Manages cache stream creation, access, and destruction. // // The typical usage will look something like this.  The stream is created from // a VXIcacheInterface and a VXIbyte array of specified length. // //     VXICacheStream stream(cacheInterface, buffer, bufferSize); // //     if (stream.IsValid()) { //       if (stream.IsWritable()) { //         Process_And_Write_New_Entry(); //         stream.CommitEntry(); //       } //       else Read_Existing_Entry(); //     } //     else Handle_Error(); // // There are two utility functions to determine if creation succeeded // (IsInvalid) and if the stream is writable (IsWritable).  If the entry is // successfully written, it may be committed.  Finally, the stream is closed // automatically by the destructor. */  class VXICacheStream : public SerializerOutput, public SerializerInput { public:   // SerializerOutput & public SerializerInput functions.   virtual void Write(const VXIbyte * data, VXIulong size);   virtual VXIulong Read(VXIbyte * buffer, VXIulong bufSize);    void CommitEntry();   // The entry was successfully written.  This will close the stream.    void DiscardEntry();   // A failure occured while writing the entry; discard it.  This will close   // the stream.    bool IsValid() const     { return !bad; }   bool IsWritable() const  { return writable; }   // Status checks after stream creation.    VXICacheStream(VXIcacheInterface *, const VXIbyte * buffer, VXIulong size);   ~VXICacheStream();  private:   VXICacheStream(const VXICacheStream &);                // not defined   VXICacheStream & operator=(const VXICacheStream &);    // not defined    bool writable;   bool bad;   VXIcacheStream * stream;   VXIcacheInterface * cache; };   inline void VXICacheStream::Write(const VXIbyte * data, VXIulong size) {   VXIulong temp;   if (cache->Write(cache, data, size, &temp, stream) != VXIcache_RESULT_SUCCESS       || temp != size)     throw VXMLDocument::SerializationError(); }   inline VXIulong VXICacheStream::Read(VXIbyte * buffer, VXIulong bufSize) {   VXIulong temp;   switch( cache->Read(cache, buffer, bufSize, &temp, stream) )   {     case VXIcache_RESULT_SUCCESS:     case VXIcache_RESULT_END_OF_STREAM:       break;     default:       throw VXMLDocument::SerializationError();   }   return temp; }

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