mrinputmanager.h
来自「Games programming all in one code chapte」· C头文件 代码 · 共 38 行
H
38 行
/* 'mrInputManager.h' */
/* Mirus base types header */
#include "mrDatatypes.h"
/* Mirus error definitions header */
#include "mrError.h"
/* Windows header file */
#include <windows.h>
/* Direct Music header file */
#include <dinput.h>
/* Assert header file */
#include <assert.h>
/* Include this file only once */
#pragma once
/* Mirus Input Manager class */
class mrInputManager
{
protected:
/* DirectInput objects */
LPDIRECTINPUT8 m_lpkDInput;
/* Singleton */
static mrInputManager * m_pkSingleton;
public:
/* Constructors / Destructor */
mrInputManager (void);
~mrInputManager (void);
/* Input devices manipulation routines */
mrError32 Init (HINSTANCE hInstance);
LPDIRECTINPUT8 GetInput (void);
/* Singleton */
static mrInputManager * GetSingleton (void);
};
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