📄 eglglue.h
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/**************************************************************************
* Name : egl_glue.h
* Author : BCB
* Created : 07/08/2003
*
* Copyright : 2003 by Imagination Technologies Limited. All rights reserved.
* : No part of this software, either material or conceptual
* : may be copied or distributed, transmitted, transcribed,
* : stored in a retrieval system or translated into any
* : human or computer language in any form by any means,
* : electronic, mechanical, manual or other-wise, or
* : disclosed to third parties without the express written
* : permission of Imagination Technologies Limited, Unit 8, HomePark
* : Industrial Estate, King's Langley, Hertfordshire,
* : WD4 8LZ, U.K.
*
* Platform : ANSI
*
* $Date: 2004/07/12 15:55:34 $ $Revision: 1.8 $
* $Log: eglglue.h $
**************************************************************************/
#ifndef _EGLGLUE_
#define _EGLGLUE_
typedef enum IMG_GLESERROR_TAG
{
IMG_GLES_NO_ERROR = 0,
IMG_GLES_GENERIC_ERROR = 1,
IMG_GLES_SCENE_LOST = 2,
IMG_GLES_MEMORY_INVALID_ERROR = 3
}IMG_GLESERROR;
IMG_BOOL GLESCreateGC(GLESSysContext *psSysContext, GLESContextHandle *phContext, GLEScontextMode *psMode,
GLESContextHandle hShareContext, GLESAppHints *psAppHints);
IMG_BOOL GLESDestroyGC(GLESContextHandle hContext);
IMG_GLESERROR GLESMakeCurrentGC(GLESDrawableHandle hWriteDrawable,
GLESDrawableHandle hReadDrawable,
GLESContextHandle hContext);
IMG_BOOL GLESInitGC(GLESContextHandle hContext);
IMG_GLESERROR GLESFlushBuffersGC(GLESContextHandle hContext, IMG_BOOL bWaitForHW);
#endif /* _EGLGLUE_ */
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