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📄 halcaps.cpp

📁 Lido PXA270平台开发板的最新BSP,包括源代码
💻 CPP
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// InitDDHALInfo must set up this information
unsigned long   g_nVideoMemorySize      = 0L;
unsigned char * g_pVideoMemory          = NULL; // virtual address of video memory from client's side
DWORD           g_nTransparentColor     = 0L;

EXTERN_C void buildDDHALInfo(LPDDHALINFO lpddhi, DWORD modeidx )
{
    memset( lpddhi, 0, sizeof(DDHALINFO) );         // Clear the DDHALINFO structure

    DDHALMODEINFO * ModeTable = NULL;

    SA2Video * pSA2Video = (SA2Video *)g_pGPE;

    // Since DDraw is starting, rotation won't work.
    pSA2Video->m_InDDraw = FALSE;

    ModeTable = new DDHALMODEINFO();

    if (!ModeTable)
    {
        DEBUGMSG( GPE_ZONE_INIT,(TEXT("Unable to allocate mode table!\r\n")) );
        return;
    }

    ModeTable->dwWidth  = pSA2Video->m_ModeInfo.width;
    ModeTable->dwHeight = pSA2Video->m_ModeInfo.height;
    ModeTable->lPitch   = pSA2Video->m_cbScanLineLength;
    ModeTable->dwBPP    = pSA2Video->m_ModeInfo.Bpp;

    if (ModeTable->dwBPP <= 8)
    {
        ModeTable->wFlags = DDMODEINFO_PALETTIZED;
    }
    else
    {
        ModeTable->wFlags = 0;
    }

    ModeTable->wRefreshRate = pSA2Video->m_ModeInfo.frequency;
    switch(ModeTable->dwBPP)
    {
    case 8:
        ModeTable->dwRBitMask = 0;
        ModeTable->dwGBitMask = 0;
        ModeTable->dwBBitMask = 0;
        ModeTable->dwAlphaBitMask = 0;
        break;

    case 16:
        ModeTable->dwRBitMask = 0xF800;
        ModeTable->dwGBitMask = 0x07E0;
        ModeTable->dwBBitMask = 0x001F;
        ModeTable->dwAlphaBitMask = 0;
        break;

    case 24:
        ModeTable->dwRBitMask = 0x00FF0000;
        ModeTable->dwGBitMask = 0x0000FF00;
        ModeTable->dwBBitMask = 0x000000FF;
        ModeTable->dwAlphaBitMask = 0x00000000;
        break;

    case 32:
        ModeTable->dwRBitMask = 0x00FF0000;
        ModeTable->dwGBitMask = 0x0000FF00;
        ModeTable->dwBBitMask = 0x000000FF;
        ModeTable->dwAlphaBitMask = 0x00000000;
        break;
    }

    if( !g_pVideoMemory )   // in case this is called more than once...
    {
        unsigned long VideoMemoryStart;
        pSA2Video->GetVirtualVideoMemory( &VideoMemoryStart, &g_nVideoMemorySize );
        DEBUGMSG( GPE_ZONE_INIT,(TEXT("GetVirtualVideoMemory returned addr=0x%08x size=%d\r\n"), VideoMemoryStart, g_nVideoMemorySize));

        g_pVideoMemory = (BYTE*)VideoMemoryStart;
        DEBUGMSG( GPE_ZONE_INIT,(TEXT("gpVidMem=%08x\r\n"), g_pVideoMemory ));
    }

    lpddhi->dwSize = sizeof(DDHALINFO);
    lpddhi->lpDDCallbacks = &cbDDCallbacks;
    lpddhi->lpDDSurfaceCallbacks = &cbDDSurfaceCallbacks;
    lpddhi->lpDDPaletteCallbacks = &cbDDPaletteCallbacks;
    lpddhi->lpDDExeBufCallbacks = &cbDDExeBufCallbacks;
    lpddhi->GetDriverInfo = HalGetDriverInfo;

    lpddhi->vmiData.fpPrimary = (unsigned long)(g_pVideoMemory) + g_pDDrawPrimarySurface->OffsetInVideoMemory();

    lpddhi->vmiData.dwFlags = 0;
    lpddhi->vmiData.dwDisplayWidth = SCREEN_WIDTH;
    lpddhi->vmiData.dwDisplayHeight = SCREEN_HEIGHT;
    lpddhi->vmiData.lDisplayPitch = ModeTable->lPitch;
    DEBUGMSG( GPE_ZONE_INIT,(TEXT("stride: %d\r\n"), lpddhi->vmiData.lDisplayPitch ));

    lpddhi->vmiData.ddpfDisplay.dwSize = sizeof(DDPIXELFORMAT);
    lpddhi->vmiData.ddpfDisplay.dwFourCC = 0;   // (FOURCC code)

    if (ModeTable->wFlags & DDMODEINFO_PALETTIZED)
    {
        lpddhi->vmiData.ddpfDisplay.dwFlags = DDPF_RGB | DDPF_PALETTEINDEXED8;
    }
    else
    {
        lpddhi->vmiData.ddpfDisplay.dwFlags = DDPF_RGB;
    }

    lpddhi->vmiData.ddpfDisplay.dwRBitMask = ModeTable->dwRBitMask;
    lpddhi->vmiData.ddpfDisplay.dwGBitMask = ModeTable->dwGBitMask;
    lpddhi->vmiData.ddpfDisplay.dwBBitMask = ModeTable->dwBBitMask;
    lpddhi->vmiData.ddpfDisplay.dwRGBBitCount = ModeTable->dwBPP;

    lpddhi->vmiData.dwOffscreenAlign = 4;               // byte alignment for offscreen surfaces
    lpddhi->vmiData.dwOverlayAlign = 4;                 // byte alignment for overlays
    lpddhi->vmiData.dwTextureAlign = 0;                 // byte alignment for textures
    lpddhi->vmiData.dwZBufferAlign = 0;                 // byte alignment for z buffers
    lpddhi->vmiData.dwAlphaAlign = 4;                   // byte alignment for alpha
    lpddhi->vmiData.dwNumHeaps = 0;                             // number of memory heaps in vmList
    lpddhi->vmiData.pvmList = (LPVIDMEM)NULL;   // array of heaps

    // hw specific caps:
    lpddhi->ddCaps.dwSize = sizeof(DDCAPS);     // size of the DDDRIVERCAPS structure
    lpddhi->ddCaps.dwCaps =                     // driver specific capabilities
        // DDCAPS_3D |                          // Display hardware has 3D acceleration
        DDCAPS_BLT |                            // Display hardware is capable of blt operations
        // DDCAPS_BLTQUEUE |                    // Display hardware is capable of asynchronous blt operations
        // DDCAPS_BLTFOURCC |                   // Display hardware is capable of color space conversions during the blt operation
        // DDCAPS_BLTSTRETCH |                  // Display hardware is capable of stretching during blt operations
        // DDCAPS_GDI |                         // Display hardware is shared with GDI
        // DDCAPS_OVERLAY |                     // Display hardware can overlay
        // DDCAPS_OVERLAYCANTCLIP |             // Set if display hardware supports overlays but can not clip them
        // DDCAPS_OVERLAYFOURCC |               // overlay hardware is capable of color space conversions
        // DDCAPS_OVERLAYSTRETCH |              // Indicates that stretching can be done by the overlay hardware
        // DDCAPS_PALETTE |                     // unique DirectDrawPalettes can be created for DirectDrawSurfaces
        // DDCAPS_PALETTEVSYNC |                // palette changes can be syncd with the vertical
        // DDCAPS_READSCANLINE |                // Display hardware can return the current scan line
        // DDCAPS_STEREOVIEW |                  // Display hardware has stereo vision capabilities
        // DDCAPS_VBI |                         // Display hardware is capable of generating a vertical blank interrupt
        // DDCAPS_ZBLTS |                       // Supports the use of z buffers with blt operations
        // DDCAPS_ZOVERLAYS |                   // Supports Z Ordering of overlays
        // DDCAPS_COLORKEY |                    // Supports color key
        // DDCAPS_ALPHA |                       // Supports alpha surfaces
        // DDCAPS_COLORKEYHWASSIST |            // colorkey is hardware assisted
        // DDCAPS_NOHARDWARE |                  // no hardware support at all
        DDCAPS_BLTCOLORFILL |                   // Display hardware is capable of color fill with bltter
        // DDCAPS_BANKSWITCHED |                // Display hardware is bank switched
        // DDCAPS_BLTDEPTHFILL |                // Display hardware is capable of depth filling Z-buffers with bltter
        // DDCAPS_CANCLIP |                     // Display hardware is capable of clipping while bltting
        // DDCAPS_CANCLIPSTRETCHED |            // Display hardware is capable of clipping while stretch bltting
        DDCAPS_CANBLTSYSMEM |                   // Display hardware is capable of bltting to or from system memory
        0;

    lpddhi->ddCaps.dwCaps2 =                    // more driver specific capabilities
        // DDCAPS2_CERTIFIED                    // Display hardware is certified
        DDCAPS2_NO2DDURING3DSCENE |             // Driver cannot interleave 2D & 3D operations
        // DDCAPS2_VIDEOPORT |                  // Display hardware contains a video port
        // DDCAPS2_AUTOFLIPOVERLAY |            // automatic doubled buffered display of video port
        // DDCAPS2_CANBOBINTERLEAVED |          // Overlay can display each field of interlaced data
        // DDCAPS2_CANBOBNONINTERLEAVED |       // As above but for non-interleaved data
        // DDCAPS2_COLORCONTROLOVERLAY |        // The overlay surface contains color controls
        // DDCAPS2_COLORCONTROLPRIMARY |        // The primary surface contains color controls
        // DDCAPS2_CANDROPZ16BIT |              // RGBZ -> RGB supported for 16:16 RGB:Z
        // DDCAPS2_NONLOCALVIDMEM |             // Driver supports non-local video memory
        // DDCAPS2_NONLOCALVIDMEMCAPS |         // Dirver supports non-local video memory but has different capabilities
        // DDCAPS2_NOPAGELOCKREQUIRED |         // Driver neither requires nor prefers surfaces to be pagelocked
        DDCAPS2_WIDESURFACES |                  // Driver can create surfaces which are wider than the primary surface
        // DDCAPS2_CANFLIPODDEVEN |             // Driver supports bob without using a video port
        // DDCAPS2_CANBOBHARDWARE |             // Driver supports bob using hardware
        // DDCAPS2_COPYFOURCC |                 // Driver supports bltting any FOURCC surface to another surface of the same FOURCC
        0 ;
    lpddhi->ddCaps.dwCKeyCaps =                 // color key capabilities of the surface
        // DDCKEYCAPS_SRCBLT |                  // Hardware can use colorkey (cf source only)
                                                //   ..for transparent blts
        0;
    lpddhi->ddCaps.dwFXCaps=                    // driver specific stretching and effects capabilites
        DDFXCAPS_BLTMIRRORUPDOWN |              // Supports vertical inversion Blts
        DDFXCAPS_BLTSTRETCHY |                  // Supports stretch blts in the Y-direction
        DDFXCAPS_BLTSHRINKY |                   // Supports shrink blts in the Y-direction
        DDFXCAPS_BLTSTRETCHX |                  // Supports stretch blts in the X-direction
        DDFXCAPS_BLTSHRINKX |                   // Supports shrink blts in the X-direction
        0;
    lpddhi->ddCaps.dwPalCaps;                   // palette capabilities
        // DDPCAPS_1BIT |                       // Simple 1-bit palette
        // DDPCAPS_2BIT |                       // Simple 2-bit palette
        // DDPCAPS_4BIT |                       // Simple 4-bit palette
        // DDPCAPS_8BITENTRIES |                // Palette indexes into 8 bit target
        DDPCAPS_8BIT |                          // Simple 8-bit palette
        DDPCAPS_INITIALIZE |                    // DDraw should initalize palette
        //   ..from lpDDColorArray
        DDPCAPS_PRIMARYSURFACE |                // Palette is attached to primary surface
        // DDPCAPS_PRIMARYSURFACELEFT |         // Palette is attached to left-eye primary surface
        DDPCAPS_ALLOW256 |                      // All 256 entries may be set
        0;
    lpddhi->ddCaps.dwSVCaps=0;                  // Stereo vision capabilities (none)
    lpddhi->ddCaps.dwAlphaBltConstBitDepths = 0;// No Alpha Blt's
    lpddhi->ddCaps.dwAlphaBltPixelBitDepths = 0;
    lpddhi->ddCaps.dwAlphaBltSurfaceBitDepths = 0;
    lpddhi->ddCaps.dwZBufferBitDepths=0;        // No z buffer
    lpddhi->ddCaps.dwVidMemTotal = g_nVideoMemorySize;      // total amount of video memory
    lpddhi->ddCaps.dwVidMemFree = g_nVideoMemorySize;       // amount of free video memory

    lpddhi->ddCaps.dwCurrVisibleOverlays = 0;   // current number of visible overlays
    lpddhi->ddCaps.dwNumFourCCCodes = 0;        // number of four cc codes
    lpddhi->ddCaps.dwAlignBoundarySrc = 0;      // source rectangle alignment
    lpddhi->ddCaps.dwAlignSizeSrc = 0;          // source rectangle byte size
    lpddhi->ddCaps.dwAlignStrideAlign = 0;      // stride alignment
    lpddhi->ddCaps.ddsCaps.dwCaps=              // DDSCAPS structure has all the general capabilities
        // DDSCAPS_ALPHA |                      // Can create alpha-only surfaces
        DDSCAPS_BACKBUFFER |                    // Can create backbuffer surfaces
        // DDSCAPS_COMPLEX |                    // Can create complex surfaces
        // DDSCAPS_FLIP |                       // Can flip between surfaces
        DDSCAPS_FRONTBUFFER |                   // Can create front-buffer surfaces
        DDSCAPS_OFFSCREENPLAIN |                // Can create off-screen bitmaps
        // DDSCAPS_OVERLAY |                    // Can create overlay surfaces
        DDSCAPS_PALETTE |                       // Has one palette ???
        DDSCAPS_PRIMARYSURFACE |                // Has a primary surface
        // DDSCAPS_PRIMARYSURFACELEFT |         // Has a left-eye primary surface
        // DDSCAPS_TEXTURE |                    // Supports texture surrfaces
        // DDSCAPS_SYSTEMMEMORY |               // Surfaces are in system memory
        DDSCAPS_VIDEOMEMORY |                   // Surfaces are in video memory 
        DDSCAPS_VISIBLE |                       // Changes are instant ???
        // DDSCAPS_ZBUFFER |                    // Can create (pseudo) Z buffer
        // DDSCAPS_EXECUTEBUFFER |              // Can create execute buffer
        // DDSCAPS_3DDEVICE |                   // Surfaces can be 3d targets
        // DDSCAPS_WRITEONLY |                  // Can create write-only surfaces
        // DDSCAPS_ALLOCONLOAD |                // Can create alloconload surfaces
        // DDSCAPS_MIPMAP |                     // Can create mipmap
        0;

    SETROPBIT(lpddhi->ddCaps.dwRops,SRCCOPY);   // Set bits for ROPS supported
    SETROPBIT(lpddhi->ddCaps.dwRops,PATCOPY);
    SETROPBIT(lpddhi->ddCaps.dwRops,BLACKNESS);
    SETROPBIT(lpddhi->ddCaps.dwRops,WHITENESS);
    lpddhi->dwMonitorFrequency = ModeTable->wRefreshRate;       // monitor frequency in current mode
    lpddhi->dwModeIndex = 0;                                    // current mode: index into array
    lpddhi->lpdwFourCC = 0;                                     // fourcc codes supported
    lpddhi->dwNumModes = 1;                                     // number of modes supported
    lpddhi->lpModeInfo = ModeTable;                             // mode information
    lpddhi->dwFlags = DDHALINFO_MODEXILLEGAL |                  // create flags
                      DDHALINFO_GETDRIVERINFOSET |
                      0;
    lpddhi->lpPDevice = (LPVOID)0;                              // physical device ptr
    lpddhi->hInstance = (DWORD)0;                               // instance handle of driver
}

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