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📄 drvegl.h

📁 Lido PXA270平台开发板的最新BSP,包括源代码
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/**************************************************************************
 * Name         : drvegl.h
 *
 * Copyright    : 2004 by Imagination Technologies Limited. All rights reserved.
 *              : No part of this software, either material or conceptual 
 *              : may be copied or distributed, transmitted, transcribed,
 *              : stored in a retrieval system or translated into any 
 *              : human or computer language in any form by any means,
 *              : electronic, mechanical, manual or other-wise, or 
 *              : disclosed to third parties without the express written
 *              : permission of VideoLogic Limited, Unit 8, HomePark
 *              : Industrial Estate, King's Langley, Hertfordshire,
 *              : WD4 8LZ, U.K.
 *
 * $Log: drvegl.h $
 **************************************************************************/

#ifndef __drvegl_h_
#define __drvegl_h_

/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.0 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** <http://oss.sgi.com/projects/FreeB>
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/

#include "ws-egltypes.h"
#include "drvgl.h"


/* Types
 */
typedef int EGLBoolean;

/* an integer of at least 32 bits */
typedef int EGLint;

/* Resources 
 */
typedef EGLint EGLConfig;
typedef EGLint EGLDisplay;
typedef struct _KEGL_SURFACE_ *EGLSurface;
typedef struct _KEGL_CONTEXT_ *EGLContext;


#define EGL_NO_CONTEXT ((EGLContext)0)
#define EGL_NO_DISPLAY ((EGLDisplay)0)
#define EGL_NO_SURFACE ((EGLSurface)0)
#define EGL_DEFAULT_DISPLAY ((NativeDisplayType)0)

/*
** Versioning and extensions
*/
#define EGL_VERSION_1_0                1

/*
** Boolean
*/
#define EGL_FALSE                      0
#define EGL_TRUE                       1

/*
** Errors
*/
#define EGL_SUCCESS                    0x3000
#define EGL_NOT_INITIALIZED            0x3001
#define EGL_BAD_ACCESS                 0x3002
#define EGL_BAD_ALLOC                  0x3003
#define EGL_BAD_ATTRIBUTE              0x3004
#define EGL_BAD_CONFIG                 0x3005
#define EGL_BAD_CONTEXT                0x3006
#define EGL_BAD_CURRENT_SURFACE        0x3007
#define EGL_BAD_DISPLAY                0x3008
#define EGL_BAD_MATCH                  0x3009
#define EGL_BAD_NATIVE_PIXMAP          0x300A
#define EGL_BAD_NATIVE_WINDOW          0x300B
#define EGL_BAD_PARAMETER              0x300C
#define EGL_BAD_SURFACE                0x300D
/* 0x300E - 0x301F reserved for additional errors. */
#define EGL_CONTEXT_LOST_IMG			0x300E
/*
** Config attributes
*/
#define EGL_BUFFER_SIZE                0x3020
#define EGL_ALPHA_SIZE                 0x3021
#define EGL_BLUE_SIZE                  0x3022
#define EGL_GREEN_SIZE                 0x3023
#define EGL_RED_SIZE                   0x3024
#define EGL_DEPTH_SIZE                 0x3025
#define EGL_STENCIL_SIZE               0x3026
#define EGL_CONFIG_CAVEAT              0x3027
#define EGL_CONFIG_ID                  0x3028
#define EGL_LEVEL                      0x3029
#define EGL_MAX_PBUFFER_HEIGHT         0x302A
#define EGL_MAX_PBUFFER_PIXELS         0x302B
#define EGL_MAX_PBUFFER_WIDTH          0x302C
#define EGL_NATIVE_RENDERABLE          0x302D
#define EGL_NATIVE_VISUAL_ID           0x302E
#define EGL_NATIVE_VISUAL_TYPE         0x302F
/*#define EGL_PRESERVED_RESOURCES        0x3030*/
#define EGL_SAMPLES                    0x3031
#define EGL_SAMPLE_BUFFERS             0x3032
#define EGL_SURFACE_TYPE               0x3033
#define EGL_TRANSPARENT_TYPE           0x3034
#define EGL_TRANSPARENT_BLUE_VALUE     0x3035
#define EGL_TRANSPARENT_GREEN_VALUE    0x3036
#define EGL_TRANSPARENT_RED_VALUE      0x3037

/*
** Config attribute and value
*/
#define EGL_NONE                       0x3038
/* 0x3039 - 0x304F reserved for additional config attributes. */

/*
** Config values
*/
#define EGL_DONT_CARE                  ((EGLint) -1)
#define EGL_PBUFFER_BIT                0x01
#define EGL_PIXMAP_BIT                 0x02
#define EGL_WINDOW_BIT                 0x04
#define EGL_SLOW_CONFIG                0x3050
#define EGL_NON_CONFORMANT_CONFIG      0x3051
#define EGL_TRANSPARENT_RGB            0x3052

/*
** String names
*/
#define EGL_VENDOR                     0x3053
#define EGL_VERSION                    0x3054
#define EGL_EXTENSIONS                 0x3055

/*
** Surface attributes
*/
#define EGL_HEIGHT                     0x3056
#define EGL_WIDTH                      0x3057
#define EGL_LARGEST_PBUFFER            0x3058

/*
** Current surfaces
*/
#define EGL_DRAW                       0x3059
#define EGL_READ                       0x305A

/*
** Engines
*/
#define EGL_CORE_NATIVE_ENGINE         0x305B

/* 0x305C-0x3FFFF reserved for future use */

#ifdef _WIN32
	#ifndef UNDER_CE
		#define GLAPI /*__declspec(dllexport)*/
		#define APIENTRY __stdcall
	#else
		#define GLAPI /*__declspec(dllexport)*/
		#ifndef APIENTRY
			#define APIENTRY /*__stdcall*/
		#endif
	#endif
#else
	#if defined (__SYMBIAN32__)
		#if defined(__GCC32__)
			#define APIENTRY
		#elif defined(__CC_ARM)
			#define APIENTRY
		#else
			#define APIENTRY __declspec(dllexport)
		#endif	
		
		#define GLAPI __declspec(dllexport)
	#else
		#define GLAPI
		#define APIENTRY
	#endif
#endif


/*
** Functions
*/
#ifdef __cplusplus
extern "C" {
#endif

GLAPI EGLint APIENTRY eglGetError (void);

GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display);
GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy);
GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
GLAPI void (* APIENTRY eglGetProcAddress (const char *procname))(void);

GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);

GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list);
GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list);
GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);

GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list);
GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
GLAPI EGLContext APIENTRY eglGetCurrentContext (void);
GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw);
GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void);
GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);

GLAPI EGLBoolean APIENTRY eglWaitGL (void);
GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine);
GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw);
GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);

#ifdef __cplusplus
}
#endif

#endif /* ___drvegl_h_ */

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