📄 d3dmheaders.h
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/******************************************************************************
<module>
* Name : D3DMHeaders.h
* Title : D3DM header files
* Author(s) : Imagination Technologies
* Created : 2 March 2004
*
* Copyright : 2004 by Imagination Technologies Limited.
* All rights reserved. No part of this software, either
* material or conceptual may be copied or distributed,
* transmitted, transcribed, stored in a retrieval system
* or translated into any human or computer language in any
* form by any means, electronic, mechanical, manual or
* other-wise, or disclosed to third parties without the
* express written permission of Imagination Technologies
* Limited, Unit 8, HomePark Industrial Estate,
* King's Langley, Hertfordshire, WD4 8LZ, U.K.
*
* Description : Includes all required D3DM headers
*
* Platform : Windows CE
*
</module>
********************************************************************************/
#if !defined(_D3DMHEADERS_H_)
#define _D3DMHEADERS_H_
/* Windows CE headers */
#include <windows.h>
/* Direct3D Mobile SDK headers */
#include "d3dmtypes.h"
#include "d3dmcaps.h"
#include "d3dm.h"
/* Direct3D Mobile DDK headers */
#include "d3dmddk.h"
/* PVR Windows CE headers */
#include "winsys.h"
#include "regpaths.h"
/*******************************************************************************
D3DMRECT - This has gone from D3DM for some reason
********************************************************************************/
typedef struct _D3DMRECT_
{
LONG x1;
LONG y1;
LONG x2;
LONG y2;
} D3DMRECT, *LPD3DMRECT;
#endif //_D3DMHEADERS_H_
/*****************************************************************************
End of file (D3DMHeaders.h)
*****************************************************************************/
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