mrjoystick.h
来自「Games programming all in one code chapte」· C头文件 代码 · 共 44 行
H
44 行
/* 'mrJoystick.h' */
/* Mirus base types header */
#include "mrDatatypes.h"
/* Mirus error definitions header */
#include "mrError.h"
/* Mirus Input Manafer header file */
#include "mrInputManager.h"
/* Windows header file */
#include <windows.h>
/* Direct Music header file */
#include <dinput.h>
/* Include this file only once */
#pragma once
/* Joystick enumeration callback */
BOOL CALLBACK EnumJoysticksCallback (
const DIDEVICEINSTANCE * pdidInstance, VOID* pContext);
/* Mirus Joystick class */
class mrJoystick
{
protected:
/* DirectInput objects */
LPDIRECTINPUTDEVICE8 m_lpkDIDevice;
DIJOYSTATE2 m_kDeviceData;
public:
/* Constructors / Destructor */
mrJoystick (void);
~mrJoystick (void);
/* Joystick manipulation methods */
mrError32 Init (HWND hWindow, mrInt32 iMin, mrInt32 iMax,
mrInt32 iDeadZone);
mrError32 Update (void);
mrBool32 IsButtonDown (mrUInt32 iButton);
mrBool32 IsButtonUp (mrUInt32 iButton);
mrUInt32 GetXAxis (void);
mrUInt32 GetYAxis (void);
};
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