📄 unit1.cpp
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//---------------------------------------------------------------------------
#include <vcl.h>
#pragma hdrstop
#include "Unit1.h"
//---------------------------------------------------------------------------
#pragma package(smart_init)
#pragma resource "*.dfm"
TForm1 *Form1;
//---------------------------------------------------------------------------
__fastcall TForm1::TForm1(TComponent* Owner)
: TForm(Owner)
{
}
//---------------------------------------------------------------------------
void __fastcall TForm1::ListBox1DrawItem(TWinControl *Control, int Index,
TRect &Rect, TOwnerDrawState State)
{
Graphics::TBitmap *pBitmap; //定义一个位图
int Offset = 2; //说明文字显示位置值
TCanvas *pCanvas = ((TListBox *)Control)->Canvas;//列表框的画布
pCanvas->FillRect(Rect); // 清除画布的内容
pBitmap = (Graphics::TBitmap *)((TListBox *)Control)->Items->Objects[Index];//取出位图
if (pBitmap) //如果位图存在,显示在列表项的左边
{
pCanvas->CopyRect(Bounds(Rect.Left + Offset, Rect.Top, pBitmap->Width, pBitmap->Height), pBitmap->Canvas,Bounds(0, 0, pBitmap->Width, pBitmap->Height));
Offset += pBitmap->Width + 4; //准备说明文字显示的X位置
}
//显示说明文字
pCanvas->TextOut(Rect.Left + Offset, Rect.Top+6,((TListBox *)Control)->Items->Strings[Index]);
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Button1Click(TObject *Sender)
{
ListBox1->Clear(); //列表框内容清空
ListBox1->Items->AddObject("第一项",Image1->Picture->Bitmap);//加入行的内容
ListBox1->Items->AddObject("第二项",Image2->Picture->Bitmap);
ListBox1->Items->AddObject("第三项",Image3->Picture->Bitmap);
ListBox1->Items->AddObject("第四项",Image4->Picture->Bitmap);
}
//---------------------------------------------------------------------------
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