📄 valuelogging.hpp
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#include <iostream>#include "VXIvalue.h"static std::basic_ostream<VXIchar>& operator<<(std::basic_ostream<VXIchar>& os, const VXIValue * val){ if (val == NULL) return os << L"NULL"; switch (VXIValueGetType(val)) { case VALUE_BOOLEAN: if(VXIBooleanValue(reinterpret_cast<const VXIBoolean*>(val)) == TRUE) return os << L"true"; else return os << L"false"; case VALUE_INTEGER: return os << VXIIntegerValue(reinterpret_cast<const VXIInteger*>(val)); case VALUE_FLOAT: return os << VXIFloatValue(reinterpret_cast<const VXIFloat*>(val)); case VALUE_STRING: return os << VXIStringCStr(reinterpret_cast<const VXIString *>(val)); case VALUE_VECTOR: { const VXIVector * v = reinterpret_cast<const VXIVector *>(val); const VXIunsigned len = VXIVectorLength(v); os << L"{ "; for (VXIunsigned i = 0; i < len; ++i) { if (i != 0) os << L", "; os << VXIVectorGetElement(v, i); } return os << L" }"; } case VALUE_MAP: { const VXIMap * m = reinterpret_cast<const VXIMap *>(val); const VXIchar * key; const VXIValue * value; os << L"{ "; if (VXIMapNumProperties(m) != 0) { VXIMapIterator * i = VXIMapGetFirstProperty(m, &key, &value); os << L"(" << key << L", " << value << L")"; while (VXIMapGetNextProperty(i, &key, &value) == VXIvalue_RESULT_SUCCESS) os << L", (" << key << L", " << value << L")"; VXIMapIteratorDestroy(&i); } return os << L" }"; } default: break; } return os << L"(unprintable result)";}static std::basic_ostream<VXIchar>& operator<<(std::basic_ostream<VXIchar>& os, const VXIMap * val){ return os << reinterpret_cast<const VXIValue *>(val);}
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